Homebrew Problem with CRT TV Nintendont on Wii U

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Moon164

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Well, I thought I'd put my Wii U on my CRT TV connected with the AV Cable to get a better picture on Game Cube and older games.

But for some reason, the picture is not full screen on my TV
OuBJdcT.png


It's strange why Nintendont's menu is full screen on TV without problems (it appears in 4:3 on GamePad with black borders, but on TV is full screen without problems)

This is my configuration :
X3t8Ss8.png



I'm going to take the post to ask, how do I get out of Nintendont? When I press Home it hangs so to get out of it I am forced to remove the Wii U power supply and I am afraid it might damage the console.
 
Not all titles necessarily use all of the horizontal pixels (as you can see by changing the "video width" option, there are multiple standard ones too) and not all displays output them at perfectly constant actual size (in fact most don't)

Nintendont is supposed to stop and quit immediately without warning when you press Home, but it should return to the caller (the Wii U launcher if you converted your GC games to Enhanced Vwii, or the HBC if you launched Nintendont through it, etc)
 
Not all titles necessarily use all of the horizontal pixels (as you can see by changing the "video width" option, there are multiple standard ones too) and not all displays output them at perfectly constant actual size (in fact most don't)

Nintendont is supposed to stop and quit immediately without warning when you press Home, but it should return to the caller (the Wii U launcher if you converted your GC games to Enhanced Vwii, or the HBC if you launched Nintendont through it, etc)


I see, I thought it was odd why Wii games like Klonoa and Rodea were fullscreen without any problems (the same goes for Nintendont's own menu which although not full screen on GamePad, it was full screen on TV.) When I press Home it simply freezes, not even holding the power button for 5 seconds I can get out, only if I remove the power cable anyway.
 

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