First, find the y coordinate's address. Do this by doing a 32-bit unknown value search. Then elevate or lower your player and do a new unknown search, with greater than or lower than accordingly. Repeat this until you find the address. Then you can put it into a code.Can someone please tell me how to make a proper moonjump. I'm always hearing that you need to find the y velocity or something like that but i dont even know what that is nor would I know how to find if i did.
@CosmoCortney : Are the integer registers the actual registers used by the CPU (like r0, r1, etc.) or are they stored in memory like the gecko registers with the gecko codetype?
Last edited by HackingNewbie,
, Reason: Incorrect word usage