Hacking Post your WiiU cheat codes here!

  • Thread starter Thread starter LawnMeower
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Does anyone remember the story of some kid on gbatemp a while ago saying he was getting death threats for sharing some "ultimate code" for mario kart wii???

I wonder what ever happened to that kid. I hope something did.....
 
JGecko U features a tool to help you to convert codes. Just the code type, enter the address, value and it should output a code in valid format.
if the codehandler has been installed, start poking the code(s) starting at 0x10015000 and then poke 0x00000001 to 0x10014CFC

Okay, so for the previously mention code (378D6AD4 0000FFFF - Infinite Time Super Mario 3D World via Loadiine) I've entered the code type, address and value into the JGecko U Code Wizard and this is what I have so far. Is there anything I am doing wrong? or would this code work?
 

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Okay, so for the previously mention code (378D6AD4 0000FFFF - Infinite Time Super Mario 3D World via Loadiine) I've entered the code type, address and value into the JGecko U Code Wizard and this is what I have so far. Is there anything I am doing wrong? or would this code work?
You mustn't select pointer here. It's a simple 16bit RAM Write
 
So currently my JGecko's "Send Codes" button is greyed out, even though it's connected and I have codes selected in the list. Is this intentional (i.e. things are being updated and not working at the moment) or am I doing something wrong here?
 
So currently my JGecko's "Send Codes" button is greyed out, even though it's connected and I have codes selected in the list. Is this intentional (i.e. things are being updated and not working at the moment) or am I doing something wrong here?
I'm having this issue too, any solutions?
 
Disc and jgeckou here too, I've only played through Classic and All-Stars mode, no freeze so far (knocks wood)
Ok, a freeze only seems to happen from time to time when the game takes too much, anybody got codes for infinite time or one hit kills (this can include the hands/master core)
 
You mustn't select pointer here. It's a simple 16bit RAM Write
Oh, I thought you mentioned it was a pointer code and that's why the original wasn't working? If I turn pointer off, would it work then? I'm not sure if I need to add other values first or where/how to find them.
 
Oh, I thought you mentioned it was a pointer code and that's why the original wasn't working? If I turn pointer off, would it work then? I'm not sure if I need to add other values first or where/how to find them.
By that i meant that the other information needed to make a pointer code are missing
 
By that i meant that the other information needed to make a pointer code are missing
I see, so I am unable to convert this code and have to create it from scratch I'm assuming? Hmmm.... Hopefully I can figure this out, I'll try TCPGecko and searching values while the first address is 10 (is that right? Or 01)
 
I see, so I am unable to convert this code and have to create it from scratch I'm assuming? Hmmm.... Hopefully I can figure this out, I'll try TCPGecko and searching values while the first address is 10 (is that right? Or 01)
The range must be set to 10. In order to find it faster reduce the range. use 34000000 as start and 3E000000 as end
 
Quick question: Is it a good idea to increase the memory range of a code? Smash 4 sometimes freezes randomly when a code is active.
 
Quick question: Is it a good idea to increase the memory range of a code? Smash 4 sometimes freezes randomly when a code is active.
The range of a pointer?
Increasing it won't help. You could try decreasing it. But I guess the freeze is caused by the old codehandler..
 
Where can I get the new one then?
It's still being developed. Takes some time since I'm optimizing the code and need to test every possible scenario. Should be finished this Wednesday or Thursday for the first release. Then I need to verify that the unofficial JGeckoU releases works now.
 
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It's still being developed. Takes some time since I'm optimizing the code and need to test every possible scenario. Should be finished this Wednesday or Thursday for the first release. Then I need to verify that the unofficial JGeckoU releases works now.
Thanks!
 

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