1. Dekirai

    Dekirai GBAtemp Maniac
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    Where have you downloaded tcpgecko from?
     
  2. KentaZX

    KentaZX GBAtemp Regular
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    I got it working now. Turns out I didn't need to use JGeckoU and instead just connect with your SM4SH trainer ( I thought before I needed both), after loading up the TCPGecko in the wii U and the game.
     
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  3. HackingNewbie

    HackingNewbie GBAtemp Advanced Fan
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    Yeah, if you use jgecko u before you start up the trainer, the wii u will refuse connection with the trainer cuz it's already communicating with jgecko u
     
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  4. KentaZX

    KentaZX GBAtemp Regular
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    Ahh that explains it. Thanks.
     
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  5. RedRose30

    RedRose30 GBAtemp Fan
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    Something I didn't think of until now, but is there a code that lets you have infinite lives/health for the one player only games in Nintendo Land? The only one I ever managed to finish was the game and watch dancing one.
     
  6. salmon01

    salmon01 Advanced Member
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    I have a question pertaining to C0 ASM codes; I've looked everywhere but haven't found the answer.

    Is it safe to write my code in such a way that a register value needs to be preserved between executions? For example, instead of writing a value to an unused address and "storing" my values there, I would just assign a value to a register once and expect it to persist between executions, granted I don't change it. I assume that this isn't possible since the actual game code is using these registers also. But I'd love to be proven wrong :P
     
    Last edited by salmon01, Nov 28, 2018
  7. skoolzout1

    skoolzout1 GBAtemp Advanced Fan
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    It’s not something to gamble on, but you can get lucky.

    The game usually prefers to use the lower registers, so if you use something like r25, there is a better chance of it being preserved.

    All bets are off if you enter a loading zone in the game.
     
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  8. HackingNewbie

    HackingNewbie GBAtemp Advanced Fan
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    Yeah, as skoolzout1 said, it really is a gamble and is highly unreliable, especially if you go through a loading zone. If it doesn’t work as it most likely won’t, you can use the 10 and 11 code types to easily load and store register values inbetween executions.
     
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  9. salmon01

    salmon01 Advanced Member
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    Thanks for the info; because I don't want to risk anything, I'll keep using my method.

    One more question: If I don't care about the persistence, can I basically just use any GPR I want? I'm just wondering because I'm sure I'll get more game crashes in the future, and for debugging purposes I want to be sure the game isn't crashing because I am using "unsafe" registers.
     
  10. skoolzout1

    skoolzout1 GBAtemp Advanced Fan
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    In this case, you can use any GPR register you want. From r0-r31 and f0-f1


    The codehandler pretty much makes sure that the changes you made to registers are restored properly after all of your codes are executed.
     
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  11. YoshiOG1

    YoshiOG1 Advanced Member
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    (BOTW 1.4.1)
    I seem to have made a code that allows you to point at a treasure chest with Magnesis/Stasis and, when you press the TV button, it replaces the item in that chest with a Hylian Shield.

    It's essentially a "chest contents modifier" code:
    Code:
    Chest Contents Modifier 1.4.1 [YoshiOG]
    04020000 10965818
    00000000 00000000
    30000000 10965818
    4163401D 476EAB02
    31000000 00000328
    04120000 00000000
    00000000 00000000
    30100000 00000000
    4163401D 476EAE10
    31000000 00000390
    30100000 00000000
    4163401D 476EB010
    31000000 000005E8
    03120000 00000000
    00000050 00000000
    09020000 102F48A8
    00010000 00000000
    01100012 00000004
    57656170 6F6E5F53
    6869656C 645F3033
    30000000 000000FF
    D0000000 DEADCAFE
    Pointer is:
    [[[0x10965818] + 0x328] + 0x390] + 0x5E8
    (actually +0x5EC for the item ID after P)
    Special thanks to Skoolzout1 for the Stasis cursor pointer offset.

    If anyone would like to improve this code -- better yet, port this code to 1.5.0 (if necessary) -- feel free to do so in your spare time.

    Edit: Pro tip; if you want to manually poke an item ID into the chest using JGecko U, go to the Memory Viewer tab, click the Follow Pointer button, and copypaste this pointer into the prompt:
    [[[0x10965818] + 0x328] + 0x390] + 0x5E8

    Also this doesn't seem to work on monster chests (the ones that unlock after defeating enemies)
     
    Last edited by YoshiOG1, Dec 1, 2018
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  12. skoolzout1

    skoolzout1 GBAtemp Advanced Fan
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    To update it to 1.5.0 you would pretty much just need to replace the address of 10965818 with 10965998 in the places it occurs in the code.
     
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  13. Mest7u7

    Mest7u7 Newbie
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    Can you give me Assassins Creed 4 Black Flag codes?
     
  14. toro00

    toro00 Advanced Member
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    Hola, si alguien puede ayudarme por favor, necesito códigos para las revelaciones malvadas del residente (eu)
    -tener vida infinita
    -Para el modo raid tienes infinito dinero y el infinito lanzamisiles.
    - Y si puede ser tener las armas en el nv.50.
    aver si puedes ayudarme por favor estpy desesperado gracias.
     
  15. toro00

    toro00 Advanced Member
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    nadie tiene para la version eu o usa ? que los comparta por favor
     
  16. Knight of Time

    Knight of Time GBAtemp Regular
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    Hey, I'm just wondering if any of these will work on the NSMBU disc (US, the stand-alone disc)? Also, do you need to purchase the New Super Luigi U DLC to use these cheats?

    I'm slightly tempted to get the stand-alone disc of NSMBU, hence why I wanted to ask the questions above.
     
  17. rheir

    rheir Advanced Member
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    im not sure. i just posted the version i had. i think the offsets may be different. why not try it.
     
  18. xtatu

    xtatu GBAtemp Regular
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    my cheatcodes
    THE LEGEND OF ZELDA Twilight Princess HD

    hitanywhere mode

    OGP=40 82 00 20 80 B9 00 00 80 05 00 40 54 09 07 BD 40 82 00 10 2C 03 00 00 41 82 00 64 48 00 00 54 2C 03 00 00 40 82 00 58 80 E4 00 3C

    COP=48 00 00 20 80 B9 00 00 80 05 00 40 54 09 07 BD 40 82 00 10 2C 03 00 00 41 82 00 64 48 00 00 54 2C 03 00 00 40 82 00 58 80 E4 00 3C




    — Posts automatically merged - Please don't double post! —

    JGECKO U

    ゼルダ無双=ZELDA MUSOU BWPJC8 V16
    Hyrule Warriors usa /eur
    work cheats



    hit range mod float

    1059B620 XXXX0000


    usa/eur works

    OGP=3F 80 00 00 00 00 00 00 43 30 00 00 00 00 00 00 3C 23 D7 0A 00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00 43 30

    COP=42 C8 00 00 00 00 00 00 43 30 00 00 00 00 00 00 3C 23 D7 0A 00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00 43 30


    3F80=NORMAL
    42C8=100X

    asm hitanywhere
    94 21 FF D8 DB E1 00 18 13 FF FC A0 D3 E1 00 20 90 01 00 2C 93 E1 00 14 7C 6A 1B 78 3D 80 10 08 C0 0C 3B D8 FF E0 00 90 81 8A 00 3C 55 8B 10 3A 81 8A 00 38 7D 8C 5A 14

    4E 80 00 20 DB E1 00 18 13 FF FC A0 D3 E1 00 20 90 01 00 2C 93 E1 00 14 7C 6A 1B 78 3D 80 10 08 C0 0C 3B D8 FF E0 00 90 81 8A 00 3C 55 8B 10 3A 81 8A 00 38 7D 8C 5A 14




    — Posts automatically merged - Please don't double post! —

    Ninja Gaiden 3 Razor Edge
    my cheatscodes
    hit range modific
    3F800000 normal
    42C80000 100x
    447A0000 1000x

    OGP=3F 80 00 00 C0 49 0F DB 47 80 00 00 43 B4 00 00 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 03 AA 24 25 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 40 C9 0F DB 00 00 00 00 00 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00 00 00 00 00 BD 23 D7 0A BD CC CC CD 3F 33 33 33

    COP=44 7A 00 00 C0 49 0F DB 47 80 00 00 43 B4 00 00 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 03 AA 24 25 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 40 C9 0F DB 00 00 00 00 00 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00 00 00 00 00 BD 23 D7 0A BD CC CC CD 3F 33 33 33
     
    Last edited by xtatu, Jan 15, 2019
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  19. Franky1506

    Franky1506 Newbie
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    im looking for a cheat to unlock everething in skylanders imaginators
     
  20. AbnormalAdept

    AbnormalAdept Advanced Member
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    can anyone provide more watch dogs codes? specifically max notoriety, and max skill points. thx
     
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