Hacking Post your WiiU cheat codes here!

Dekirai

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im trying to use a smash trainer's player 1 invincibility cheat, so I've installed the TCP Gecko, and then connedcted my Wii U to the SM4SH trainer, picked the code and then saved cheats. but nothing happened yet..
Where have you downloaded tcpgecko from?
 

HackingNewbie

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I got it working now. Turns out I didn't need to use JGeckoU and instead just connect with your SM4SH trainer ( I thought before I needed both), after loading up the TCPGecko in the wii U and the game.
Yeah, if you use jgecko u before you start up the trainer, the wii u will refuse connection with the trainer cuz it's already communicating with jgecko u
 
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RedRose30

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Something I didn't think of until now, but is there a code that lets you have infinite lives/health for the one player only games in Nintendo Land? The only one I ever managed to finish was the game and watch dancing one.
 

salmon01

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I have a question pertaining to C0 ASM codes; I've looked everywhere but haven't found the answer.

Is it safe to write my code in such a way that a register value needs to be preserved between executions? For example, instead of writing a value to an unused address and "storing" my values there, I would just assign a value to a register once and expect it to persist between executions, granted I don't change it. I assume that this isn't possible since the actual game code is using these registers also. But I'd love to be proven wrong :P
 
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skoolzout1

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I have a question pertaining to C0 ASM codes; I've looked everywhere but haven't found the answer.

Is it safe to write my code in such a way that a register value needs to be preserved between executions? For example, instead of writing a value to an unused address and "storing" my values there, I would just assign a value to a register once and expect it to persist between executions, granted I don't change it. I assume that this isn't possible since the actual game code is using these registers also. But I'd love to be proven wrong :P

It’s not something to gamble on, but you can get lucky.

The game usually prefers to use the lower registers, so if you use something like r25, there is a better chance of it being preserved.

All bets are off if you enter a loading zone in the game.
 
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HackingNewbie

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I have a question pertaining to C0 ASM codes; I've looked everywhere but haven't found the answer.

Is it safe to write my code in such a way that a register value needs to be preserved between executions? For example, instead of writing a value to an unused address and "storing" my values there, I would just assign a value to a register once and expect it to persist between executions, granted I don't change it. I assume that this isn't possible since the actual game code is using these registers also. But I'd love to be proven wrong :P
Yeah, as skoolzout1 said, it really is a gamble and is highly unreliable, especially if you go through a loading zone. If it doesn’t work as it most likely won’t, you can use the 10 and 11 code types to easily load and store register values inbetween executions.
 
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salmon01

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It’s not something to gamble on, but you can get lucky.

The game usually prefers to use the lower registers, so if you use something like r25, there is a better chance of it being preserved.

All bets are off if you enter a loading zone in the game.

Yeah, as skoolzout1 said, it really is a gamble and is highly unreliable, especially if you go through a loading zone. If it doesn’t work as it most likely won’t, you can use the 10 and 11 code types to easily load and store register values inbetween executions.

Thanks for the info; because I don't want to risk anything, I'll keep using my method.

One more question: If I don't care about the persistence, can I basically just use any GPR I want? I'm just wondering because I'm sure I'll get more game crashes in the future, and for debugging purposes I want to be sure the game isn't crashing because I am using "unsafe" registers.
 

skoolzout1

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Thanks for the info; because I don't want to risk anything, I'll keep using my method.

One more question: If I don't care about the persistence, can I basically just use any GPR I want? I'm just wondering because I'm sure I'll get more game crashes in the future, and for debugging purposes I want to be sure the game isn't crashing because I am using "unsafe" registers.

In this case, you can use any GPR register you want. From r0-r31 and f0-f1


The codehandler pretty much makes sure that the changes you made to registers are restored properly after all of your codes are executed.
 
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YoshiOG1

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(BOTW 1.4.1)
I seem to have made a code that allows you to point at a treasure chest with Magnesis/Stasis and, when you press the TV button, it replaces the item in that chest with a Hylian Shield.

It's essentially a "chest contents modifier" code:
Code:
Chest Contents Modifier 1.4.1 [YoshiOG]
04020000 10965818
00000000 00000000
30000000 10965818
4163401D 476EAB02
31000000 00000328
04120000 00000000
00000000 00000000
30100000 00000000
4163401D 476EAE10
31000000 00000390
30100000 00000000
4163401D 476EB010
31000000 000005E8
03120000 00000000
00000050 00000000
09020000 102F48A8
00010000 00000000
01100012 00000004
57656170 6F6E5F53
6869656C 645F3033
30000000 000000FF
D0000000 DEADCAFE
Pointer is:
[[[0x10965818] + 0x328] + 0x390] + 0x5E8
(actually +0x5EC for the item ID after P)
Special thanks to Skoolzout1 for the Stasis cursor pointer offset.

If anyone would like to improve this code -- better yet, port this code to 1.5.0 (if necessary) -- feel free to do so in your spare time.

Edit: Pro tip; if you want to manually poke an item ID into the chest using JGecko U, go to the Memory Viewer tab, click the Follow Pointer button, and copypaste this pointer into the prompt:
[[[0x10965818] + 0x328] + 0x390] + 0x5E8

Also this doesn't seem to work on monster chests (the ones that unlock after defeating enemies)
 
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skoolzout1

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(BOTW 1.4.1)
I seem to have made a code that allows you to point at a treasure chest with Magnesis/Stasis and, when you press the TV button, it replaces the item in that chest with a Hylian Shield.

It's essentially a "chest contents modifier" code:
Code:
Chest Contents Modifier 1.4.1 [YoshiOG]
04020000 10965818
00000000 00000000
30000000 10965818
4163401D 476EAB02
31000000 00000328
04120000 00000000
00000000 00000000
30100000 00000000
4163401D 476EAE10
31000000 00000390
30100000 00000000
4163401D 476EB010
31000000 000005E8
03120000 00000000
00000050 00000000
09020000 102F48A8
00010000 00000000
01100012 00000004
57656170 6F6E5F53
6869656C 645F3033
30000000 000000FF
D0000000 DEADCAFE
Pointer is:
[[[0x10965818] + 0x328] + 0x390] + 0x5E8
(actually +0x5EC for the item ID after P)
Special thanks to Skoolzout1 for the Stasis cursor pointer offset.

If anyone would like to improve this code -- better yet, port this code to 1.5.0 (if necessary) -- feel free to do so in your spare time.

Edit: Pro tip; if you want to manually poke an item ID into the chest using JGecko U, go to the Memory Viewer tab, click the Follow Pointer button, and copypaste this pointer into the prompt:
[[[0x10965818] + 0x328] + 0x390] + 0x5E8

Also this doesn't seem to work on monster chests (the ones that unlock after defeating enemies)

To update it to 1.5.0 you would pretty much just need to replace the address of 10965818 with 10965998 in the places it occurs in the code.
 
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toro00

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Hola, si alguien puede ayudarme por favor, necesito códigos para las revelaciones malvadas del residente (eu)
-tener vida infinita
-Para el modo raid tienes infinito dinero y el infinito lanzamisiles.
- Y si puede ser tener las armas en el nv.50.
aver si puedes ayudarme por favor estpy desesperado gracias.
 

Knight of Time

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New Super Mario Bros. U eshop purchased NTSC and New Super Luigi U dlc
Again please don't hate me for my button activators.

Gamepad
09020000 116363FC
XXXXXXXX 00000000

Values
Right Stick Up = 1000000
Right Stick Down = 800000
Right Stick Left = 4000000
Right Stick Right = 2000000
Left Stick Up = 10000000
Left Stick Down = 8000000
Left Stick Left = 40000000
Left Stick Right = 20000000
TV Button = 10000
Right Thumbstick Press = 20000
Left Thumbstick Press = 40000
A = 8000
Y = 1000
X = 2000
B = 4000
D-Pad Up = 200
D-Pad Down = 100
D-Pad Left = 800
D-Pad Right = 400
R = 10
ZR = 40
L = 20
ZL = 80
- = 4
+ = 8
Home = 2

wiimote 1
09020000 11053D10
XXXXXXXX 00000000
wiimote 2
09020000 11054410
XXXXXXXX 00000000
wiimote 3
09020000 11054B10
XXXXXXXX 00000000
wiimote 4
09020000 11055210
XXXXXXXX 00000000

dpad up = 2
dpad down = 1
dpad left = 8
dpad right = 4
b = 400
a = 800
- = 1000
+ = 10
home = 8000
1 = 200
2 = 100

Player 1 99 Lives after last life
03020000 3ED56EA8
00000000 00000000
00020000 3ED56EA8
00000063 00000000
D0000000 DEADCAFE

Player 2 99 Lives after last life
03020000 3ED56EF0
00000000 00000000
00020000 3ED56EF0
00000063 00000000
D0000000 DEADCAFE

Player 3 99 Lives after last life
03020000 3ED56F38
00000000 00000000
00020000 3ED56F38
00000063 00000000
D0000000 DEADCAFE

Player 4 99 Lives after last life
03020000 3ED56F80
00000000 00000000
00020000 3ED56F80
00000063 00000000
D0000000 DEADCAFE

Player 1 Infinite Time Select + Dpad Up / 100 Seconds Select + Dpad Down
09020000 116363FC
00000204 00000000
00020000 3EDA787C
7FFFFFFF 00000000
D0000000 DEADCAFE
09020000 116363FC
00000104 00000000
00020000 3EDA787C
00064000 00000000
D0000000 DEADCAFE
09020000 11053D10
00001002 00000000
00020000 3EDA787C
7FFFFFFF 00000000
D0000000 DEADCAFE
09020000 11053D10
00001001 00000000
00020000 3EDA787C
00064000 00000000
D0000000 DEADCAFE

Player 2 Infinite Time Select + Dpad Up / 100 Seconds Select + Dpad Down
09020000 11054410
00001002 00000000
00020000 3EDA787C
7FFFFFFF 00000000
D0000000 DEADCAFE
09020000 11054410
00001001 00000000
00020000 3EDA787C
00064000 00000000
D0000000 DEADCAFE

Player 3 Infinite Time Select + Dpad Up / 100 Seconds Select + Dpad Down
09020000 11054B10
00001002 00000000
00020000 3EDA787C
7FFFFFFF 00000000
D0000000 DEADCAFE
09020000 11054B10
00001001 00000000
00020000 3EDA787C
00064000 00000000
D0000000 DEADCAFE

Player 4 Infinite Time Select + Dpad Up / 100 Seconds Select + Dpad Down
09020000 11055210
00001002 00000000
00020000 3EDA787C
7FFFFFFF 00000000
D0000000 DEADCAFE
09020000 11055210
00001001 00000000
00020000 3EDA787C
00064000 00000000
D0000000 DEADCAFE

Player 1 Float Press B (Gamepad) Press Dpad Up + A (Wiimote)
09020000 116363FC
00004000 00000000
30000000 3ED8D430
416A461C 42565FD8
0012007C 40400000
D0000000 DEADCAFE
09020000 11053D10
00000102 00000000
30000000 3ED8D430
416A461C 42565FD8
0012007C 40400000
D0000000 DEADCAFE

Player 2 Float Press Dpad Up + A (Wiimote)
09020000 11054410
00000102 00000000
30000000 3ED8D430
416A461C 42565FD8
31000000 001A027C
00120000 40400000
D0000000 DEADCAFE

Player 3 Float Press Dpad Up + A (Wiimote)
09020000 11054B10
00000102 00000000
30000000 3ED8D430
416A461C 42565FD8
31000000 0034047C
00120000 40400000
D0000000 DEADCAFE

Player 4 Float Press Dpad Up + A (Wiimote)
09020000 11055210
00000102 00000000
30000000 3ED8D430
416A461C 42565FD8
31000000 004E067C
00120000 40400000
D0000000 DEADCAFE

Player 1 Invulnerability (In Level) Select + Dpad Left/Right On/Off
09020000 116363FC
00000804 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
0012002C 7FFFFFFF
D0000000 DEADCAFE
09020000 116363FC
00000404 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
0012002C 00000000
D0000000 DEADCAFE
09020000 11053D10
00001008 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
0012002C 7FFFFFFF
D0000000 DEADCAFE
09020000 11053D10
00001004 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
0012002C 00000000
D0000000 DEADCAFE

Player 2 Invulnerability (In Level) Select + Dpad Left/Right On/Off
09020000 11054410
00001008 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 001A022C
00120000 7FFFFFFF
D0000000 DEADCAFE
09020000 11054410
00001004 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 001A022C
00120000 00000000
D0000000 DEADCAFE

Player 3 Invulnerability (In Level) Select + Dpad Left/Right On/Off
09020000 11054B10
00001008 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 0034042C
00120000 7FFFFFFF
D0000000 DEADCAFE
09020000 11054B10
00001004 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 0034042C
00120000 00000000
D0000000 DEADCAFE

Player 4 Invulnerability (In Level) Select + Dpad Left/Right On/Off
09020000 11055210
00001008 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 004E062C
00120000 7FFFFFFF
D0000000 DEADCAFE
09020000 11055210
00001004 00000000
30000000 3ED7272C
41699798 4255AEDC
31000000 000003C4
30100000 00000000
41699B54 4255B2A8
31000000 004E062C
00120000 00000000
D0000000 DEADCAFE

Player 1 Second Layer (enemies can't hurt you) reactivate after powerup/level
changes Press Y (Gamepad) Press Select + 1 (Wiimote)
09020000 116363FC
00001000 00000000
30000000 3ED8D880
416A0C50 4256253C
00122704 0000000A
D0000000 DEADCAFE
09020000 11053D10
00001200 00000000
30000000 3ED8D880
416A0C50 4256253C
00122704 0000000A
D0000000 DEADCAFE

Player 2 Second Layer (enemies can't hurt you) reactivate after powerup/level
changes Press Select + 1 (Wiimote)
09020000 11054410
00001200 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 0000000A
D0000000 DEADCAFE

Player 3 Second Layer (enemies can't hurt you) reactivate after powerup/level
changes Press Select + 1 (Wiimote)
09020000 11054B10
00001200 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 0000000A
D0000000 DEADCAFE

Player 4 Second Layer (enemies can't hurt you) reactivate after powerup/level
changes Press Select + 1 (Wiimote)
09020000 11055210
00001200 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 0000000A
D0000000 DEADCAFE

Your appearance won't change (unless you go through a tunnel) but you will have the powerup.
Player 1 PowerUp Modifier (In Level) Dpad + L/ZL (Gamepad)
Dpad + B +/- 1 (Wiimote)
09020000 116363FC
00000280 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000004
00122704 00000004
D0000000 DEADCAFE
09020000 116363FC
00000180 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000008
00122704 00000008
D0000000 DEADCAFE
09020000 116363FC
00000880 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000005
00122704 00000005
D0000000 DEADCAFE
09020000 116363FC
00000480 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000002
00122704 00000002
D0000000 DEADCAFE
09020000 116363FC
00000220 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000001
00122704 00000001
D0000000 DEADCAFE
09020000 116363FC
00000120 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000003
00122704 00000003
D0000000 DEADCAFE
09020000 116363FC
00000820 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000006
00122704 00000006
D0000000 DEADCAFE
09020000 116363FC
00000420 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000007
00122704 00000007
D0000000 DEADCAFE
09020000 11053D10
00000402 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000004
00122704 00000004
D0000000 DEADCAFE
09020000 11053D10
00000401 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000008
00122704 00000008
D0000000 DEADCAFE
09020000 11053D10
00000408 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000005
00122704 00000005
D0000000 DEADCAFE
09020000 11053D10
00000404 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000002
00122704 00000002
D0000000 DEADCAFE
09020000 11053D10
00000602 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000001
00122704 00000001
D0000000 DEADCAFE
09020000 11053D10
00000601 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000003
00122704 00000003
D0000000 DEADCAFE
09020000 11053D10
00000608 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000006
00122704 00000006
D0000000 DEADCAFE
09020000 11053D10
00000604 00000000
30000000 3ED8D880
416A0C50 4256253C
00120494 00000007
00122704 00000007
D0000000 DEADCAFE

Player 2 PowerUp Modifier (In Level) Dpad + B +/- 1 (Wiimote)
09020000 11054410
00000402 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000004
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000004
D0000000 DEADCAFE
09020000 11054410
00000401 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000008
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000008
D0000000 DEADCAFE
09020000 11054410
00000408 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000005
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000005
D0000000 DEADCAFE
09020000 11054410
00000404 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000002
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000002
D0000000 DEADCAFE
09020000 11054410
00000602 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000001
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000001
D0000000 DEADCAFE
09020000 11054410
00000601 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000003
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000003
D0000000 DEADCAFE
09020000 11054410
00000608 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000006
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000006
D0000000 DEADCAFE
09020000 11054410
00000604 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 001A0694
00120000 00000007
30000000 3ED8D880
416A0C50 4256253C
31000000 001A2904
00120000 00000007
D0000000 DEADCAFE

Player 3 PowerUp Modifier (In Level) Dpad + B +/- 1 (Wiimote)
Dpad + B +/- 1 (Wiimote)
09020000 11054B10
00000402 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000004
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000004
D0000000 DEADCAFE
09020000 11054B10
00000401 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000008
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000008
D0000000 DEADCAFE
09020000 11054B10
00000408 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000005
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000005
D0000000 DEADCAFE
09020000 11054B10
00000404 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000002
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000002
D0000000 DEADCAFE
09020000 11054B10
00000602 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000001
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000001
D0000000 DEADCAFE
09020000 11054B10
00000601 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000003
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000003
D0000000 DEADCAFE
09020000 11054B10
00000608 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000006
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000006
D0000000 DEADCAFE
09020000 11054B10
00000604 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 00340894
00120000 00000007
30000000 3ED8D880
416A0C50 4256253C
31000000 00342B04
00120000 00000007
D0000000 DEADCAFE

Player 4 PowerUp Modifier (In Level) Dpad + B +/- 1 (Wiimote)
Dpad + B +/- 1 (Wiimote)
09020000 11055210
00000402 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000004
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000004
D0000000 DEADCAFE
09020000 11055210
00000401 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000008
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000008
D0000000 DEADCAFE
09020000 11055210
00000408 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000005
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000005
D0000000 DEADCAFE
09020000 11055210
00000404 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000002
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000002
D0000000 DEADCAFE
09020000 11055210
00000602 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000001
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000001
D0000000 DEADCAFE
09020000 11055210
00000601 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000003
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000003
D0000000 DEADCAFE
09020000 11055210
00000608 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000006
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000006
D0000000 DEADCAFE
09020000 11055210
00000604 00000000
30000000 3ED8D880
416A0C50 4256253C
31000000 004E0A94
00120000 00000007
30000000 3ED8D880
416A0C50 4256253C
31000000 004E2D04
00120000 00000007
D0000000 DEADCAFE

Power Up Modifier Start Level As (World Map)
Dpad + ZL +ZR +/- R (Gamepad Only)
09020000 116363FC
000002C0 00000000
00020000 36A67170
00000004 00000000
D0000000 DEADCAFE
09020000 116363FC
000001C0 00000000
00020000 36A67170
00000008 00000000
D0000000 DEADCAFE
09020000 116363FC
000008C0 00000000
00020000 36A67170
00000005 00000000
D0000000 DEADCAFE
09020000 116363FC
000004C0 00000000
00020000 36A67170
00000002 00000000
D0000000 DEADCAFE
09020000 116363FC
000002D0 00000000
00020000 36A67170
00000001 00000000
D0000000 DEADCAFE
09020000 116363FC
000001D0 00000000
00020000 36A67170
00000003 00000000
D0000000 DEADCAFE
09020000 116363FC
000008D0 00000000
00020000 36A67170
00000006 00000000
D0000000 DEADCAFE
09020000 116363FC
000004D0 00000000
00020000 36A67170
00000007 00000000
D0000000 DEADCAFE

Invulnerability (World Map) R + L/R Thumbstick On/Off (Gamepad Only)
09020000 116363FC
00040010 00000000
00020000 36A67184
00010100 00000000
D0000000 DEADCAFE
09020000 116363FC
00020010 00000000
00020000 36A67184
00010000 00000000
D0000000 DEADCAFE

Invisible L + L/R Thumbstick On/Off (Gamepad Only)
09020000 116363FC
00040020 00000000
30000000 3ED8DA74
40000000 43000000
001203B4 00008CFA
D0000000 DEADCAFE

Hey, I'm just wondering if any of these will work on the NSMBU disc (US, the stand-alone disc)? Also, do you need to purchase the New Super Luigi U DLC to use these cheats?

I'm slightly tempted to get the stand-alone disc of NSMBU, hence why I wanted to ask the questions above.
 

rheir

Well-Known Member
Member
Joined
Dec 6, 2006
Messages
166
Trophies
1
XP
950
Country
Canada
Hey, I'm just wondering if any of these will work on the NSMBU disc (US, the stand-alone disc)? Also, do you need to purchase the New Super Luigi U DLC to use these cheats?

I'm slightly tempted to get the stand-alone disc of NSMBU, hence why I wanted to ask the questions above.

im not sure. i just posted the version i had. i think the offsets may be different. why not try it.
 

xtatu

Well-Known Member
Member
Joined
Dec 4, 2018
Messages
575
Trophies
1
Age
43
Location
japan
XP
5,042
Country
Brazil
my cheatcodes
THE LEGEND OF ZELDA Twilight Princess HD

hitanywhere mode

OGP=40 82 00 20 80 B9 00 00 80 05 00 40 54 09 07 BD 40 82 00 10 2C 03 00 00 41 82 00 64 48 00 00 54 2C 03 00 00 40 82 00 58 80 E4 00 3C

COP=48 00 00 20 80 B9 00 00 80 05 00 40 54 09 07 BD 40 82 00 10 2C 03 00 00 41 82 00 64 48 00 00 54 2C 03 00 00 40 82 00 58 80 E4 00 3C




--------------------- MERGED ---------------------------

JGECKO U

ゼルダ無双=ZELDA MUSOU BWPJC8 V16
Hyrule Warriors usa /eur
work cheats



hit range mod float

1059B620 XXXX0000


usa/eur works

OGP=3F 80 00 00 00 00 00 00 43 30 00 00 00 00 00 00 3C 23 D7 0A 00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00 43 30

COP=42 C8 00 00 00 00 00 00 43 30 00 00 00 00 00 00 3C 23 D7 0A 00 00 00 00 00 00 00 00 3F 80 00 00 00 00 00 00 00 00 00 00 43 30


3F80=NORMAL
42C8=100X

asm hitanywhere
94 21 FF D8 DB E1 00 18 13 FF FC A0 D3 E1 00 20 90 01 00 2C 93 E1 00 14 7C 6A 1B 78 3D 80 10 08 C0 0C 3B D8 FF E0 00 90 81 8A 00 3C 55 8B 10 3A 81 8A 00 38 7D 8C 5A 14

4E 80 00 20 DB E1 00 18 13 FF FC A0 D3 E1 00 20 90 01 00 2C 93 E1 00 14 7C 6A 1B 78 3D 80 10 08 C0 0C 3B D8 FF E0 00 90 81 8A 00 3C 55 8B 10 3A 81 8A 00 38 7D 8C 5A 14




--------------------- MERGED ---------------------------

Ninja Gaiden 3 Razor Edge
my cheatscodes
hit range modific
3F800000 normal
42C80000 100x
447A0000 1000x

OGP=3F 80 00 00 C0 49 0F DB 47 80 00 00 43 B4 00 00 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 03 AA 24 25 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 40 C9 0F DB 00 00 00 00 00 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00 00 00 00 00 BD 23 D7 0A BD CC CC CD 3F 33 33 33

COP=44 7A 00 00 C0 49 0F DB 47 80 00 00 43 B4 00 00 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 03 AA 24 25 3F 00 00 00 3F 00 00 00 40 40 00 00 40 40 00 00 40 C9 0F DB 00 00 00 00 00 00 00 00 00 00 00 00 3F 80 00 00 3F 80 00 00 00 00 00 00 BD 23 D7 0A BD CC CC CD 3F 33 33 33
 
Last edited by xtatu,

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