Hacking Post your usrcheat.dat files here!!

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Updated Ouendan 2 with a code for EBA characters.

Link in sig.

Thanks to LokusT for the heads-up.
 
If you go to the cheat code editor, click on the Tools menu, and then "Get Game ID from Rom" You'll then need to open up the rom and it should give you the game ID. I occasionally do searches for the Game ID when looking for codes (wouldn't mind a Timer code for Picross Euro).

oh wow.. i feel stupid now
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thanks
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For Rayder's MKDS codes, and the 300cc code, how do u activate it. i got moonjump to work but not 300cc
 
I think that you can convert the cheats from the Japanese Rune Factory to the US one by subtracting 420(hex) from it. That's how I gots the monies cheat:

Monies:
0214BA98 05F5E0FF

EDIT: Here's some more...
Lumber 9999:
1214BAB8 0000270F
Infinite Watering Can:
2214BAAD 00000009

Thanks a ton Orc!

For some odd reason when I add these codes to my usercheat.dat file it doesnt show up on the R4 but when I open it up with the code editor they show up.

Edit: I tried them with a new usercheat.dat and they work but for some reason when they are with my other codes they wont appear

i have the same prob too?
can any body help?
 
I have found that the best way avoid having the "missing codes" happening is that you must first delete the old USRCHEAT.DAT from your microSD before adding the updated dat to it. If you were planning to just overwrite it, that's where the problem seems to come in.

In other words, delete the old USRCHEAT.DAT (backed up up your pooter somewhere, of course
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) before placing the updated one on your microSD.

Try that and see if it works.
 
hey could any just post the sd gundam generation cross drive codes in actual action replay looking codes? i hav a G6 and i dont think it supports .dat files and no where else i look has the AR codes. thanks
 
Has anyone else been having problems with using the Pokemon Dimaond codes ont there R4?

My friend used the 'all items' cheat and it just made his game freeze, whereas in the real game and AR, it does not.


Anyone else aving this problem?
Could it possibly be a bad dump?
 
im sure the somewhere in the cheat file it said warning use at own risk or do not use a lot of hacks at the same time
 
Just wondering, has anyone found or heard of any Planet Puzzle League codes? I'm wanting to have the same blocks they show at the intro screen (the blue blocks with playing card symbols). I love the game and just can't get enough. Haha...

I'm just throwing it out there, but any feedback would be stellar.

Thanks Rayder for spending the time and compiling these USERCHEAT.DAT files!
 
is there a working acww cheats for r4??? cuz it just turns to the white screeenn
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I know... Its a pain....

However, there is another option. You can download the ACWW map editor from aibohack and edit the whole mpa. its better than any cheat code:)


I used the ACWW map editor way before i had my R4.
 
is there a working acww cheats for r4??? cuz it just turns to the white screeenn
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Â
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It isn't the cheats that are not working it is the R4's fault.

if you need to cheat in ac: ww use ac:ww map editor

yeah the map ifound is bettter than the cheats
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same as in the pokesav

link to lastest(ithink) animal crossing ds map editor
http://dl.qj.net/Animal-Crossing-Map-Edito.../8342/catid/245

that isn't the latest. Version 1.8 is the latest.
 
Yup, 1.8 is the latest, bu there arent too many new features. Well, there are hardly any new features at all.
 
Yup, 1.8 is the latest, bu there arent too many new features. Well, there are hardly any new features at all.

Well yeah there is a lot of features one on 1.8 is that now you can use .SAV with the program, before 1.8 you had to convert the file into .dcc if you were not using a action replay Duo.

Anyways that is off topic lets get back on
 
Really?

Wow, it thought it always did .SAV files...


I knew it did .DUC because thats how i used to use it.
 
Found a code for Planet Puzzle League (USA) to access Lip's Background. That's the only code I could find. Added the backlight codes to it too.

Link in sig.


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