Hacking ROM Hack Pokemon Legends Z-A Cheat Database

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it's a known problem since 1.0
exactly that cheat never worked correctly ever
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Pretty sure your save is corrupted.
Try this to get the key you need.

[Lab Key Card A]
580F0000 047D6900
780F0000 0000A1F8
680F0000 00000001 00000004
thank you so much for creating that
 
Hi, just want to check whenever i load my edizon overlay in the game, it crashes and atmosphere shows an error 2168-0002 (0x4a8) any ideas why? all my softwares are updated to the latest.
 
Hi, just want to check whenever i load my edizon overlay in the game, it crashes and atmosphere shows an error 2168-0002 (0x4a8) any ideas why? all my softwares are updated to the latest.
Apply the cheats instead of pressing B press the home button and enter the game
 
If peoples items are not showing as you play the dlc its because you used items doesn't decrease. They also dont increase either. So if you earn an item while active you wont get it.

Make sure you disable it before earning an item. Or you can modify the code to add a button trigger for only when using an item. (Which was not done here)

If your set up has all cheats auto enabled by default cause you dont bother to do research and set up cheat vm properly (which id be baffled you dont immediately crash or corrupt your save if you do this) then again the items doesnt decrease would be your factor here.
 
[990x Hyper Cheri Berry]
580F0000 047D6900
780F0000 0000A5C8
680F0000 000003DE 00000005

[990x Hyper Chesto Berry]
580F0000 047D6900
780F0000 0000A5D8
680F0000 000003DE 00000005

[990x Hyper Pecha Berry]
580F0000 047D6900
780F0000 0000A5E8
680F0000 000003DE 00000005

[990x Hyper Rawst Berry]
580F0000 047D6900
780F0000 0000A5F8
680F0000 000003DE 00000005

[990x Hyper Aspear Berry]
580F0000 047D6900
780F0000 0000A608
680F0000 000003DE 00000005

[990x Hyper Oran Berry]
580F0000 047D6900
780F0000 0000A618
680F0000 000003DE 00000005

[990x Hyper Persim Berry]
580F0000 047D6900
780F0000 0000A628
680F0000 000003DE 00000005

[990x Hyper Lum Berry]
580F0000 047D6900
780F0000 0000A638
680F0000 000003DE 00000005

[990x Hyper Sitrus Berry]
580F0000 047D6900
780F0000 0000A648
680F0000 000003DE 00000005

[990x Hyper Pomeg Berry]
580F0000 047D6900
780F0000 0000A658
680F0000 000003DE 00000005

[990x Hyper Kelpsy Berry]
580F0000 047D6900
780F0000 0000A668
680F0000 000003DE 00000005

[990x Hyper Qualot Berry]
580F0000 047D6900
780F0000 0000A678
680F0000 000003DE 00000005

[990x Hyper Hondew Berry]
580F0000 047D6900
780F0000 0000A688
680F0000 000003DE 00000005

[990x Hyper Grepa Berry]
580F0000 047D6900
780F0000 0000A698
680F0000 000003DE 00000005

[990x Hyper Tamato Berry]
580F0000 047D6900
780F0000 0000A6A8
680F0000 000003DE 00000005

[990x Hyper Occa Berry]
580F0000 047D6900
780F0000 0000A6B8
680F0000 000003DE 00000005

[990x Hyper Passho Berry]
580F0000 047D6900
780F0000 0000A6C8
680F0000 000003DE 00000005

[990x Hyper Wacan Berry]
580F0000 047D6900
780F0000 0000A6D8
680F0000 000003DE 00000005

[990x Hyper Rindo Berry]
580F0000 047D6900
780F0000 0000A6E8
680F0000 000003DE 00000005

[990x Hyper Yache Berry]
580F0000 047D6900
780F0000 0000A6F8
680F0000 000003DE 00000005

[990x Hyper Chople Berry]
580F0000 047D6900
780F0000 0000A708
680F0000 000003DE 00000005

[990x Hyper Kebia Berry]
580F0000 047D6900
780F0000 0000A718
680F0000 000003DE 00000005

[990x Hyper Shuca Berry]
580F0000 047D6900
780F0000 0000A728
680F0000 000003DE 00000005

[990x Hyper Coba Berry]
580F0000 047D6900
780F0000 0000A738
680F0000 000003DE 00000005

[990x Hyper Payapa Berry]
580F0000 047D6900
780F0000 0000A748
680F0000 000003DE 00000005

[990x Hyper Tanga Berry]
580F0000 047D6900
780F0000 0000A758
680F0000 000003DE 00000005

[990x Hyper Charti Berry]
580F0000 047D6900
780F0000 0000A768
680F0000 000003DE 00000005

[990x Hyper Kasib Berry]
580F0000 047D6900
780F0000 0000A778
680F0000 000003DE 00000005

[990x Hyper Haban Berry]
580F0000 047D6900
780F0000 0000A788
680F0000 000003DE 00000005

[990x Hyper Colbur Berry]
580F0000 047D6900
780F0000 0000A798
680F0000 000003DE 00000005

[990x Hyper Babiri Berry]
580F0000 047D6900
780F0000 0000A7A8
680F0000 000003DE 00000005

[990x Hyper Chilan Berry]
580F0000 047D6900
780F0000 0000A7B8
680F0000 000003DE 00000005

[990x Hyper Roseli Berry]
580F0000 047D6900
780F0000 0000A7C8
680F0000 000003DE 00000005
where do i add this in the txt file?
 
it's a known problem since 1.0
The items doesnt decrease was not a known problem since 1.0. Anything that wrote to the bag was the problems because each bag slot type used a different variable so anyone writing in with asm or incorrect pointers would break their shit.

Items doesnt decrease doesnt write Anything in. It stops all writes ✍️ so it cannot cause a crash in that regard unless its a shared function now which i dont believe it is. All it does it let the normal item functions work as they do but when use or gain tries to write. It does nothing.
 
The items doesnt decrease was not a known problem since 1.0. Anything that wrote to the bag was the problems because each bag slot type used a different variable so anyone writing in with asm or incorrect pointers would break their shit.

Items doesnt decrease doesnt write Anything in. It stops all writes ✍️ so it cannot cause a crash in that regard unless its a shared function now which i dont believe it is. All it does it let the normal item functions work as they do but when use or gain tries to write. It does nothing.
it is still a problem if you can't get any normal/key items when the cheat is on
no key item = no game progress, the cheat should have been taking out since 1.0
or at least rename the cheat to let people know that the cheat must be off to get items
 
Last edited by dsrules,
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I actually found out by just checking I actually wasn't even using the "Items Doesn't Decrease" cheat at all and my game was still crashing
 
it is still a problem if you can't get any normal/key items when the cheat is on
no key item = no game progress, the cheat should have been taking out since 1.0

Yeah... I looked now 2 hours into that cheat... It writes the whole x2 register to the inventory... So I try now, that only decreased values will be NOPed (no store at that point) and increased ones should be stored. Could that work in theory here?

The challenge is for me^^ is that I have to look to the 32 lower bit aka w2 and compare it to choose if store is okay or not right? But what I should do with a -1 in that value... I totally challenged by that at the moment and it is late :D

But could that work or is this a bad path to go here?
 

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