ROM Hack Pokemon HeartGold and SoulSilver problems?

Status
Not open for further replies.

JustRob

Banned!
Banned
Joined
Nov 19, 2008
Messages
87
Trophies
0
XP
10
Country
Netherlands
mdyer94 said:
baldymcbald said:
if you take the time to read the error that your reading as ap is the fact that there is an 16bit offset that is constantly being read as an 8bit when this offset goes above the 8bit address its cause the black screen to appear it is an error in the graphics engine of the game every address that is looked at are addresses that deal in the graphical property of the game 04000600 is used to refresh the screen during entering of battle 2260344 is primarily used to drawn sprites and set the writing after the the other address that came up later server similar functions there is a constant message in desmume that there is an error in the lighting of the game that it is been shown as to bright. now then if this wasnt a pure graphics error that it appears to be that it is ap the whole game would freeze including the sound thus it has to be that the ap was the original problem with loading up of the game originally which was fixed this was the original black screen all the other freezes are occuring exspeciallly later on due to the nature of the graphics the more objects and animation that is require to draw the harder it is for the game to due this there that address is used more and more the address that is always seen in the crash 00056612 is used by the emulator itself not the rom note as well when the crash is seen in desmume you will also get crash reports from your computer indicating that various graphics files have crashed me and souldragon where looking at this yesterday but i pushed it aside originally trying to bypass thinking it was something that can be fixed it cannot be fixed wait for a new version of the rom or continue in futility
next possibility as to why this is occuring if it is not the roms its the emulators most have similar coding thats why it seems so random every1 assumes it is directly at 24 actions. desmume experiences the crash at around 50 actions and nosgba crash at 60-75 actions there is one thing ive yet to try that is to change the emulator on how it displayes light because this seems to direcly corralate the problem that the brightness of the game is directly what is causing the crash in desmume and nosgba
Everyone should read this post before you say ANYTHING.

i cant read things without fucking punctuation
 

The Shadow Knigh

Well-Known Member
Newcomer
Joined
Sep 11, 2009
Messages
62
Trophies
0
XP
78
Country
Belgium
QUOTE said:
you mean bugs :S

imo we should just wait for more dumps im convinced the AP causes the dumps to glitch.

As far as I know no code from the ROM gets executed while the ROM is being dumped. So I don't know how the AP could ever affect the dumping process.
 

iAlex

Well-Known Member
Newcomer
Joined
Feb 25, 2010
Messages
78
Trophies
0
XP
94
Country
Netherlands
knikel2 said:
iAlex said:
That patch on the previous page, with the Portuguese instructions, doesn't work, got a blackscreen after 3 events. And I have 3 badges.

Tested with or without YSMENU?
I tested it with M3 Sakura, just to check if it would work.
 

Arisa

Well-Known Member
Newcomer
Joined
Jul 23, 2009
Messages
75
Trophies
0
Website
Visit site
XP
67
Country
Gambia, The
mdyer94 said:
baldymcbald said:
if you take the time to read the error that your reading as ap is the fact that there is an 16bit offset that is constantly being read as an 8bit when this offset goes above the 8bit address its cause the black screen to appear it is an error in the graphics engine of the game every address that is looked at are addresses that deal in the graphical property of the game 04000600 is used to refresh the screen during entering of battle 2260344 is primarily used to drawn sprites and set the writing after the the other address that came up later server similar functions there is a constant message in desmume that there is an error in the lighting of the game that it is been shown as to bright. now then if this wasnt a pure graphics error that it appears to be that it is ap the whole game would freeze including the sound thus it has to be that the ap was the original problem with loading up of the game originally which was fixed this was the original black screen all the other freezes are occuring exspeciallly later on due to the nature of the graphics the more objects and animation that is require to draw the harder it is for the game to due this there that address is used more and more the address that is always seen in the crash 00056612 is used by the emulator itself not the rom note as well when the crash is seen in desmume you will also get crash reports from your computer indicating that various graphics files have crashed me and souldragon where looking at this yesterday but i pushed it aside originally trying to bypass thinking it was something that can be fixed it cannot be fixed wait for a new version of the rom or continue in futility
next possibility as to why this is occuring if it is not the roms its the emulators most have similar coding thats why it seems so random every1 assumes it is directly at 24 actions. desmume experiences the crash at around 50 actions and nosgba crash at 60-75 actions there is one thing ive yet to try that is to change the emulator on how it displayes light because this seems to direcly corralate the problem that the brightness of the game is directly what is causing the crash in desmume and nosgba
Everyone should read this post before you say ANYTHING.

The last sentence make no sense to me.
"the brightness of the game is causing the trouble blablabla..."
yeah maybe an emulator, but not a flashcard, because on my NDS i can't! change the light, so how sould be the light responsible for the crashes?
 

knikel2

Member
Newcomer
Joined
Jul 6, 2009
Messages
10
Trophies
0
XP
28
Country
Netherlands
iAlex said:
knikel2 said:
iAlex said:
That patch on the previous page, with the Portuguese instructions, doesn't work, got a blackscreen after 3 events. And I have 3 badges.

Tested with or without YSMENU?
I tested it with M3 Sakura, just to check if it would work.

Ahhh oki. Well it does not work on R4 without YSMenu. Couldn't be bothered to try with...
 

vartan_Le_Ciel

Member
Newcomer
Joined
Jan 10, 2010
Messages
14
Trophies
0
XP
10
Country
Italy
knikel2 said:
iAlex said:
That patch on the previous page, with the Portuguese instructions, doesn't work, got a blackscreen after 3 events. And I have 3 badges.

Tested with or without YSMENU?
tested with R4 YSmenu... freeze after 22 events
hate2.gif
 

Invierno

Active Member
Newcomer
Joined
Mar 14, 2010
Messages
35
Trophies
0
XP
187
Country
Cote d'Ivoire
Blooper said:
Ok, first of all, don't eat me alive if I'm mistaken/redundant here. I've read through pages 54 -> 163 on the other thread, but haven't seen this fix there [maybe I missed it?]

It's supposed to make R4 cards work properly. Personally, I can say that it makes the 'event counter' tend to infinite. I'm using a R4 1.18, and I was still in Newbark Town, but I kept battling, switching between Route 29/Town and entering/leaving buildings for over half an hour and I didn't get a single crash/freeze/black screen of mindless chaos. NO, I HAVEN'T TRIED THE THIRD GYM PROBLEM YET

The link links [woo] to a 4shared file [it isn't a ROM]. It's a little batch file that supposedly 'patches' your ROM.

Feel free to kill me if this is the ARM7/ARM9 thingy I see people blabber about but that I still need to figure out what is.

Link = http://www.4shared.com/file/239476788/2e93...nglish_Pat.html


Hi, i was reading since yesterday, nice effort guys. Keep on trying.


I tested that patch on R4i-SDHC (http://www.r4i-sdhc.com), with 3 badges. Dont work, 3 events and black screen.
 

harjack939393

Member
Newcomer
Joined
Mar 14, 2010
Messages
10
Trophies
0
XP
1
Country
I highly doubt that it is a bad dump, you said that the Korean and French have the same AP/error as the (U) dump aswell. If that is the case i honestly don't think that many ROMs are bad dumps :/
 

Blooper

Member
Newcomer
Joined
Dec 29, 2009
Messages
19
Trophies
0
XP
30
Country
Brazil
Arisa said:
mdyer94 said:
baldymcbald said:
if you take the time to read the error that your reading as ap is the fact that there is an 16bit offset that is constantly being read as an 8bit when this offset goes above the 8bit address its cause the black screen to appear it is an error in the graphics engine of the game every address that is looked at are addresses that deal in the graphical property of the game 04000600 is used to refresh the screen during entering of battle 2260344 is primarily used to drawn sprites and set the writing after the the other address that came up later server similar functions there is a constant message in desmume that there is an error in the lighting of the game that it is been shown as to bright. now then if this wasnt a pure graphics error that it appears to be that it is ap the whole game would freeze including the sound thus it has to be that the ap was the original problem with loading up of the game originally which was fixed this was the original black screen all the other freezes are occuring exspeciallly later on due to the nature of the graphics the more objects and animation that is require to draw the harder it is for the game to due this there that address is used more and more the address that is always seen in the crash 00056612 is used by the emulator itself not the rom note as well when the crash is seen in desmume you will also get crash reports from your computer indicating that various graphics files have crashed me and souldragon where looking at this yesterday but i pushed it aside originally trying to bypass thinking it was something that can be fixed it cannot be fixed wait for a new version of the rom or continue in futility
next possibility as to why this is occuring if it is not the roms its the emulators most have similar coding thats why it seems so random every1 assumes it is directly at 24 actions. desmume experiences the crash at around 50 actions and nosgba crash at 60-75 actions there is one thing ive yet to try that is to change the emulator on how it displayes light because this seems to direcly corralate the problem that the brightness of the game is directly what is causing the crash in desmume and nosgba
Everyone should read this post before you say ANYTHING.

The last sentence make no sense to me.
"the brightness of the game is causing the trouble blablabla..."
yeah maybe an emulator, but not a flashcard, because on my NDS i can't! change the light, so how sould be the light responsible for the crashes?

Ahem, what you can't change is brightness, not graphical light as the game process its data, I think.
 

Win

Well-Known Member
Newcomer
Joined
Sep 12, 2009
Messages
53
Trophies
0
XP
24
Country
Gambia, The
@ arisa
as he states above the graphic engine is glitched.

@ the shadow knight
maybe nintendo found a way.
 

Flexibility

Active Member
Newcomer
Joined
Sep 13, 2009
Messages
30
Trophies
0
XP
8
Country
Netherlands
Arisa said:
mdyer94 said:
baldymcbald said:
if you take the time to read the error that your reading as ap is the fact that there is an 16bit offset that is constantly being read as an 8bit when this offset goes above the 8bit address its cause the black screen to appear it is an error in the graphics engine of the game every address that is looked at are addresses that deal in the graphical property of the game 04000600 is used to refresh the screen during entering of battle 2260344 is primarily used to drawn sprites and set the writing after the the other address that came up later server similar functions there is a constant message in desmume that there is an error in the lighting of the game that it is been shown as to bright. now then if this wasnt a pure graphics error that it appears to be that it is ap the whole game would freeze including the sound thus it has to be that the ap was the original problem with loading up of the game originally which was fixed this was the original black screen all the other freezes are occuring exspeciallly later on due to the nature of the graphics the more objects and animation that is require to draw the harder it is for the game to due this there that address is used more and more the address that is always seen in the crash 00056612 is used by the emulator itself not the rom note as well when the crash is seen in desmume you will also get crash reports from your computer indicating that various graphics files have crashed me and souldragon where looking at this yesterday but i pushed it aside originally trying to bypass thinking it was something that can be fixed it cannot be fixed wait for a new version of the rom or continue in futility
next possibility as to why this is occuring if it is not the roms its the emulators most have similar coding thats why it seems so random every1 assumes it is directly at 24 actions. desmume experiences the crash at around 50 actions and nosgba crash at 60-75 actions there is one thing ive yet to try that is to change the emulator on how it displayes light because this seems to direcly corralate the problem that the brightness of the game is directly what is causing the crash in desmume and nosgba
Everyone should read this post before you say ANYTHING.

The last sentence make no sense to me.
"the brightness of the game is causing the trouble blablabla..."
yeah maybe an emulator, but not a flashcard, because on my NDS i can't! change the light, so how sould be the light responsible for the crashes?
Where the hell can you find the last sentence? It's one big sentence, I'm not going to read it. Lrn2punctuation. Then, I'll read it.
 

someonewhodied

Lazy Person
Member
Joined
Sep 21, 2008
Messages
871
Trophies
1
Age
29
XP
1,073
Country
United States
im pretty sure that its because of a ram overload...Normaly, no$gba takes 146,284 k of ram (on my PC) but every time i enter/exit a building, the ram spikes up to 297,186 k and then drops back down...maybe thats whats causing the freeze on flashcarts??? on the jp version, the ram only spikes up to 211,912 k.
 
Status
Not open for further replies.

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    Not even once, but 100's of times
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    My girlfriend at the time, she had me stay up with her all night because some how the crazy bitch had spent like 12 hours snorting 2 8 balls, didn't use any water (gotta clean your nose) so she had so much crusted in her nose I was sure she was gonna blow up her heart. I mean this was the stuff right off the boat so absolutely pure. ugghh so annoying
  • Psionic Roshambo @ Psionic Roshambo:
    Also doing like 320 dollars worth of coke in half a day lol damn it
  • Psionic Roshambo @ Psionic Roshambo:
    hmmm 360 even lol
  • Psionic Roshambo @ Psionic Roshambo:
    Well I was getting a discount so 320 is probably right
  • BigOnYa @ BigOnYa:
    That is cheap, I used to pay $100 for a tine.
  • Psionic Roshambo @ Psionic Roshambo:
    Tine? One gram?
  • BigOnYa @ BigOnYa:
    Sixteenth
  • Psionic Roshambo @ Psionic Roshambo:
    Also it was literally out of a kilo when I got it off the boat so absolutely pure
  • Psionic Roshambo @ Psionic Roshambo:
    Holy shiz that's a lot
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I was getting 3.5 Grams for 320 could have stepped on it and doubled my money easy lol
    +1
  • BigOnYa @ BigOnYa:
    I'd be afraid to it nowdays, my heart would explode prob. I just stick beers n buds nowdays.
  • Psionic Roshambo @ Psionic Roshambo:
    I would get to drive from tarpon springs to like Miami a thousand bucks lol do that twice a week and back in 92 that was good money
  • Xdqwerty @ Xdqwerty:
    @BigOnYa,
    @Psionic Roshambo what are you guys talking about?
  • Psionic Roshambo @ Psionic Roshambo:
    Blew it on women and muscle cars lol
    +1
  • BigOnYa @ BigOnYa:
    @Xdqwerty Hamster food, its pricey nowadays to keep PCs running.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    I don't do anything except cigarettes and gotta stop eventually lol
    +1
  • BigOnYa @ BigOnYa:
    I'd do shrooms again if could find, and I was outside camping/fishing, and had a cooler full of beer.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    I wouldn't mind some LSD, laughing until my face hurt sounds fun lol
    +1
  • BigOnYa @ BigOnYa:
    You ever try soaper powder/qauludes? I did once and like a dumbass drank beer on top of taking, I woke up laying in my backyard in the pouring rain, it knocked me out. I have not seen it around in many many years.
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    No never tried a lot of things but never that lol
  • Psionic Roshambo @ Psionic Roshambo:
    I did pass out one time on a floor after taking a bunch of Ambien lol thought it would help me sleep and did it lol
  • Psionic Roshambo @ Psionic Roshambo:
    Girlfriend was working at a pharmacy and stole like 500 of them, was and still is the biggest pill bottle I have ever seen lol
    Xdqwerty @ Xdqwerty: https://youtube.com/shorts/eRxnkw0cLeo?si=XWe99oRlnXYglm5Y