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Discussion in 'NDS - ROM Hacking and Translations' started by Phyras, Dec 10, 2008.
This Topic Is For Pokemon Game Hacks So Please Give Us All The Hacks You Got!
As of now, there are not many hacks. The ones released are mainly for enabling all the pokemon to be in one game and accessing the special-event flags.
If you are thinking that the hacks are at the same level as GBA hacking, your going to be very disappointed.
That was disappointing...
Anyways, isn't there like a hack called "Bloody Diamond" in the hacking section?
Yeah but that is jsut a hack of adding in the rest of the pokemon to fill one game.
ShinyGold, and Waterfall are my favorites
They have only got to the stages of unstably changing map texture's using hex editing. For d/p/pl hacking goto pokecommunity, thats were all the weirdo genuises work out offsets and stuff like that.
Actually its seems that there is almost no one active in DPP hacking at pokecommunity. Some people were working on it but apparently they got bored. Most other are too scared.
I only know of me and one other guy working on it at the moment. I have made some pretty good progress in the past few days with regards to in game events and scripts. But still a long way a way from a tool for such things.
Go here for a crap load 'o' hacks
This is the NDS Rom hacking section. What you linked to only has GBA hacks.
Anyways, here are the latest developments in DPP Hacking: DPP Hacking
and an older thread that is mostly spam now: DPP Hacking
Thanks for calling my work spam, lol
I said mostly. There are a few of people still making advanced and you are in fact one of them.
Or do you contend that that thread is 60 pages of quality research?
Actually with you there are three of us working on DPP, 4 if loadingNOW still happens to be doing something.
Do you know what you will move on to after your Overworld Editor is done?
Right NOW I'm updating my moveset editor, so people can add attacks..
After my OWE, not that's it's going to be 'completed' soon (It works perfectly as it is now, for the normal 32x32 overworlds; edits palettes too btw!), I'm going to take a look at the scripting I guess..