Pokemon black: Editing graphics

Discussion in 'NDS - ROM Hacking and Translations' started by Pokefun, Aug 18, 2011.

Aug 18, 2011

Pokemon black: Editing graphics by Pokefun at 5:19 PM (1,191 Views / 0 Likes) 8 replies

  1. Pokefun
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    Member Pokefun GBAtemp Regular

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    I'm using this guide - Graphics guide

    I'm having trouble with this part

    "Step 7: Alright, now that you've got the image fitting perfectly, it's time to insert the image you'd like to replace the image that is currantly being used. To do that, click on import button (the button with the page and an arrow going down) or click Edit > Import image. Select the image you'd like to replace, then the image appears on the picture. Double click the image you've imported, if it disappears... you'll need to change the canvas size of your imported image using Paint.NET, change it to a size that fits the same width and hight as the image that is being used in the game. Once it's successfully in, save it!"

    I have made my canvas the exact same size as the one I exported, but it stil disappears :/ Anyone know a soloution?

    Heres my title screen I want to import - [​IMG]

    (Top and bottom left are supposed to look like that btw)
     
  2. Pokefun
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    Member Pokefun GBAtemp Regular

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    Posted twice by an accident :L [​IMG]
     
  3. andibad

    Member andibad Soon™

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    Is on NSCR, try using tinke, i think is can reposition...
     
  4. Pokefun
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    Member Pokefun GBAtemp Regular

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    Whenever I try to open Tinke, it says "Tinke has stopped working" and the program closes :/
     
  5. Pokefun
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    Member Pokefun GBAtemp Regular

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    Did a quick test, I exported the original then just rubbed off the word "Tm" on it...It still disappeared [​IMG]
     
  6. pleonex

    Member pleonex GBAtemp Regular

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    Probably is a problem with the XML file "Tinke.xml" try to delete it and open Tinke, it will create a new one [​IMG], but if wait to next revision, you will be able to compress the NARC files (in a few hours it will be ready)

    The problem can be also with the XML files of the traductions (in the lang folder)
     
  7. Pokefun
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    Member Pokefun GBAtemp Regular

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    Thanks but I couldn't find Tinke.xml in the folder anywhere in the folder [​IMG] I'll try redownloading it [​IMG]
     
  8. Pokefun
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    Member Pokefun GBAtemp Regular

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    Edit: Still can't find the xml file :/
     
  9. pleonex

    Member pleonex GBAtemp Regular

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    Well, you can download now the new version and here is short tutorial to change the image you want in the Pokemon black game. First you must know that the image you want to modify must have the same width and height than the original (in this case 256x128).

    1.- Open the game and select the file "root/a/0/2/6" and click the "Uncompress" button.
    2.- Select the file "file1" and click in the "Uncompress", do the same with the file "file2".
    3.- Double click on the files "file3".
    4.- Selec the file "file1" (the decompressed), click on the "View" button. Your new image must have the same size than this image.
    5.- Select the file "file2" (the decompressed) and click on the "View" button
    6.- Click on the "Import" button and select the new image.
    7.- In the new window put the following values:
    Map width: 256 (the width of the image when you click the map file)
    Map height: 256 (the height of the image when you click the map file)
    Click on "Fill image" (it will fill your image with the black color)
    Width image: 256 (the size of your image)
    Height image: 128
    8.- Now, we are going to compress the modified files: select the file "file2" (the compressed) and click on the "view" button
    9.- Click on "Compress" button
    10.- Select the file "file1" (the compressed), click on the "View" button and then on the "Compress" button
    11.- Select the file "6" and click on the "View" button and then on the "Compress files" button
    12.- Finally click on the "Save ROM" button

    This is the BMP file that I have used:
    http://dl.dropbox.com/u/3981393/Tinke/Titlescreen2.bmp
     

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