I'm trying to rip some models from Journey, but I've kinda hit a dead end. I can't find a way to convert (or uh, de-serialize since pssg files are serialized dae files) *.PSSG files to *.DAE. I stumbled upon this thread while trying to find a way to do it, and on the last page, chrrox mentioned he'd post a conversion script later, but after looking for a while, I can't seem to find it anywhere. I've also tried 3DSimED3, but that could only open one file correctly (MeshWad11_56716.PSSG), and Ego PSSG Editor, which seems to only be able to correctly read textures, if any are present. Anyways, can someone help me find a script of some sort for converting *.PSSG files to *.DAE?