Gaming Phantasy Star Portable 2

Gohobojoe

Well-Known Member
OP
Member
Joined
Sep 19, 2008
Messages
115
Trophies
0
Location
Ontario
XP
273
Country
Canada
Right, I'm having trouble.
I use a PSP-2000 with the unhackable motherboard, so I use chickHEN and Prometheus-2 5.03.
I got PSNLover 1.2 on. On MGS:PW I got no problem downloading the extra stuff, and trying to get online is also no problem with PSP2. However, whenver I try to join a game, it gives an error. 80500e11, 80500c14, etc.
Also I can't access PSN store oddly enough.

I've tried by setting the fake region to Type I, no good.

What the hell? Other CFW users can get on, why can't I? There's gotta be someone that can shed light on this crappy mess.
 

Gohobojoe

Well-Known Member
OP
Member
Joined
Sep 19, 2008
Messages
115
Trophies
0
Location
Ontario
XP
273
Country
Canada
I got the prepatched version. I've tried it using MHU 5.03 and Gen-C. I've also tried the unpatched version with 5.03 Prometheus-2.

NOTHING WORKS. I got PSNLover 1.2. I changed the Fake Region and M33 update things in the recovery menu. IT STILL DOES NOT WORK.


Does will all be fixed if that 6.20 thing works right?
 

benbop1992

Well-Known Member
Member
Joined
Mar 15, 2009
Messages
312
Trophies
1
Age
31
Location
Walsall
XP
342
Country
I got Prometheusv2, a PrePatched PS:P2, Fake region 1, PSNLover, And i can connect occasionly, when i make my own world, and when i narrow down my search so small.

EDIT: Also, a US PSN account Does help.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • NinStar @ NinStar:
    there is a plugin that display them on the wii u menu, pretty sure it is enabled by default
  • crafthp434 @ crafthp434:
    so like it doesnt exist
  • crafthp434 @ crafthp434:
    yeah
    ?
  • NinStar @ NinStar:
    it doesn't exist, at least not for aroma
  • crafthp434 @ crafthp434:
    ohhhhh
  • NinStar @ NinStar:
    on tiramisu you can access it by opening mii maker
  • crafthp434 @ crafthp434:
    okay
  • NinStar @ NinStar:
    I don't have a wii u anymore to test it myself, but if homebrews are not visible on the wii u menu I think you can press L + R + minus to open the plugin menu, there should be an option called "homebrews on wii u menu" or something similar
  • crafthp434 @ crafthp434:
    nope
  • crafthp434 @ crafthp434:
    it is L+dpad down+ select
  • crafthp434 @ crafthp434:
    but homebrew is appearing in the home menu btw
  • NinStar @ NinStar:
    yes, now I remember it
  • NinStar @ NinStar:
    then it is working, I also don't like that they did this but it is the only option you have if you are using aroma
  • crafthp434 @ crafthp434:
    i just didint know the homebrew launcher didint exist in aroma
  • crafthp434 @ crafthp434:
    thanks btw
  • Xdqwerty @ Xdqwerty:
    Im downloading fallout 3 goty edition
    +1
  • BigOnYa @ BigOnYa:
    I'm downloading more ram for my hamster pc
    +1
  • Psionic Roshambo @ Psionic Roshambo:
    New hamster PC, with anal operation and BT connectivity!
    +1
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, How do I make enemies respawn on gdevelop after
    the player dies?
  • Psionic Roshambo @ Psionic Roshambo:
    Carrying a PC or phone is so old school!
  • Psionic Roshambo @ Psionic Roshambo:
    Squeeze your cheeks twice to answer calls!
  • BigOnYa @ BigOnYa:
    @Xdqwerty you can use a "spawner" function on any object.
    +1
  • BigOnYa @ BigOnYa:
    Or when your player dies, you can say in code, if enemy exists, do nothing, but if enemy does not exist, then create enemy at certain spot. (This would be a pain tho for lots of emeies)
    +1
  • BigOnYa @ BigOnYa:
    Easiest, simple way would be just restart scene, but player would restart from beginning.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, thx in advance
    +1
    Xdqwerty @ Xdqwerty: @BigOnYa, thx in advance +1