[Online] Savegame converter 1.0 alpha

Discussion in 'NDS - Flashcarts and Accessories' started by Shuny, Apr 10, 2007.

Apr 10, 2007
  1. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    Savegames converter 1.1.1 alpha

    [​IMG]

    http://www.shunyweb.info/index.php

    Features

    -Supports 16 linkers :

    Action Replay Max DS
    CycloDS
    DSLinker
    DS-Xtreme 4Gb/16Gb
    EZFlash IV
    G6 Lite
    Gameshark for Nintendo DS
    M3
    M3 Simply
    N Card
    NinjaDS
    Ninjapass
    R4
    Raw Format
    Supercard CF
    Supercard One

    -Beautiful design
    -Fast conversion

    Support

    - You want this script to support your linker ? Send at least 3 savegames to me and I'll work on it [​IMG]
    - You have a problem ? Just post here your question [​IMG]
    - You want a feature ? Just post it here !
     


  2. shaunj66

    Administrator shaunj66 Administrator

    Joined:
    Oct 24, 2002
    Messages:
    9,830
    Location:
    South England
    Country:
    United Kingdom
    Very useful script. Good work! [​IMG]
     
  3. lagman

    Former Staff lagman I wish I was green.

    Joined:
    Nov 5, 2003
    Messages:
    4,071
    Location:
    Me, To You
    Country:
    Mexico
    Awesome work Shuny! [​IMG]
     
  4. thegame07

    Member thegame07 GBAtemp Psycho!

    Joined:
    Oct 16, 2006
    Messages:
    3,860
    Country:
    United Kingdom
    i like how you can convert action replay saves [​IMG]
     
  5. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    Thanks everybody [​IMG]

    thegame07 : I don't know if your post is a question but i explain because it can help other persons [​IMG] :

    To create a generic save like Supercard from an Action Replay save, I just delete the first 500 bytes which are created by ARDS.
    To create an Action Replay save from another save, it's a bit harder. I just write a generic header (500 bytes) that I created from an Action Replay save. The converted savegame will appear in the Action replay software with informations like "Converted Savegame".
     
  6. decept

    Member decept GBAtemp Regular

    Joined:
    May 22, 2006
    Messages:
    141
    Location:
    Texas
    Country:
    United States
    Very nice.

    Thanks.
     
  7. 2cb2ct7

    Member 2cb2ct7 GBAtemp Advanced Fan

    Joined:
    Jan 5, 2007
    Messages:
    574
    Country:
    Australia
    Looks great Shuny!

    Any chance of a standalone program release that I could use on my pc without having to access the internet?

    Thanks again!
     
  8. iamwhoiam

    Member iamwhoiam Honorary R4 Fanboy

    Joined:
    Dec 27, 2006
    Messages:
    1,201
    Location:
    Hull/Manchester, UK
    Country:
    United Kingdom
    That's cool, what's the method behind it?
     
  9. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    First, thanks for all your posts [​IMG]

    I'm using only PHP and HTML [​IMG]
     
  10. iamwhoiam

    Member iamwhoiam Honorary R4 Fanboy

    Joined:
    Dec 27, 2006
    Messages:
    1,201
    Location:
    Hull/Manchester, UK
    Country:
    United Kingdom
    Ahh, is there no server-side app behind it? I didn't realise the save files were that basic?
     
  11. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    You can do a lot of things in PHP like editing files [​IMG]

    But you right, the difficulty is to understand how to convert a savegame in a X format to Y format [​IMG]
     
  12. Sinkhead

    Former Staff Sinkhead yay p1ngpong.

    Joined:
    Nov 22, 2006
    Messages:
    3,692
    Location:
    Across the pond
    Country:
    United Kingdom
    Nice work!

    - Sam
     
  13. thegame07

    Member thegame07 GBAtemp Psycho!

    Joined:
    Oct 16, 2006
    Messages:
    3,860
    Country:
    United Kingdom
    interesting [​IMG] may i just say nice job with the converter. good luck with future updates.
     
  14. FAST6191

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,703
    Country:
    United Kingdom
    nice going, I even get to keep javavirus disabled.
     
  15. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    My script doesn't contain any virus :/ There is no javascript or Java [​IMG]
     
  16. FAST6191

    Reporter FAST6191 Techromancer

    pip
    Joined:
    Nov 21, 2005
    Messages:
    21,703
    Country:
    United Kingdom
    I did not mean to insinuate that it did, I just do not like java(script) and was remarking on how refreshing it is to not have a "this site needs java" pop up.
     
  17. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    LOL [​IMG]

    I don't love Java too [​IMG]
     
  18. jelbo

    Member jelbo Ōkami!

    Joined:
    Sep 12, 2003
    Messages:
    807
    Location:
    Netherlands
    Country:
    Netherlands
    Awesome work! Standalone .exe would definitely be neat.
     
  19. Teun

    Member Teun GBAtemp Fan

    Joined:
    Nov 21, 2005
    Messages:
    394
    Location:
    Netherlands
    Country:
    Netherlands
    That's great! You should make a complete website for it! [​IMG]
     
  20. Shuny
    OP

    Member Shuny I'm in yr forum, reading yr postz

    Joined:
    Nov 15, 2006
    Messages:
    1,019
    Location:
    Somewhere in the world
    Country:
    France
    Small Update

    I'm working on two version :

    Savegame convertor online edition 1.0 final (new feature : autodetection of the format of the uploaded file)

    And Savegame convertor 1.0 final which is the EXE version of this script (will be coded in C#)
     

Share This Page