Hacking Ocarina of Time Wii U Injection Problems

SG854

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Hi, I’m trying to inject 1.0 rom of Ocarina of Time for original Blood, Symbols, Glitches and Fire temple Music, but there are graphical glitches and when I press pause Link doesn’t show up on the weapon select subscreen it’s just blank.

When I use a blank ini file everything turns black. When I use the Zelda Oot US and Japanese ini file then graphics turns into this weird neon color and pause menu takes longer to come up.

I’ve injected into Donkey Kong 64, Ocarina of Time, Paper Mario, and F-Zero VC and I get the same problem.

This isn’t a problem with Nintendo official VC release so why is it a problem with the 1.0 Rom? And how can I fix it?
 
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SG854

Hail Mary
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I still haven’t found a fix. I’ll upload a picture of what I mean. Look at how messed up the screen is. It looks all neon. It doesn’t do this when I use an injected 1.0 rom in Wii VC. Why does it do this in Wii U VC?
 

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