Obsidian announces The Outer Worlds 2



Coming from Obsidian's side at Microsoft's 2021 E3 conference wasn't anything Fallout-related, but they are working on a new game alongside Avowed. The Outer Worlds is getting a sequel, expanding upon the heavily capitalistic world of the original. The trailer was very blunt in poking fun at itself saying that there's really not much to say or know about the game just yet, as it's so early in development, but it certainly exists.
 

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This is by far their worst IP...
I don't think there's really anything wrong with the IP itself, it's basically just Fallout in space, but they certainly could've done more with that premise than they did in the first game. It's just too short and too binary, whereas choices and morality in New Vegas felt more freeform and less restrictive. More endings, more nuanced characters, and better melee combat would go a long way toward righting the ship. Hopefully with Microsoft's resources they can add all that and more.
 

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I don't think there's really anything wrong with the IP itself, it's basically just Fallout in space, but they certainly could've done more with that premise than they did in the first game. It's just too short and too binary, whereas choices and morality in New Vegas felt more freeform and less restrictive. More endings, more nuanced characters, and better melee combat would go a long way toward righting the ship. Hopefully with Microsoft's resources they can add all that and more.
Obsidian, known for their subtle writing and interesting characters, managed to make a bland world with boring characters and a heavy-handed message that smacks you in the face every time you turn around. It's Fallout 4 but with bad combat, bad perks, bad skills, no melee to speak of. No choices that matter, nothing that makes you think, the least RPG RPG they've ever made. I can't imagine they'll improve ALL of those aspects in a sequel.
 

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I can't imagine they'll improve ALL of those aspects in a sequel.
I dunno, the whole game felt rushed. Maybe not to the same extent as something like Anthem, but rushed nonetheless. If Microsoft is more chill about the development timeline, I don't see any reason why OW2 can't be completely re-imagined from the ground up, to the point where it shares almost nothing but the title with the original.
 

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I'm happy Outerworlds is getting a sequel I didn't beat the first game but when I bootlegged it lol it looked interesting I ended up buying it for $20 at gamestop so I will definitely play it when I have the time.
 
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I really enjoyed the first Outer Worlds game definitely excited to see where it goes next
Ashame that it wont be coming to Playstation 5 but I guess I'll have to get it on PC

Obsidian, known for their subtle writing and interesting characters, managed to make a bland world with boring characters and a heavy-handed message that smacks you in the face every time you turn around. It's Fallout 4 but with bad combat, bad perks, bad skills, no melee to speak of. No choices that matter, nothing that makes you think, the least RPG RPG they've ever made. I can't imagine they'll improve ALL of those aspects in a sequel.

Have you stopped to think maybe its just not your kinda game
The combat is fine and the quests are nice, Also there isnt actually a single game where your choices ultimately matter typically they converge into atmost a few different endings
 
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I hated how cynical that trailer was :wtf:
I think the game was funny and peculiar due to its witticism; it makes sense why they did that trailer (plays off their witticism and snarkiness) and it also makes fun of every other developer who just slaps some movie trailers together to show off their game instead of in-game play.
 

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I think the game was funny and peculiar due to its witticism; it makes sense why they did that trailer (plays off their witticism and snarkiness) and it also makes fun of every other developer who just slaps some movie trailers together to show off their game instead of in-game play.
Maybe it’s just me but I am not a fan of self-aware cynical marketing, something that actually was all over the Xbox showing in general
 

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They marketed it as a spiritual successor to Fallout New Vegas lol.
That's my biggest issue with it. Thye acted like it was going to be Fallout New Vegas-like but it couldn't be further from it. It has boring characters, a bland world with 50's futuristic aesthetic, a really boring story that feels super generic (basically "corporations bad"), very few quests, and each area is tiny (like Wii game sized areas). Feels more like Fable in space than a Fallout NV successor, but Fable actually has decent writing. Smaller area sizes and the 50's sci-fi setting wouldn't be an issue if it weren't advertised like a Fallout New Vegas successor, but that made it sound like it was going to be some big open world post apocalyptic game in space, not a mostly linear sci-fi dystopia story.
 
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