Homebrew NSUI 3DS ERROR! "RESULT_ERROR_DURING_PROCESS"

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Maybe i dont have the right dependencies only i install winehq and dont tweaked not to much the config. I dont tweak wine too much,because the last time i tweak it...occur some disasters in my old installation on Manjaro.
I don't blame your cautious approach to tweaking your system settings... Linux is so finicky at times, I swear that looking at your distro of choice desktop funny or muttering anything bad about it only expedites something going wrong. Curses!

If you later decide to revisit getting NSUI to run on Manjaro, see the tutorial by @KleinesSinchen in that link in post #16.
 
I don't blame your cautious approach to tweaking your system settings... Linux is so finicky at times, I swear that looking at your distro of choice desktop funny or muttering anything bad about it only expedites something going wrong. Curses!

If you later decide to revisit getting NSUI to run on Manjaro, see the tutorial by @KleinesSinchen in that link in post #16.
Thanks i confirm nsui its working in Manjaro. Thanks to your explanation only i miss those apps installed in my winehq config: Wine Mono and VC2003. I installed some time ago dotnetfx40_full_x86_x64 for some game in my Steam Collection.
 
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I know this is like a year and a half later, but I had the same issue and couldn't find any fixes from a thorough Google search. I did end up solving the issue though. It seems to be a problem with some change between Windows 8/older versions of Windows 10 and newer versions of Windows 10. If you run the program in compatibility mode for Windows 8, though, it works smoothly for the most part. Occasionally it will still spit out the same error, but a quick restart of the program makes it work. I hope this helps ♥
 
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Took me hours, but I finally found a solution after a few attempts with different approaches.

I'm using macOS with a M1 chip.

Windows 11 on Parallels 18 (virtual machine): NSUI New Super Ultimate Injector v0.27 Beta worked for GB/GBC, but didn't work for GBA when exporting the .cia file ("RESULT_ERROR_DURING_PROCESS").

Windows 7 on UTM (emulation): NSUI New Super Ultimate Injector v0.28 Beta worked with GB/GBC, GBA, GG, SMS, TG16 — I didn't try other systems. I also needed to install Microsoft .NET Framework 4.5.2. It was a slow process.

My console is the N3DSLL, non-US version. I had to install the NSUI v28 GBA VC Banner Fix and it worked perfectly on Windows 11 with Parallels 18, thanks @ppivotiiii for that.
 
Last edited by champsblinder02,
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Hi guys, apologies for the necro, but I've been dealing with this problem too. Finally got the v.28 beta to actually make a GBA inject instead of erroring with the RESULT_ERROR_DURING_PROCESS error.

Someone here mentioned installing the VCRedist2013, so I reinstalled that first, just to make sure. I ran the compatiblity troubleshooter for kicks and it suggested setting Windows 8 compatibility mode. That seemed to do the trick, I'm now no longer getting that error. W00t.

I hope this helps anyone still struggling with this.
 
Hi y`all! I just stumbled into this very same problem today, while trying to inject a copy of Link`s Awakening DX (GBC). The "try using compatibility mode" solution worked for me, more especifically, I found that using the windows vista mode solved the error for GBC while windows 8 mode solved the error for PSX. No ideia why it works, hope it helps the next person.

P.S.: I'm also using v28
 

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