I Just found in another forum everything ready to run on WiiU with the overclock option. I can just add thr newer version of the emulators on the app folder to work?
Which controller? Works fine for me with GameCube Controller, Classic Controller Pro and Nintendo 64 Controller (native and extenmote).Does it fix the deadzone issues on games like Hybrid Heaven? Holding forward should make the main dude run, but all the analog stick did was make him jog.
Hi @Extrems any chance of getting a build compiled with fix94's wii u gamepad patch cause it works beautifully with the new wii clock speeds that fix has also implemented too. It would be awesome to use the emulator on the wii u game pad. Thanks.Which controller? Works fine for me with GameCube Controller, Classic Controller Pro and Nintendo 64 Controller (native and extenmote).
It's actually kind of difficult with a worn Nintendo 64 Controller.
Thank you much appreciatedThe reverse engineering was completed a week ago, I still need to write a new libogc API.
I'm pretty sure it's just a homebrew. You put it in the apps folder on your sd card.Sorry for the noobish question but how can i install it in Wiiflow?Can anyone tell me the steps?I downloaded the final version 20171003.Also i have to put the controller files somewhere too?
Thanks.
I putted the app in my sd...I want to know if i can add/install this emulator (Not64) for WiiFlow and if yes how.Also what to do with the controller files.I'm pretty sure it's just a homebrew. You put it in the apps folder on your sd card.
There's quite a bunch of code related to Resident Evil 2.new not64 version released.
still no gamepad and i see some code change but not sure what changed tbh, extrems doesnt usualy lput changelogs on this commits.
i tryed it ntsc and not its not playableThere's quite a bunch of code related to Resident Evil 2.
Can someone try RE2 out with the latest build and let me know how it works?
also you can already play on gc,wii and wiiu the GC version of RE2 wich is much better on nintendontThere's quite a bunch of code related to Resident Evil 2.
Can someone try RE2 out with the latest build and let me know how it works?
it doesnt you can see from the changelog he didnt had any gamepad stuff, i see some memry changes here and there.A new update just dropped not sure if it has Gamepad support yet or not
I don't understand. It is supported.Also... umm. When are you planning to add 16:9 support for vwii? even though putting the setting to 16:9 it doesn't make the game 16:9 even using the homebrew channel 16:9 version
There's gotta be something wrong on your end.Mario party 1 still has graphic issues. facelift is still a problem. sighs when will I ever be able to perfectly play this game? However it seems like the water textures seem to be working properly finally. Also... umm. When are you planning to add 16:9 support for vwii? even though putting the setting to 16:9 it doesn't make the game 16:9 even using the homebrew channel 16:9 version
no there isn't. It doesn't work correctly. And my setup is fine. All homebrew in 16:9 works except that one works just fine. The menu will display in 16:9 but not the game itself.There's gotta be something wrong on your end.
Either with the forwarder Wii VC channel, your setup or something else, it is supposed to work with 16:9.
never mind I was thinking of something else my bad.There's gotta be something wrong on your end.
Either with the forwarder Wii VC channel, your setup or something else, it is supposed to work with 16:9.