Homebrew Not64 Update

nakata6790

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Great news.
I only tested this for a short time due to exams, but games seem to run smoother (Banjo Tooie, SM64 Star Road etc) while others crash less (Rush 2 etc).

Btw, Conker DOES work, you just have to use the PAL rom.

Thanks to @Extrems for his continuing support
 
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the_randomizer

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Great news.
I only tested this for a short time due to exams, but games seem to run smoother (Banjo Tooie, SM64 Star Road etc) while others crash less (Rush 2 etc).

Btw, Conker DOES work, you just have to use the PAL rom.

Thanks to @Extrems for his continuing support

I see, that would explain it, I used the NTSC ROM, didn't know the PAL version worked better. Oh well.
 

HeavyMetalLoser

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Welp, Donkey Kong 64 still has the weird camera problem. Banjo-Tooie seems to work well at first, but the game freezes after leaving the King Jinjo's palace. Any fixes for these problems? I'm using US roms, would switching to EU help?
 

DeezTits

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It seems like the latest update isn't any better. I don't have a ton of N64 roms, but the twenty or so I do have all play the same. Some are technically playble for a few minutes before crashing, some are choppy and borderline unplayabe, others aren't playable at all. No improvements at all regardless of settings. Is there a compatibility list for the latest not64 update for games that are improved? Apparent moot, half-hearted, non-descriptive, bi-yearly "updates" isn't worth following this thread anymore.
 

Gizametalman

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Ok, if I may add info to the compatibility list:

-Banjo Kazooie (E) works. I've noticed that words with just one ! are shown correctly. But multiple !!! are shown as lll.
The Pause menu still looks messy.

-Perfect Dark (U) has improved with things like XRay Scope. CamSpy still doesn't shows properly. Aside of it, everything is fine.

-007 Golden Eye (U) works fine. I presume its a bit faster than before.

-Blast Corps (U) this mother Fucker works perfectly. No glitches no screen, no lag.

-Bomberman Arcade 64 works, as always.

-Hot Wheels Turbo Racing (U) Works.

-Mario Party 2 (E) has some flickering when choosing anything like the board, characters, etc. Fixed when turning on FB textures. Some dialog boxes looks completely transparent.
*Not completely tested.

Ok, still have some more to test, but will do later.
(Please, forgive if this appears as double posted, my phone didn't uploaded this response)
 
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KiiWii

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Progress here is great so perhaps this is best place to ask: Has anyone tried Gold Finger 64 v1.z64?

I have patched the rom (not had time to test outside of PJ64) however I just wanted confirmation that the file I have created is correct if anyone knows?

CRC32: B641A0A1
MD5: A56B15FAF24389DD375E7AFB03A7D3C1
SHA-1: BACCF3EE869A840121A8898371843222389FD8B7

(8mb pak req/4kb eep saves)

Thanks in advance!
 

the_randomizer

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new version of not64 released 20171003

basicaly it fixes a bu g on controllers and every game that showed half screen now shows fullscreen.

Does it fix the deadzone issues on games like Hybrid Heaven? Holding forward should make the main dude run, but all the analog stick did was make him jog.
 

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