Homebrew Not64 Update

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For any Earthworm Jim 3D players that can confirm, 20221111 broke starting the game, whether from a save or a new game.
Speaking of this game, how do you guys deal with boss fights in it(the pork boarding)? Jim seems to jump too fast to be able to dodge their missiles, and you NEED to do that in order to get all the marbles.
 
Speaking of this game, how do you guys deal with boss fights in it(the pork boarding)? Jim seems to jump too fast to be able to dodge their missiles, and you NEED to do that in order to get all the marbles.
i had a nightmare, i had to constantly save state and load state to get through every boss fight, since they are all basically the same...

Imo the game only got bad reviews because of the boss fights for sure, the levels and fun and fare, boss fights are awful and they are repeated over and over just change the driver.
 
Last edited by pedro702,
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@Extrems
Sorry to bother, but I can't find a way to report an issue in the GitHub page.
There's an issue with a patched Super Mario 64 rom.
I'm using Patcher64+ Tool to make a 16:9 rom of Super Mario 64. The game loads, but hangs after "Press Start to Play".
It's weird because this issue is present with newer versions of Not64 (20221121 and 20221111) but the patched Super Mario 64 rom totally works with old versions of Not64.
I literally can't remember which old version in particular as it seems I've been missing probably 3 updates. I think I've been using a 2020 version of Not64 until now that I've noticed new versions.

IF ANYONE IS READING THIS... please test Super Mario 64 rom patched with Patcher64+ Tool (version from August 2022) to know if the problem is a general thing or just me.
 
Hey any chance the older games might now work properly with the newest updates? like dk64 or banjo tooie?
you can play dk64 perfectly on wii64 rice for a long time now, not sure if not64 still has some camera bug on that game or not.
Banjo tooie mostly works great with some slight slowdown here and there.
 
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Haven't played a lot of N64 emulation on Wii since 2020, other than occasional and quick game sessions here and there with the same few games I play, but I devoted some hours this week to the last 2022 release. I noticed an overall improvement on speed for all of the games I tried (Wii). Some games are the same as previous versions (graphically) and very close to being fully playable if it wasn't for some varying annoying glitches (Mortal Kombat Mythologies, Mortal Kombat 4, Doom 64 (invisible map), Killer Instinct Gold, Magical Tetris Challenge, Dr. Mario 64, Mace, NBA Hangtime, New Tetris, Bust-A-Move 2, Road Rash 64). Ready 2 Rumble games have legible menus, Rayman 2 has subtitles and full speed with occasional drops, etc. Jet Force Gemini wasn't working correctly, though it stopped booting now. Seems to be the best release yet.
 
I meant, support of the PS2-to-Wii controller adapters, like the MayFlash one and the older Chinese-produced adapters that maps the shoulder buttons correctly. I downloaded the newest update of Not64 today and still there's no PS2-to-Wii controller adapter support, meaning that starting a game with said input will cause the Wii Remote and external controller to not work properly.

Can someone please correct this issue on a future update? I really want to play Smash Remix with a PS2 arcade stick already.
 
I meant, support of the PS2-to-Wii controller adapters, like the MayFlash one and the older Chinese-produced adapters that maps the shoulder buttons correctly. I downloaded the newest update of Not64 today and still there's no PS2-to-Wii controller adapter support, meaning that starting a game with said input will cause the Wii Remote and external controller to not work properly.

Can someone please correct this issue on a future update? I really want to play Smash Remix with a PS2 arcade stick already.
3rd party/fake controllers are never garanteed to work on any wii homebrew its an hit or miss situation, becuase they use wierd ass codding, did you try wii64? also no one can fix this besides extrems himself, since we cant compile not64 unfortunately only extrems can and if he doesnt have one of those adapters himself he cant actually fix anything and he has to want to fix it just for you lol.
 
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3rd party/fake controllers are never garanteed to work on any wii homebrew its an hit or miss situation, becuase they use wierd ass codding, did you try wii64? also no one can fix this besides extrems himself, since we cant compile not64 unfortunately only extrems can and if he doesnt have one of those adapters himself he cant actually fix anything and he has to want to fix it just for you lol.
It works, but Wii64 doesn't have the option to use the +Control Pad as an N64 Control Stick.
 
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