Homebrew Not64 Update

Maeson

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I tried if for a bit before going to bed and Bomberman 64 seemed to play better with divider set by 3, I think it was. Harvest Moon also felt better than the last time I tried long ago.

Dr. Mario with the proper settings is very close to playable, no glitchy backgrounds and such, but the pills still are invisible once you can move them.

@Extrems I am sorry to bother you, but I've noticed than on this new version, whenever I exit back to the Homebrew Channel, the Wii CC (pro, in my case) goes crazy and I have to unplug it from the Wiimote.

The moment you exit the HBC gets stuck on the options menu and nothing is responsive, if I try to navigate with the GC controller, it feels like the CC is sending random inputs to the console because the HBC gets frozen for a bit, like when you do the "screen capture" button combination.

Thank you for your work, as always.
 
Last edited by Maeson,

Sogun

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Hello @Extrems ,

Just reporting a "regresion" I just found out but that was introduced some iterations ago.
In Mario Kart 64 in the Bowser's Castle course, the texture used for the Thwomp's body doesn't render correctly.

November 16th, 2021 build
October 9th, 2017 build

I don't know when this issue was introduced since I don't have all Not64 builds installed, but they are present in all the Wii64 1.2 and 1.3 builds as well. Sorry if that info isn't very helpful or relevant.
@Extrems Thanks for the new recent releases. Sadly, this issue is still happening.
I guess trying to fix it would break other improvements?
 

Extrems

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@Extrems I am sorry to bother you, but I've noticed than on this new version, whenever I exit back to the Homebrew Channel, the Wii CC (pro, in my case) goes crazy and I have to unplug it from the Wiimote.

The moment you exit the HBC gets stuck on the options menu and nothing is responsive, if I try to navigate with the GC controller, it feels like the CC is sending random inputs to the console because the HBC gets frozen for a bit, like when you do the "screen capture" button combination.

Thank you for your work, as always.
This is because Not64 uses the Classic Controller's 8-bit analog mode, which the Homebrew Channel doesn't support. It's been that way for many years now.
@Extrems Thanks for the new recent releases. Sadly, this issue is still happening.
I guess trying to fix it would break other improvements?
Focusing on this issue would likely burn me out.
 

Maeson

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I've been trying new versions as they were released and this is the first time I find about it. I normally use the GC controller though. Thanks for the information.
 

Dimka

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Скорее всего для Nintendo Wii не будут делать исключения и множество портов с играми Ultra 64.
Исходя из старой практики для Nintendo GameCube выходил только диск : The Legend of Zelda Collector's Edition. 🎃
 
Last edited by Dimka,

sombrerosonic

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Скорее всего для Nintendo Wii не будут делать исключения и множество портов с играми Ultra 64.
let me translate this for English speakers

"Most likely, for the Nintendo Wii there will be no exceptions and multiple ports with Ultra 64 games.
Based on the old practice, only the disc was released for the Nintendo GameCube: The Legend of Zelda Collector's Edition."
 
Last edited by sombrerosonic,

pedro702

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Fixed alongside International Track & Field 2000.
madden football 64 now works perfectly it seems nice one new working game xD



thanks for the quick update i did some testing and here are games that dont boot even in interpreter(no sign of life xD)

all star baseball 00 (n64 exclusive)
all star baseball 01 (n64 exclusive)
Battletanx (n64 exclusive)
Disney's tarzan (you can make it boot if you set cpu clock divider to 1 but freezes after a set amount of time)
Gauntlet Legends
hydro thunder
Indiana Jones and the Infernal Machine missing ucode(n64 console exclusive)
NBA Showtime - NBA on NBC
Rat attack
Stunt racer (n64 exclusive) dsi exception on boot
Star Wars: Rogue Squadron (n64 exclusive) missing ucode
Star Wars battle for naboo (n64 exclusive)missing ucode
Taz Express (n64 exclusive)





some issues dont know when they happened?
donald duck going quacker screen is zoomed in cuts lower bottom off the screen
duke nukem zero hour screen is zoomed in cuts lower bottom off the screen
 
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pedro702

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You can work around those by setting the game's resolution to medium or low.
donald duck has game resolution option? lol no idea yeah duke nukem probably has one of the options due to using expansion pack but i didnt think donald duck had it too lol
yeah donald duck also uses the expansion pack and has a resolution mode aswell and yeah they work correctly in low resolution but you still get infinite stuck when talking to any character in dynarec where in interpreter you can talk to them fine xD
 
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JuanMena

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How does this emulator handle ocarina of time redux?
Fine.
I've been doing my custom Zelda Ocarina of Time roms.
One thing though, is that it can't handle forced 16:9.
I mean, the textures are right, but the models remains in place, looks kinda odd.
It even supports other Link models.
 

jonblaze55

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Fine.
I've been doing my custom Zelda Ocarina of Time roms.
One thing though, is that it can't handle forced 16:9.
I mean, the textures are right, but the models remains in place, looks kinda odd.
It even supports other Link models.
What settings do you use for the emulator I was getting some lag at the beginning of the game ?
 

JuanMena

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What settings do you use for the emulator I was getting some lag at the beginning of the game ?
Um... well... there's not many settings you can change in the emulator.
Also... it's an emulator, of course it won't be perfect.

If you really don't want any slowdowns, get a Zelda 64 wad and modify it (enable Redux) with Patcher64+ and install the wad in your Wii.

It'll behave exactly as it's supposed to be.
Literally just now I'm installing vanilla Zelda OoT and MM wads and I'm modifying OoT roms with Redux options for Not64.
 

jonblaze55

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Um... well... there's not many settings you can change in the emulator.
Also... it's an emulator, of course it won't be perfect.

If you really don't want any slowdowns, get a Zelda 64 wad and modify it (enable Redux) with Patcher64+ and install the wad in your Wii.

It'll behave exactly as it's supposed to be.
Literally just now I'm installing vanilla Zelda OoT and MM wads and I'm modifying OoT roms with Redux options for Not64.
I've tried the wad and patcher method but the wads say they were installed but would never show up on my wii
 

JuanMena

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I've tried the wad and patcher method but the wads say they were installed but would never show up on my wii
Yeah, you have to enable custom rom title and custom ID.

In custom title, leave as it is, if I recall correctly it puts: "THE LEGEND OF ZELDA" with a title ID as CLEZ or something like that... well, in ID change it to NACE and try again.
If doing a Master Quest wad, change the rom title to something else and ID to NARE.
Post automatically merged:

Edit: Also, make sure to delete the wads you tried to install BEFORE you install another wad with custom Title and custom ID.

You might not see the channels in the Wii Menu, but they are getting installed.

Check the Channels menu within the Wii Settings!!!
 
Last edited by JuanMena,

jonblaze55

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Yeah, you have to enable custom rom title and custom ID.

In custom title, leave as it is, if I recall correctly it puts: "THE LEGEND OF ZELDA" with a title ID as CLEZ or something like that... well, in ID change it to NACE and try again.
If doing a Master Quest wad, change the rom title to something else and ID to NARE.
Post automatically merged:

Edit: Also, make sure to delete the wads you tried to install BEFORE you install another wad with custom Title and custom ID.

You might not see the channels in the Wii Menu, but they are getting installed.

Check the Channels menu within the Wii Settings!!!
Yea the couple I did I enabled title and id. I put oot redux as title and I left the id as it provided and it did what it was doing and the wad I got from zorg worked first try so I'm installing wad's correctly so I don't know what I'm doing wrong with patcher
 

JuanMena

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Yea the couple I did I enabled title and id. I put oot redux as title and I left the id as it provided and it did what it was doing and the wad I got from zorg worked first try so I'm installing wad's correctly so I don't know what I'm doing wrong with patcher
i just told you. Your ID's are wrong.
 

jonblaze55

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i just told you. Your ID's are wrong.
If I recall it was putting it as nace...
Post automatically merged:

If I recall it was putting it as nace...
It was weird they would work on dolphin but not the wii
Post automatically merged:

If I recall it was putting it as nace...
Post automatically merged:


It was weird they would work on dolphin but not the wii
Like it would even say installed correctly.... Just nothing ever showed up on the menu
 

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