Emulation Emulator Not getting to 60fps despite decent pc and mods Tears of the Kingdom Ryujinx (totk)

ohsosad

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Hello,

I've been playing Totk on Ryujinx and only average at around 24 to 30 fps, 45 fps in Shrines.

I installed the 60fps and dynamic fps mod also tried a couple others but I see no difference in performance.

My Specs are:
AMD Ryzen 9 3900X
Nvdia GTX 1080ti
32gb ram @3200MHZ

and the emulator is running on my m2 SSD
Usually I easily get 150 to 200fps in modern games and in other emulated games I got more fps aswell.

EDIT:
I installed yuzu and get about 45 to 55 fps there, an improvement for sure but I've read threats of people with gtx1660 and worse getting 60 fps so something must be wrong
 
Last edited by ohsosad,

horokeusama

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I have a i5 11400, an RTX 3060 and 16GB RAM, trying to play it in Yuzu with pre-compiled shaders and the 60 FPS patch obviously. I get 45 fps most of the time, even with unlocked framerate.
Probably a bug with the patch related to nvidia cards, but I'm not sure.
 

chrismino45

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Seriously? None of you guys understand how optimizing a game works? You aren't going to get a steady 60 fps PERIOD. You could have a 4090 and i9 14900k, and you are still going to get around 45 fps because there is nobody working on the game, or working on the mod anymore since the guy Chuck just decided to stop working on and updating it. We are stuck with what we have.
 

INSTRUMENTAL

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Hello,

I've been playing Totk on Ryujinx and only average at around 24 to 30 fps, 45 fps in Shrines.

I installed the 60fps and dynamic fps mod also tried a couple others but I see no difference in performance.

My Specs are:
AMD Ryzen 9 3900X
Nvdia GTX 1080ti
32gb ram @3200MHZ

and the emulator is running on my m2 SSD
Usually I easily get 150 to 200fps in modern games and in other emulated games I got more fps aswell.

EDIT:
I installed yuzu and get about 45 to 55 fps there, an improvement for sure but I've read threats of people with gtx1660 and worse getting 60 fps so something must be wrong
Ryujinx has implemented FSR, so you could try that.
 
Last edited by INSTRUMENTAL,

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