Hey, I found a game that has problems with Nkit.
Namco Museum (the first one, not 50th Anniversary) (GNMEAF) on the GameCube freezes on the title screen (before "press start" comes up) when in the Nkit format. This was tested on Nintendont on Wii (nkit.iso) and the Dolphin emulator (nkit.iso & nkit.gcz) converted using the latest Nkit and the latest Redump GC DAT.
The 1:1 ISO and a CISO made via Wit both boot fine on the Wii and Dolphin.
I can't test other regions or versions since it is NA exclusive and has no known code revisions.
Just some food for thought for the upcoming version of Nkit. Can't wait for WBFS output support! With that I could kiss Wii Backup Manager goodbye (unless WBM adds support for Nkit images so I don't have to go from Nkit>ISO>WBFS).
***EDIT - FURTHER TESTING - After reading a Dolphin progress update I decided to go into nkit.dll.config, add an FST alignment exception for the game (the one that by default only applies to the GameCube Service Disc and Aging Disc), re-converted into Nkit, and the resulting image booted on both Dolphin and Nintendont!***
Hi, could you tell me which line you added to the config dll?
<!-- Manual override for the default behaviour, if files fall on this alignment, keep them aligned - 0 to attempt to keep all original file locations (for images that have issues running) -->
<preserveFstFileAlignment>
<add key="102E010007" value="8000" />
<add key="301E010000" value="8000" />
<add key="GNMEAF0000" value="8000" />
</preserveFstFileAlignment>
TimeStamp Conversion System ReadResult OutputResult OutputCrc OutputID4 RedumpMatch RedumpName InputSize OutputSize FullSize InputFilename OutputFilename MD5 SHA1 Passes SecondsElapsed ErrorMessage
11.02.2021 13:19:18 RecoverToNKit GameCube Unverified Error 00000000 1459978240 0 0 E:\ROMadd\Gauntlet - Dark Legacy (Revision 1)\Gauntlet - Dark Legacy (Revision 1).iso 0 DatData.populateRedump: Eine Ausnahme vom Typ "System.Exception" wurde ausgelöst.
Hi all,After reinstalling Windows 10 20H2 I get an error massage.
DAT ENTRIES
-------------------------------------------------------------------------------
[1911 redump ] Nintendo - GameCube - Datfile (1911) (2021-02-09 21-12-17).dat
Summary Log Written as Errored!
Failed
-------
DatData.populateRedump: Eine Ausnahme vom Typ "System.Exception" wurde ausgelöst.
NKitSummary.txt
Code:TimeStamp Conversion System ReadResult OutputResult OutputCrc OutputID4 RedumpMatch RedumpName InputSize OutputSize FullSize InputFilename OutputFilename MD5 SHA1 Passes SecondsElapsed ErrorMessage 11.02.2021 13:19:18 RecoverToNKit GameCube Unverified Error 00000000 1459978240 0 0 E:\ROMadd\Gauntlet - Dark Legacy (Revision 1)\Gauntlet - Dark Legacy (Revision 1).iso 0 DatData.populateRedump: Eine Ausnahme vom Typ "System.Exception" wurde ausgelöst.
Any ideas?
I reply to my self and to Exiar.13/05/2021 09:48:24 RecoverToISO GameCube Unverified Error 00000000 1243779072 0 0 I:\Redump Gamecube NKit ISO\Harry Potter xxxxxxx.nkit.iso 0 DatData.populateRedump: Une exception de type 'System.Exception' a été levée.
13/05/2021 09:48:39 ConvertToNKit GameCube Unverified Error 00000000 1243779072 0 0 I:\Redump Gamecube NKit ISO\Harry Potter xxxxxxx.nkit.iso 0 DatData.populateRedump: Une exception de type 'System.Exception' a été levée.
@SnackyZackyCool i've answered to your question, go to your question threadSomeone help me with this. It's on a different thread but it's the same topic this is: https://gbatemp.net/threads/nkitisos-wont-convert-to-iso.559663/
Differences between ISO and GCZ taken from Dolphin:nkit.iso VS nkit.gcz?
are there any pros and cons between the two?
also, can .gcz be played via Nintendont?
Differences between ISO and GCZ taken from Dolphin:
- ISO: A simple and robust format that is supported by a multitude of programs. Needs more space than any other format
- GCZ: A basic compression format that is compatible with most versions of Dolphin Emulator and some programs. It cannot efficiently compress junk data (unless deleted) or encrypted Wii data.
For convert a NKit ISO format (.nkit.iso) to standard ISO format (.iso) / convert a NKit GCZ format (.nkit.gcz) to standard GCZ format (.gcz) you will need to use NKit.
Nintendont loader won't allow backups in NKit or GCZ, so you will need to convert them to standard ISO for use them.
Hope this understand
Thanks for the infoI would also add to then take that ISO and convert it with Wii Backup Manager to a ".wbfs" format that removes the unneeded blank space giving you in most instances a much smaller file size. All Wii games work great in the ".wbfs" format.
I appreciate the response. Nintendont actually DOES support nkit.iso images. The Gamecube games just need to be renamed to game.iso per usual.Differences between ISO and GCZ taken from Dolphin:
- ISO: A simple and robust format that is supported by a multitude of programs. Needs more space than any other format
- GCZ: A basic compression format that is compatible with most versions of Dolphin Emulator and some programs. It cannot efficiently compress junk data (unless deleted) or encrypted Wii data.
For convert a NKit ISO format (.nkit.iso) to standard ISO format (.iso) / convert a NKit GCZ format (.nkit.gcz) to standard GCZ format (.gcz) you will need to use NKit.
Nintendont loader won't allow backups in NKit or GCZ, so you will need to convert them to standard ISO for use them.
Hope this understand
nkit.gcz is the smaller file size. nkit.iso is compatible with Nintendont.I am just curious why one would choose nkit.iso over nkit.gcz or vice versa.
No, it's always reversible.Is nkit.gcz not reversible? or does it make some games unplayable/alter them in ways?