Hi everyone, I hope you are all well and safe with this current situation. I'd like to post a couple of questions on the mechanics and what you'd advise (
@nanook thanks again for your fantastic tool, mate)
For file-backup purposes, is it safe and "advised" to convert
.iso to
.nkit.iso and choose to
remove the "update partitions" in general? These may result up to a 200BM difference sometimes, as you are aware. I understand that these are kept in the
\Recovery\Redump\Wii\ folder and those that are common are thus stripped and reused.
But as a rule, is it
ideal ? I ask because if ever this "recovery redump" folder is
lost from my PC, one may
not be able go back to a fully-fledged ISO file... correct?
In this unfortunate case, can we still convert
from a
nkit.iso file that has
no update partitions
to a working
.wbfs file at least, that would be good and playable on Wii via some USB Loader? I am still using
USB Loader GX (yes OK I admit I am an old timer, back from the
Wii Hacks forum days, and the confinement took the dust out of the Wii for my kid)
so we are talking actual Wii playback.
Also, I have a couple of EU ISOs that don't match the
redump.dat file that I was able to find around, and obviously I get
errors when converting to
nkit.iso. Could be a bad dump but my belief is that the game portion itself (not the rubbish on the rest of disc) is good to go.
Is there a suggested method to covert this non-confirmed ISO (due to wrong checksum from DAT file) to some
other NKit file format and then validate the resulting file i.e. checking the actual game data against some (other) DAT checksums? I would like to salvage those ISOs and not sure if NKit does a checksum validation of the end-result i.e. converted file(s) ?
Thank you again for your time and contributions!