well the gc adapter also needs 2 usb cables lol so you will need extra usb ports nearby for the power cables too xD
I'll go with a USB hub if that woks.
well the gc adapter also needs 2 usb cables lol so you will need extra usb ports nearby for the power cables too xD
hubs do not work some people have reported that some time ago nintendont can only read directly from the usb ports.I'll go with a USB hub if that woks.
I could swear I read something about wireless dualshock, but it looks like compatible bt controllers will be my only option.hubs do not work some people have reported that some time ago nintendont can only read directly from the usb ports.
DMtoolbox is the best tool as long as you choose the 32k alligment option so you dont break audiostreaming games while shrinking, there are only 5 or 6 games that dmtoolbox cant shrink.Is there a way to safely shrink a GC ISO, like just compressing the garbage data or a smaller dummy? I have plenty of space, but figured I'd ask. It bugs me a bit having next to useless data taking up some HDD space. I know DMToolbox does something like that, but from reading through the thread, it looks like that hurts performance.
This might be a dumb question, as I have no clue how NGC discs' filesystems are structured or what dependencies are in place.
Bummer, thank you anyway. I'll just keep them clean then.DMtoolbox is the best tool as long as you choose the 32k alligment option so you dont break audiostreaming games while shrinking, there are only 5 or 6 games that dmtoolbox cant shrink.
why is it bummer? lol it has like 95% compat to shrink isos perfectly with the 32k aligment except 4 or 5 games i know kirby air rider, skies of arcadia and like 2 or 3 more where it creates an oversized iso but like i said it shrinks well over 95% of all games perfectly.Bummer, thank you anyway. I'll just keep them clean then.
is the wiiu pro totaly official? if its a fake/3rd party product then its normal to fail inside games.I can't for the life of me get my Wii U Pro controller to work. It's detected by Nintendont as I can navigate the menus with it, but the moment I launch a game, the controller turns off, and when I turn it on again, the player 4 LED is lit, but no inputs work in game. I'm just using my Wii Classic Controller + Wiimote in the meantime, but would love to be completely wireless.
Throughout this thread, it's been stated that shrunk ISOs with DMToolbox have minor performance issues. It's even mentioned in the OP.why is it bummer? lol it has like 95% compat to shrink isos perfectly with the 32k aligment except 4 or 5 games i know kirby air rider, skies of arcadia and like 2 or 3 more where it creates an oversized iso but like i said it shrinks well over 95% of all games perfectly.
To clarify, there is no such thing as compressing a GameCube ISO. When you shrink a GameCube ISO you are destructively removing the garbage data.Is there a way to safely shrink a GC ISO, like just compressing the garbage data or a smaller dummy? I have plenty of space, but figured I'd ask. It bugs me a bit having next to useless data taking up some HDD space. I know DMToolbox does something like that, but from reading through the thread, it looks like that hurts performance.
This might be a dumb question, as I have no clue how NGC discs' filesystems are structured or what dependencies are in place.
I was hoping there would be a way to just dummy the garbage data or put it in a container that just compresses the garbage data itself. I know removing it all together can break a lot of game and not just on the gamecube, but on some other platforms reliable ways have been found to get around that. Oh well, I'm not willing to sacrifice compatibility or performance just to free up a few GB.To clarify, there is no such thing as compressing a GameCube ISO. When you shrink a GameCube ISO you are destructively removing the garbage data.
No noticeable impact on performance for those that it does work well on?Most games work no problem when shrunk correctly. There are only a few that don't work. Most issues are when the ISO uses audio streaming and is not shrunk correctly. That's why DMToolbox is the best ISO shrinking tool out there.
Most performance issues are related to the media being used like a slow USB Flash drive not the actual shrunken ISO.No noticeable impact on performance for those that it does work well on?
Okay, thank you.Most performance issues are related to the media being used like a slow USB Flash drive not the actual shrunken ISO.
fyi, nintendont creates a ISO file offset cache list internally at game start so a different ISO size wont matter at all since seeking will cost nearly nothing.Most performance issues are related to the media being used like a slow USB Flash drive not the actual shrunken ISO.
CorrectFigured I'd drop in after a year
So Nintendont is pretty much flawless now correct?
It seems that Sonic Heroes (NTSC) works really well on Nintendont, at smooth 60FPS even in widescreen. (i never did notice that the GC version was WAY TOO better than the PS2 version, smoother framerate, better visual effects, lovely looking water ala Pikmin/Super Mario Sunshine, also the PS2 version was way too glitched compared to the GC version)