Hacking Nintendont

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The only explanation i can think of is that you either plugged it in the wrong port, as pedro said; or you're waiting until after loading nintendont to plug it in. The controller must be connected before you load it.

Edit: the port might be damaged, that's another option.
 
OH faku i dident know that woops and i do have them in the right ports right
 

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Do you have the iso in the correct directory format? Double check that, other than that, idk thats strange. Maybe try updating Nintendont (unless you already have the latest one, then try downgrading). If could be a software bug with whatever version you're using
I'm on version 142 and the game is Powerpuff Girls, I don't know what the issue is I have it set correctly with everything, it shows up in USB Loader and runs fine on both Dios Mios and Nintendont, I searched the list over 10 times game by game it's not there, I even found the alphas and betas I got but not this one, very odd!
 
I'm on version 142 and the game is Powerpuff Girls, I don't know what the issue is I have it set correctly with everything, it shows up in USB Loader and runs fine on both Dios Mios and Nintendont, I searched the list over 10 times game by game it's not there, I even found the alphas and betas I got but not this one, very odd!
i got the same game but it's showing up on nintendont for me.
it is listed as "[GPQE6L] Relish Rampage", check out if it shows up by a similar title.
 
will there be save states in the future? it would be cool if it did had any, but MC Emulation works best as well, still wonder if nintendont plans to do it soon
 
will there be save states in the future? it would be cool if it did had any, but MC Emulation works best as well, still wonder if nintendont plans to do it soon

I'm pretty sure it won't. Nintendont is a gamecube launcher, not an emulator.

Besides, Checkpoints are the Save States of the modern age :P
 
I'm pretty sure it won't. Nintendont is a gamecube launcher, not an emulator.
Not necessarily impossible, but it'd probably be difficult (DSTwo and some other flash carts have save states, don't see why Nintendont can't have something that dumps/loads relevant RAM and CPU state to/from a file )
 
You can use Dolphin's memory card manager to transfer saves from gci files or a .raw memory Card to the one created by nintendont. You'll have to run the game and format the memory Card first, and then copy the GameId.raw (might have a different name of you changed the MCEmu settings to multi) to your computer.



Are you using the controller.ini from nintendont's google code page or the github link from the first post? I think You might have to use the one from here : https://code.google.com/p/nintendon-t/source/browse/#svn/trunk/controllerconfigs



I don't know how to do that, I'm not familiar with Dolphin.
 
i went changes on Nintendont's site but i try the loader.dol)rename it too boot.dol) but didnt work, then i try boot.dol on orther change version and it gives me same error on Homebrew Channel, so ill be taking the current version on this site
 
Has anyone gotten the DK Bongos to work? I've tried two different pairs, and both don't work.
I don't know how to do that, I'm not familiar with Dolphin.

Are you using the latest version of nintendont? FIX94 made some fixes to get them to work, so they should work fine. As for the memory card:

Open dolphin, then in Tools / Memory Card Manager you'll have a split view for two memory cards, in one side you should open the .raw file with the saves you want; and in the other side, the ID4.raw that's exclusive of your game (the one nintendont created) and that you should've transferred previously to your computer. Then you delete that single save slot that's in the second memory card, and use Copy -> to transfer your save from the Dolphin's MC to the one where you deleted the save slot. Then transfer again that ID4.raw to your saves folder to use with nintendont. That's all.

If you got yourself gci saves, then process is almost the same, except that you only open the memory card from nintendont, and use the option Import GCI.

i went changes on Nintendont's site but i try the loader.dol)rename it too boot.dol) but didnt work, then i try boot.dol on orther change version and it gives me same error on Homebrew Channel, so ill be taking the current version on this site

What do you mean? what error are you getting? the link in the first post is the latest version anyways, so you don't have to go to googlecode project to get it. (Unless you're having an error when downloading it, there's a mirror in github to get nintendont if that's the case)
 
Are you using the latest version of nintendont? FIX94 made some fixes to get them to work, so they should work fine. As for the memory card:



If you got yourself gci saves, then process is almost the same, except that you only open the memory card from nintendont, and use the option Import GCI.



What do you mean? what error are you getting? the link in the first post is the latest version anyways, so you don't have to go to googlecode project to get it. (Unless you're having an error when downloading it, there's a mirror in github to get nintendont if that's the case)




Thank you so much for the memory card stuff. It's really easy, but I wouldn't have ever figured it out.

With the DK bongos, they are detected as GC controllers. For some reason, the non-existant d-pad is being constantly pressed left, so you can't use menus. So what I do is use a GC controller until I get to the actual song I want to play, and then unplug the controller and plug in the bongos. I set the controls to c for this to work. Clapping doesn't work anymore, but you can press both drums to do that now.

Am I missing something? I'm using FIX94, so I don't know what's the problem.
 
What do you mean? what error are you getting? the link in the first post is the latest version anyways, so you don't have to go to googlecode project to get it. (Unless you're having an error when downloading it, there's a mirror in github to get nintendont if that's the case)
it was a launch error from homebrew (i can't remember what error was) but i got it fix. i re-downloaded it on main site, and notice that was 1.412 now, witch is was i wanted update to it
 
Thank you so much for the memory card stuff. It's really easy, but I wouldn't have ever figured it out.

With the DK bongos, they are detected as GC controllers. For some reason, the non-existant d-pad is being constantly pressed left, so you can't use menus. So what I do is use a GC controller until I get to the actual song I want to play, and then unplug the controller and plug in the bongos. I set the controls to c for this to work. Clapping doesn't work anymore, but you can press both drums to do that now.

Am I missing something? I'm using FIX94, so I don't know what's the problem.

I think it's just preliminary support?
I haven't got around to trying the bongo support myself but it probably just needs more people to do so and report back?
 
i got the same game but it's showing up on nintendont for me.
it is listed as "[GPQE6L] Relish Rampage", check out if it shows up by a similar title.
Duh I feel stupid now, I looked for "Powerpuff Girls" or "The Powerpuff Girls" but yeah the game shows up for me as Relish Rampage as well, should of known!

btw I tested a clean rip of The Simpsons Hit & Run and it still freezes on the first screen, so it's confirmed the game doesn't work with Nintendont!
 
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