ok genial and how many games have this problem?DSP is what we call the audio processor of the Gamecube
In Nintendont's case, it refers to what version of the software controlling the audio processor.
Thanks
ok genial and how many games have this problem?DSP is what we call the audio processor of the Gamecube
In Nintendont's case, it refers to what version of the software controlling the audio processor.
ok genial and how many games have this problem?
Thanks
im saying genial because the new update fix dsp but there are a lot of game using dsp?Um... genial..? eww..?
Still receiving games not found error....help???
Hm, are you trying from USB?
What brand is your USB device?
2tb seagate, 64gb patriot, 16gb hp
Hmm... are you sure you are running the USB version?
Ok on my vWII, I fired up Nintendont from my usb hdd, and it instantly showed all my gamecube iso's. I selected one game, and it hangs at Init Hid devices...
Idk if I'm supposed to have any additional files? I just took the latest .rar of Nintendont, and placed the app folder onto the root of my usb hdd. I've been using my PS3 Dual Shock on previous Nintendonts on the sd card. Does it create the file, or do I need that config again, and where exactly do I place it?
Anyway, this is what I get, and it just hangs...
Loading patched kernel... 4
Mounting USB device... Done!
Checking FS... OK!
Drive size: 930gb SectorSize: 512
Loading config... Done!
Init HID devices...
like my ps3 controller? as I stated, I've done this with previous versions of nintendont on the sd card
do I need controller.ini? didn't know if that was with the new bundle for usb support on the vwii.
i know its fat32 and 32kb cluster but what is the active part?Is the first partition (with all games and the app) a Fat32 partition with 32kb cluster size, primary and set active?