Hacking Nintendont

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Indeed, it worked plug and play except for the rumble feature which is a deal breaker to me and why i ordered an adapter for the GC controller to use.
I don't think rumble ever worked on the DS3 with Nintendont. No rumble is why I didn't like the Wavebird GC controller. I use the Wii U wireless controller with half button presses. You get used to it.
 
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I don't think rumble ever worked on the DS3 with Nintendont. No rumble is why I didn't like the Wavebird GC controller. I use the Wii U wireless controller with half button presses. You get used to it.
I am too used to the original GC controls and have two controllers, so i'll try my luck with an adapter.
 
I am too used to the original GC controls and have two controllers, so i'll try my luck with an adapter.
Just make sire you plug BOTH USB plugs in or you will not get rumble. Also if not using the official Nintendo adapter make sure the toggle switch is set correctly.
 
Last edited by ccfman2004,
I did as you suggested plus installed rumble support through mayflash 4 and now it's working like a charm!
Thanks man!
 
Last edited by Piebe,
Indeed, it worked plug and play except for the rumble feature which is a deal breaker to me and why i ordered an adapter for the GC controller to use.
Dualsocks have rumble too unless you are using the first controllers called siaxys those have no rumble even on ps3
 
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Dualsocks have rumble too unless you are using the first controllers called siaxys those have no rumble even on ps3
I completely forgot the PS3 didn't originally have DS3 controllers due to not being able to get the license for the rumble technology in part thanks to Microsoft doing their legal mumbo jumbo to prevent the company that owns the patents from letting Sony in on the rumble fun for the PS3 (Sony claimed it was due to the rumble causing the six-axis to flash trigger but some of us know better.

I was using DS3 controllers and couldn't get rumble working in Nintendont. That was soon after DS3 support was added.
 
I completely forgot the PS3 didn't originally have DS3 controllers due to not being able to get the license for the rumble technology in part thanks to Microsoft doing their legal mumbo jumbo to prevent the company that owns the patents from letting Sony in on the rumble fun for the PS3 (Sony claimed it was due to the rumble causing the six-axis to flash trigger but some of us know better.

I was using DS3 controllers and couldn't get rumble working in Nintendont. That was soon after DS3 support was added.
yeah i got an original phat ps3 and my 2 originals controllers have no rumble, i bougth an official ds3 latter and it has rumble now both on ps3 and nintendont, i also had no idea why it didnt rumble when we were in early nintendont days with my originals ps3 controllers xD
 
Last edited by pedro702,
Someone can fix the GBA emulation in Pokemon Box: Ruby and Sapphire?
I really want to play my Sapphire save in my TV :c
you got lots of gba emulators to choose from on the wii/wiiu and you can extract the same with the homebrew app https://github.com/FIX94/gba-link-cable-dumper/releases so extract the save and then use mgba or so other gba emulator of your choice. then you can even inject the save back in after making progress.
 
Wii U with latest Aroma. All GC have have suddenly stopped loading properly (they were previously working). When launching a game, we just get a blank screen. Any ideas what could be going wrong?

Things I've tried:

Updating Nintendont
Updating Aroma
Resetting Nintendont config to defaults

Please help!
 
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Wii U with latest Aroma. All GC have have suddenly stopped loading properly (they were previously working). When launching a game, we just get a blank screen. Any ideas what could be going wrong?

Things I've tried:

Updating Nintendont
Updating Aroma
Resetting Nintendont config to defaults

Please help!
how is this a nintendont issue? if its with latest arome then its aromas fault no? unless you sue an older nintendont and it works.
 
Hola. I'm not new in the world of Wii and WiiU Hacking (modded my wii since 2006).
I have a problem With the Usb Loader GX forwarder And Nintendont with Gamepad emulation.
It is a WiiU forwarder that points to the vWii forwarder of Usb Loader GX: usb loader Gx boots correctly, the gamepad works correctly but when i launch a Gamecube Game, instead of autobooting the game, Nintendont asks me to choose from the SD card or USB .
The strange thing is: if i load the forwarder directly from virtual wii (instead of launching it from WiiU menu), i lose the gamepad functionality but the games autoboot correctly will all the settings.
IT USED TO WORK CORRECTLY BEFORE I UPDATED NINTENDONT (that i didn't update in 3 o 4 years).
It is very important to me because i have a lot of per game specific settings.

Games are correctly located in sd:/games, Nintendont version is 6.502, Usb Loader GX is r1281, all in cbhc 1.6.

If someone wants to help i will be glad to provide other informations if needed.
1000117360.jpg
 
Games are correctly located in sd:/games, Nintendont version is 6.502, Usb Loader GX is r1281, all in cbhc 1.6.
Install USB Loader GX r1282 (test version). But check for updates to the stable version in late June, since that's when the test version will stop working.

Your image shows that you're using Nintendont 6.503, which is the latest version.
 
Last edited by blackb0x,
you got lots of gba emulators to choose from on the wii/wiiu and you can extract the same with the homebrew app https://github.com/FIX94/gba-link-cable-dumper/releases so extract the save and then use mgba or so other gba emulator of your choice. then you can even inject the save back in after making progress.
I tried, but save in mgba don´t allow me to put back in the cartdrige, because the save is 0,02kb bigger and VBA-GX don´t read my save.
 
I can't launch FF Crystal Chronicles on vwii with the latest version from the homebrew browser (or a version years older for that matter). Whenever I do, it just black screens and all controller LEDs on whatever controller I was using turn on. It's not a full brick though, I can still power off the console normally. Anyone have any idea what the problem is? The image is shrunk, but the compatibility list on the wiki says that shouldn't be a problem.
 
I can't launch FF Crystal Chronicles on vwii with the latest version from the homebrew browser (or a version years older for that matter). Whenever I do, it just black screens and all controller LEDs on whatever controller I was using turn on. It's not a full brick though, I can still power off the console normally. Anyone have any idea what the problem is? The image is shrunk, but the compatibility list on the wiki says that shouldn't be a problem.
It's always recommended to use a full 1:1 ISO just to rule out a bad ISO. Try a full ISO with a redump verified MD5 or SHA1 hash to rule out a bad ISO. There are ISO shrinking tools out there that make bad ISOs when shrinking them.
 

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