
I hope, but I can't confirm it will.Quick question, will the rest of the Triforce games work in the near future?
I hope, but I can't confirm it will.
I actually tried to make it backwards compatible, but I missed the check on the file size after a read. If it's important I could fix it, but it's probably just as well to move to the new format.Hm, autobooting Nintendont is broken in postLoader too..guess it's time to update it to the new version 3 config format and see if that helps. Edit: That did the trick. Version 2 configs don't seem to be loaded/recognized anymore.
More on-topic, it's nice to see this program continue growing week by week. Thanks again.
Brilliant work guys!
Any news on a little homebrew program to download & install the latest updates of Nintendont? Is there anyone else here who'd be able to do it, if FIX is too busy fixin' things?![]()
PSS: Wii Backup Manager build 78 will allow me to format.
Does Nintendont support 64 cluster (think I read that somewhere) and is there any benefit from this over 32?
<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>
<app version="1">
<name>Nintendont</name>
<coder>crediar, JoostinOnline</coder>
<version>r22</version>
<release_date>20131228000000</release_date>
<short_description>Gamecube Loader</short_description>
<long_description>Nintendont allows you to run GameCube games on a Wii or Wii U from an SD device.</long_description>
<ahb_access/>
</app>
I will try updating. I didn't know there was a newer version, I have not used my Wii in over a year. The OP said it requires 1.0.7 or newer though.ahb_access wasn't added until HBC v1.10, iirc. Try no_ios_reload (I think this is what it used to be) instead (or preferably, update the HBC instead), perhaps?

Can you also apply this patch for my controller, please?so I worked on quite a few things, just uploaded a new version cause I think I did everything I wanted todo today.
-removed disc read speed limit
-pre-reading data when no cache is specified and the game wants to load something with the same data size, this highly reduces the time of animal crossing bootup for example
-added a proper patch for RADTimerRead, with the help of this patch games using Bink Video will play back videos properly (for example megaman collection and scaler)
-removed some unneeded code for the SI interrupt
-using a general ISO reading function which makes sure we dont seek unneeded, this increases general reading for slow HDDs
-slightly increased the sectors you can read from the HDD at once, this helps further to increase reading speed from HDD

No disrespect but that's one of the funniest questions I've heard. Honestly don't expect real memory card support for a long time, if at all, as there is a list of things that take precedence prior to real MC support. Your best bet is just to transfer your saves in the format Nintendont supports. There are instructions on how it's done in the first post.