Not for me, it always crashes on the progressive mode selection screen, even if I didn't enabled it in nintendont.
Are you using font_ansi.bin or gamecube bios? I'm using the gamecube bios
Not for me, it always crashes on the progressive mode selection screen, even if I didn't enabled it in nintendont.
-It almost often crashes when saving on SSBM, or control stick LAG after saving...Not for me, it always crashes on the progressive mode selection screen, even if I didn't enabled it in nintendont.
VinsCool are you using the NTSC version of that game? Because that's the only one listed as working in the compatibility list, maybe the PAL version crashes.
Edit: Also, check what Adeka said, maybe you're missing the ipl.bin or font_ansi.bin
PD: Isn't the name "A hero's tail"? that's how it appears in reviews from ign and others.
The following games now work: Spyro A Heroes Tale, BloodRayne
I'm going to track down what revision broke burnout 2
I think its the revision that corrected non responsive controller on certain games
Are you using cfg/wiiflow/gx to launch it? I'm using cfg. Now sure if that would make a difference.yes NTSC using font_ansi.bin. Selecting yes or no still result in a crash, and the name is "a hero's tail"
I already tracked down what revision broke it. It was the same revision that broke final fantasy crystal chronicles.
Are you using cfg/wiiflow/gx to launch it? I'm using cfg. Now sure if that would make a difference.
I'm going to boot it 5 times and see how many times it crashes. I'm also going to check melee because someone said it's been acting strange when saving.
Loaded it through Nintendont and cfg and it works perfectly. Try with the gamecube bios.
Edit: Cutscenes run at double speed.
for competitive players from EVO it's a BIG dealMelee does have button lag right after saving but only for a few seconds, it's not a big deal.
It will freeze occasionally when it saves though which is bad. If someone can track down the revision that causes this when it can be fixed.
for competitive players from EVO it's a BIG deal
playing on 1.29 or lower atmI just don't think it should even be bothered about. Fixing that freezing issue when it saves is a much bigger deal.
playing on 1.29 or lower atm
I've been bothered on HARD resets!!!! :cI just don't think it should even be bothered about. Fixing that freezing issue when it saves is a much bigger deal.
i think since r31so r30 caused it? CALL FIX94!
guys spyro is working fine dont know why you guys keep saying all the games didnt work for you when spyro a heros tail works perfectly on the latest rev with the font_ansi.bin or ipl.bin
the most problems i see here is becuase ppl refuse to boot nintendont directly trough homebrew channel like they should for testing porpuses, booting it from loaders sometimes causes alot of problems and you guys come complaining saying X and y game didnt work but you fail to mention that you didnt boot nintendont directly trough homebrew.
Srs just boot from there before reporting its easy.
VinsCool already said he only boots from the HBC and doesn't uses loaders, Adeka on the other hand boots from cfg and it works for him. You should at least read all the posts before you talk like that, and even if it's true that sometimes loaders might be a reason for some issues I don't think that's the case with the Spyro game.
So while you're right in saying that reports should be done when testing directly from HBC, you shouldn't dismiss other people's problems saying "idk why you say it doesn't work, it works for me"; if they knew why it doesn't work for them, then they would have fixed it already. Even FIX94 had to revert one of his changes because it caused games to stop working for others, even if they worked for him.
The thing is compatibility should be the same for ALL users
booting from a loader shouldn't make a difference