https://github.com/FIX94/Nintendont/commits/masterhttps://github.com/FIX94/Nintendont
sorry, I cannot find the changes. I find github to be totally confusing in terms of usability...
https://github.com/FIX94/Nintendont/commits/masterhttps://github.com/FIX94/Nintendont
sorry, I cannot find the changes. I find github to be totally confusing in terms of usability...
EclipseSin beat me to it. For the sourcecode, you can look at the changes directly. As for a changelog for pre-compiled releases, that's up to the author. Not much reason to bother with it, though, since people can easily see the commits. If you don't want to bother with that, Fix tends to make a post about any major changes he makes in this thread.https://github.com/FIX94/Nintendont
sorry, I cannot find the changes. I find github to be totally confusing in terms of usability...
The Wii U Pro Controller would not sync with my Wii. It works fine on vWii, but not Wii.The Wii U Pro Controller works great with Nintendont on a Wii.
The Wii U Pro Controller would not sync with my Wii. It works fine on vWii, but not Wii.
Since the Wii was not programmed to use use the Wii U Pro Controller it is normal for the lights to not stay on once the controller is synced. If the lights blink once then turn off it is properly synced to your Wii. Just launch Nintendont normally and press a button on the Wii U Pro Controller it will work as intended.I tried to connect it like a regular Wii controller (sync buttons), but it would never connect and keep a light on.
I also tried syncing it from within WiiFlow, but that didn't work either.
My next try will be, just launching Nintendont and syncing it.
This is so strange.. Nintendont restarts my wii u when i connect my usb controller to it.. any one know how to fix it how to get it to work?
Thanks for the suggestion. I will try that.Since the Wii was not programmed to use use the Wii U Pro Controller it is normal for the lights to not stay on once the controller is synced. If the lights blink once then turn off it is properly synced to your Wii. Just launch Nintendont normally and press a button on the Wii U Pro Controller it will work as intended.
I currently use the Wii U Pro Controller with Nintendont and it works great.
same shit restarts my wii u when im entering nintendont.. well for now il use my ps3 controller but it has so short cableI don't think Nintendont has hot-swapping. Try plugging in the controller before you start the loader.
it has hot swapping for ages you can plug hid controller and unplug them and replug at any time.I don't think Nintendont has hot-swapping. Try plugging in the controller before you start the loader.
im guessing your usb controller does not have an ini made for it? while the ps3 controller has an ini file bult in on nintendont.same shit restarts my wii u when im entering nintendont.. well for now il use my ps3 controller but it has so short cable![]()
What is the USB controller you are trying to use?This is so strange.. Nintendont restarts my wii u when i connect my usb controller to it.. any one know how to fix it how to get it to work?
Will the Speedlink SL-6555-SBK work with Nintendont?
Also on front USB ports?
If it's HID-compliant it should work. If it's XInput it won't.
How would I know?
It's an USB controller yeah. It doesn't work on Xbox 360 though.
It's an Xbox 360 style controller.
I'm not home, so I'm asking to save time when I'm home lmao
gc-ipl-dump and gba-link-cable-dumper look really nifty. I'm going to try those out sometime this week.if you were wondering why nothing happend for a while I also work on a lot of other projects.
Cool. Many people will be very happy as am I as I've mistakenly hit the Home button on my Wii U Pro Controller quite a few times when trying to press Start as those buttons are way too close together and too small.I have a few in-progress branches for Nintendont that I need to finish up before merging. (improved GPT, adding a 2s delay to the Home button, and some menu improvements and optimizations)