Hacking Nintendont

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,412
Trophies
1
Age
32
XP
8,095
Country
Portugal
Thanks for clearing that up. I will purchase 2 wii u pro remotes i guess as they seem the best option
well if you want 2 player you only need one since you can use one with wiiupro and the other with DS4 at the same time, if you have a wiimote you can also do mutiplaeyer with the nunchuck or the CC or CCP.
 
  • Like
Reactions: jammybudga777

jammybudga777

Well-Known Member
Member
Joined
Aug 23, 2013
Messages
2,256
Trophies
0
Age
36
XP
1,926
Country
Thanks for the info. Personally 2 would come in handy as they can be used with wii u titles and a few emulators. I steer clear of the wii remote and nunchuck as ive always struggled using it tbh (kinda takes the fun out of some games)
 

Pepois

Well-Known Member
Member
Joined
Aug 24, 2013
Messages
340
Trophies
0
Age
49
XP
572
Country
Argentina
Hi gbatempers,

A quick question: why is The Simpsons Hit and Run shrunk section1.35gb put in orange color? I have a ntcs shrunk version (800+mb) and seems to work perfectly. Is it like suppose to mean that only the shrunk version works perfectly and not the full ISO version?

Thank you

Pepois
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,412
Trophies
1
Age
32
XP
8,095
Country
Portugal
Hi gbatempers,

A quick question: why is the Simpsons Hit and Run 1.35gb put in Orange? I have a ntcs shrunk version and seems to work perfectly. Is it like suppose to mean that only the shrunk version works perfect and not the full ISO version?

Thank you

Pepois
no its just someone edited and forgot to remove that lol the full version will always work, there isnt ever a possibility of a full version not working and a shrunken one doesnt.
 

Pepois

Well-Known Member
Member
Joined
Aug 24, 2013
Messages
340
Trophies
0
Age
49
XP
572
Country
Argentina
Ah ok, well it would be great to put in green color the 838mb (I think that was the number) which is the shrunk size unless of course there is some special reason why is not perfectly working either way it should be the 800+mb not 1.34gb.

Regards
 

GreyWolf

Well-Known Member
Member
Joined
Mar 2, 2015
Messages
5,401
Trophies
0
Age
53
XP
1,499
Country
United States
FIX94, did you see the news about Google Code shutting down? There should be a button that facilitates moving the project to github currently. Code commits will be disabled as of August 26, 2015.
 

FIX94

Former Staff
Former Staff
Joined
Dec 3, 2009
Messages
7,284
Trophies
0
Age
29
Location
???
XP
11,237
Country
Germany
FIX94, did you see the news about Google Code shutting down? There should be a button that facilitates moving the project to github currently. Code commits will be disabled as of August 26, 2015.

just because they like stop in 6 months we dont need to panic and move everything we have.
 

kerframil

New Member
Newbie
Joined
Dec 9, 2011
Messages
4
Trophies
0
XP
117
Country
You can get loads of third party ones at the moment, they all seem to work just as well as the Official one. No need to shell out on the official one anymore.

According to the Dolphin developers, the official adapter processes the input with perfect accuracy as compared to an actual Gamecube while the same is not true of the Mayflash adapter.

http://www.neogaf.com/forum/showthread.php?t=963358

For that reason, I wouldn't bother with third party adapters except where cost is the foremost consideration.
 

Adeka

Beta Tester
Member
Joined
Mar 19, 2013
Messages
4,168
Trophies
0
Age
29
XP
1,623
Country
United States
According to the Dolphin developers, the official adapter processes the input with perfect accuracy as compared to an actual Gamecube while the same is not true of the Mayflash adapter.

http://www.neogaf.com/forum/showthread.php?t=963358

For that reason, I wouldn't bother with third party adapters except where cost is the foremost consideration.

But Nintendont is using HID input and our own set deadzones when using the adapter.
 

fledge68

Well-Known Member
Member
Joined
Jan 30, 2012
Messages
2,390
Trophies
2
XP
4,575
Country
United States
I hope the code aggressiveness wont break any games:
-added more timers and made the timer patches more agressive, fixes hitman 2 and hobbit
-added disneys haunted mansion to the arstartdma exception list
awesome thanks!!!! just tried and it works!
 

TeleTubby666

Well-Known Member
Newcomer
Joined
Aug 18, 2013
Messages
84
Trophies
0
XP
1,696
Country
Germany
I have a problem playing Virtua Striker 4 with a WiiU Pro controller. Even when calibrated on startup the cursor drifts to the left all the time.

Is it possible to make the memcard files compatible to the ones Devolution an Dolphin use (memcard.bin)?
 

Adeka

Beta Tester
Member
Joined
Mar 19, 2013
Messages
4,168
Trophies
0
Age
29
XP
1,623
Country
United States
I have a problem playing Virtua Striker 4 with a WiiU Pro controller. Even when calibrated on startup the cursor drifts to the left all the time.

Is it possible to make the memcard files compatible to the ones Devolution an Dolphin use (memcard.bin)?
Bluetooth controller deadzones are calibrated when you boot a game. Are you sure your stick isn't pushed slightly to the left when you boot with it?
 

FenrirWolf

Well-Known Member
Member
Joined
Nov 19, 2008
Messages
4,347
Trophies
0
Location
Sandy, UT
XP
603
Country
United States
According to the Dolphin developers, the official adapter processes the input with perfect accuracy as compared to an actual Gamecube while the same is not true of the Mayflash adapter.

http://www.neogaf.com/forum/showthread.php?t=963358

For that reason, I wouldn't bother with third party adapters except where cost is the foremost consideration.
The third-party Wii U adapters do the same thing. Note that the 3rd party adapter referred to by that post is Mayflash's old 2-port adapter. That one was PC only and is not compatible with Wii U.

But Mayflash's newer 4-port adapter (and others like unto it) that are compatible with the Wii U perform identically to Nintendo's adapter.
 
  • Like
Reactions: TotalInsanity4

Duncan Idaho

Well-Known Member
Member
Joined
Mar 5, 2011
Messages
505
Trophies
1
XP
575
Country
Venezuela
I am having the same problem as the other user, the button combinations are not working, I am using a Silver wireless GC controller with native controllers option on.
 
General chit-chat
Help Users
    SylverReZ @ SylverReZ: @Veho, Image embed fail.