Nintendo Switch Owners Get Free Preview of Splatoon 2 During Global Testfire

The Splatoon 2 Global Testfire will give Nintendo Switch owners six chances to play with other owners worldwide during the three-day event.

SPLAT2_GlobalTestfire_Main.jpg

The data is in and we can announce our confirmed findings. People who buy the Nintendo Switch system will not only get access to a remarkable new video game system, but they’ll also be able to participate in a special Splatoon 2 preview... Owners with internet access can download a demo version of the Splatoon 2 game that will allow them to battle against opponents around the world in the Splatoon 2 Global Testfire event. It’s a way for everyone to investigate the latest in cephalopod warfare months before the game launches!

In addition to the Testfire event, Nintendo squid expert and Splatoon 2 producer Hisashi Nogami also confirmed a new way for players to follow the action when the game launches later in the year – a mode that will give players a unique insight into squid behaviors and strategy called Private Battle Spectator View. This breakthrough in squid-observation technology will allow up to two non-players to participate in a Private Battle as camera operators to observe all the action from multiple angles*. Incredible! In addition to this, a new feature called LAN Play will be added to Splatoon 2, allowing up to 10 docked systems – eight players and two spectators – to connect via wired LAN. This feature allows players to create local Private Battle tournaments without the need for an internet connection. Local wireless play is perfect for your regular gaming get-togethers, but LAN Play is where it’s at when you want to organize a serious tournament event with your fellow players.

“Two years have passed in this universe since the original Splatoon, and since then, the weapons, maps and characters have evolved. Through the Splatoon 2 Global Testfire event this March, players will be able to get a taste of that. There will be more new features to experience in Splatoon 2, so please look forward to more reveals in the future,” noted Mr. Nogami.

The Splatoon 2 Global Testfire will give Nintendo Switch owners six chances to play with other owners worldwide during the three-day event. The timing of the event is as follows:

March 24
  • 12-12:59 p.m. PT / 3-3:59 p.m. ET
  • 8-8:59 p.m. PT / 11-11:59 p.m. ET
March 25
  • 4-4:59 a.m. PT / 7-7:59 a.m. ET
  • 12-12:59 p.m. PT / 3-3:59 p.m. ET
  • 8-8:59 p.m. PT / 11-11:59 p.m. ET
March 26
  • 4-4:59 a.m. PT / 7-7:59 a.m. ET
All indications are that the content for the Global Testfire will allow players to test four different main weapons, including the new Splat Dualies, as well as remixed versions of the iconic Splat Roller and Splat Charger. Extraordinary!

We look forward to sharing additional findings soon, such as when the demo will be available for download in Nintendo eShop.

We’re also happy to report that Splatoon 2 will be compatible with Splatoon series amiibo figures and, for the first time in the series, with an upcoming Nintendo Switch app for smart devices that enhances online play. This app will connect to the game and allow players to set play appointments with friends and teammates who have been added to their Nintendo Switch friend list or via their social media accounts. It also allows players to match up with those friends directly in the game or voice chat with them via their smart device. For example, during a Private Battle, players can voice chat with all of their connected friends when they divide into teams, but once teams are set, voice chat is switched to communication only between teammates on the same team.

In order to use this app, players need to link their Nintendo Account to their Nintendo Switch system and have a smart device capable of in-game voice chat. Online features will require a paid subscription. Data fees may apply. More details will be announced at a later date.
 

Psyched

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I reckon split-screen would've been a good feature.
On the Switch ( Portable Mode ) ? It's still a rather small screen.

--------------------- MERGED ---------------------------

Just when I thought I'd leave the Switch for about a month thinking nothing would really interest me at the time of launch.
 

DarkIrata

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"Stress testing" is the biggest nonsense excuse in online gaming - you can synthetically test a server with ease, it's no different than real connections and it can be performed by one engineer. If stress tests are a source of such great data, why is every major release invariably followed by major server failures? I remember it took a good month for me to connect to GTA Online when it was new, y'think a stress test would magically increase the throughput of the server or write better net code? I don't think so. This is a hype tool - they're selling you a console with the promise of a privilege to test a game, that's all there is to it.
"Stress testing" online services has 2 mayor benefits.
1. Yes, free marketing for the game. Player can give there feedback. Which is good. Some developers take feedback seriously!
2. Testing Net-Code / Server Performance / Code Performance / Ping Stability.
A single person faking Data can't reproduce the same data you get from many players. They 100% don't now how the system behind works, so you don't get unusable data. Did people took 20 minutes to get to a matchmaking screen? Why? Lets analyse that part of the Game, maybe we can improve! Everyone get a high ping when N players connected => Check Packets if you send to many unnecessary data. And so on~
Sure there are always the problem that even that doesn't help. But this is a problem the publisher make.
 

xile6

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C7pXWT3VsAA1LbY.jpg
Well today is the day. Suck ill probably miss the first one. And hopefully im home for the second time today.
 
Last edited by xile6,

leonmagnus99

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so we get to play it only for an hour each day? tis is so lame.
but better than nothing i guess.

should have just been for the whole day from 24th - 26th
 
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Saiyan Lusitano

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Gah. My USB LAN still hasn't arrived. Guess that's what you get from ordering from China, cheap but very slow delivery.
 

orcid

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It is working fine. No disconnects for me. This new double weapon is fun, but maybe it is too strong. I played with the Pro Controller and in handheld mode. I didn't miss the secound screen of the Wii U. Pressing X for the map works fine. It is still fascinating to play such a game on a handheld. It is a huge step from the vita or the 3ds.
 

xile6

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Was about to get some time with it.
The internet cut in am out during match making (i guess there servers arent ready) but once playing it was fine no lag.

Idk how you guys play with motion control it was horrible I had to turn them off asap. Then the game became much better.
Gotta lower the sensitivity tho.
 

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