Nintendo Switch Becomes the Fastest-Selling Home Video Game System of All Time

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in the U.S.

Nintendo Switch has become the fastest-selling home video game system in U.S. history. The home console that players can take wherever they go launched March 3, 2017, and in 10 months has sold more than 4.8 million units in the United States, according to Nintendo’s internal sales figures. That’s the highest total for the first 10 months of any home video game system in U.S. history, surpassing Nintendo’s own Wii system, which was the previous record holder with more than 4 million units sold during the same timeframe.

Here's Nintendo:

A strong library of games continues to fuel momentum for Nintendo Switch. In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history.

“Fans across the country have experienced the joy of playing their favorite games at home or on the go,” said Reggie Fils-Aime, Nintendo of America’s President and COO. “Now that many more people have received Nintendo Switch systems for the holidays, we look forward to bringing them fun new surprises in 2018 and beyond.”

A strong library of games continues to fuel momentum for Nintendo Switch. In the U.S., more than 60 percent of Nintendo Switch owners have Super Mario Odyssey, and over 55 percent own The Legend of Zelda: Breath of the Wild. Not only are these games system-sellers, but they’re also two of the highest-rated games in history. Nintendo Switch owners also possess the fun, competitive games Mario Kart 8 Deluxe and Splatoon 2 at rates of more than 50 percent and 20 percent, respectively.

More than 300 games created by third-party developers have already launched for Nintendo Switch. These include big-name brands like FIFA 18 from Electronic Arts, Mario + Rabbids Kingdom Battle and Just Dance 2018 from Ubisoft, Minecraft: Nintendo Switch Edition from Mojang, L.A. Noire from Rockstar Games, NBA 2K18 from 2K Games, Sonic Mania from SEGA, Ultra Street Fighter II: The Final Challengers from Capcom, Rocket League from Psyonix and The Elder Scrolls V: Skyrim and DOOM from Bethesda. Nintendo Switch has also received strong support from indie developers, with a steady stream of favorites like SteamWorld Dig 2 from Image & Form, Golf Story from Sidebar Games, Overcooked Special Edition from Team17 Digital Ltd and Stardew Valley from Chucklefish LTD.

This year, Nintendo Switch owners can look forward to Nintendo-published games like Kirby Star Allies, Bayonetta, Bayonetta 2 and a new game starring Yoshi. Fans can also expect continued support from major publishers such as EA, Activision, Ubisoft, Capcom, SEGA, Take 2 and Bethesda, plus a growing catalog of quality content from indie developers.

:arrow:Source: GBAtemp Inbox
 

Kioku

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Selling a lot of units and having a lot of games is not the same thing.

Having a lot of games and having games worth buying aren't the same thing, either. "Switch haz no gaems Lololol" Some people seem to get the two confused.

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By that logic the Sega Nomad, GPDWin, Nvidia shield, etc. are counted as home consoles.
No... Not really? The Shield set box? Yeah, maybe.. The rest? You're trying too hard.

Edit: The nomad technically was a portable genesis.. But can't classify it the same as a switch.

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Suck it skeptics
Waiting on a certain Debbie downer to come in and call us all sheep.
 
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duffmmann

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No... Not really? The Shield set box? Yeah, maybe.. The rest? You're trying too hard.

Edit: The nomad technically was a portable genesis.. But can't classify it the same as a switch.

The Nomad came with a cable that could connect it to the TV so you could play on the TV, even having an extra port for a second controller built right into the unit. It is, in all realty, exactly what the Switch does but for the Sega Genesis and without the dock, just the cables, making it less elegant to go from TV to handheld or vice versa. Of course Sega didn't market the Nomad like that. They marketed it as a handheld and in very fleeting mentions, they'd say, "oh you can also connect it to your TV and play like any other Genesis, but who cares about that, it's a portable Genesis!"
 
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Kioku

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The Nomad came with a cable that could connect it to the TV so you could play on the TV, even having an extra port for a second controller built right into the unit. It is, in all realty, exactly what the Switch does but for the Sega Genesis and without the dock, just the cables, making it less elegant to go from TV to handheld or vice versa. Of course Sega didn't market the Nomad like that. They marketed it as a handheld and in very fleeting mentions, they'd say, "oh you can also connect it to your TV and play like any other Genesis, but who cares about that, it's a portable Genesis!"

That's the thing. The Switch is a home console that has the option of portability. The Nomad wasn't a replacement for the genesis and nobody saw it as a 'Genesis V2'. I guess it is the marketing. Hm.
 
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