Nintendo Breaks StarFox 64 in update

Discussion in 'Wii - Console and Game Discussions' started by Opium, May 1, 2007.

  1. Opium

    Opium PogoShell it to me ™

    Former Staff
    Dec 22, 2002

    Nintendo updated the VC game to put the original slowdowns back into it............ [​IMG]

    are Nintendo just plain stupid or did someone make a mistake?

    This game is no fun running at a consistent framerate, oh wont someone please put the framerate dips back into the game? [​IMG]
  2. Hadrian

    Hadrian Better than Craigslist

    Former Staff
    Oct 12, 2004
    God damn it Nintendo, who do you think you are? Sony?
  3. ridgecity

    ridgecity GBAtemp Advanced Fan

    Nov 6, 2002
    If you program code to run at a determined speed and after being finished your change it to lock at another fps it will be messup, not very much but for games that require timing it is a must to be left intact. Parappa for PSP suffers from this problem after being locked at 30 fps while the original was 29.9 fps.
  4. megatron_lives

    megatron_lives GBAtemp Regular

    Jul 6, 2006
    AHH that sucks! been waiting for Star fox (or for us Lylat wars).

    To be honest I really don't like the VC at the mo. I'd rather use an emulator - runs to find Project64!!!!

    thanks opium
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