Next-gen versions of Cyberpunk 2077 and The Witcher 3 delayed to next year

cyberpunk-2077-normal-hero-01-ps4-en-08sep20.jpeg

Cyberpunk 2077 is still seeing delays, nearly a year after its release. CD Projekt Red announced today that the next-gen versions of the game, which were originally slated for Q1 2021, but then postponed to the second half of this year, have been delayed until Q1 2022. The next-gen versions of The Witcher 3: Wild Hunt have also been delayed, now targeted for Q2 2022.

CD Projekt Red was at the centre of much controversy at the end of last year due to the buggy release of Cyberpunk 2077, and have been trying to restructure their development cycles in order to avoid the long delays and bugs that defined Cyberpunk's release.

 

CloudStrife1901

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The bugs alone especially in cyberpunk still need fixing......... Its not worthy of a next gen upgrade in its current state
 

Jiehfeng

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Maybe they learned their lesson

I know corporate will always be corporate, but their blunder was so big that in no way could I conceive that they hadn't learnt their lesson. From the wording of the message it shows, that they're listening to the feedback from the dev team which was one of the main reasons as to why it happened.

They were once really good, I think it's likely they'll make a strong comeback with more experience. They're not EA or anything so there's potential to be better again. I know one shouldn't be naive in these matters but I feel like this is where it's headed.
 

codezer0

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I never saw the appeal of the Witcher, so I never understood why so many fanboys were basically lining up to suck CD PR's metaphorical dick over Cyberpunk. Up until the Witcher was a thing, CDPR was a non-entity for me. And my first exposure to their work was in Yahtzee's review of the first Witcher game, which was so unforgivably convoluted that it had the man coin the phrase PC Gaming Master Race as a slur, explicitly targeted to the idiots that can't seem to enjoy a game unless they spend a minimum of 90 minutes troubleshooting and tweaking for every hour of play time. Then, Morons on 4chan and especially Reddit took the label as some kind of badge of elitism it was never intended to be.

From what I've seen of others streaming it, it can be an interesting bit of world building. but most of the time it's marred by glitches and bugs that immediately rob me of any and all immersion I could build up before they manifest. Though, that also ignores that cdpr wants a 3090 to even play at effing 720p.
 
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such

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I never saw the appeal of the Witcher, so I never understood why so many fanboys were basically lining up to suck CD PR's metaphorical dick over Cyberpunk. Up until the Witcher was a thing, CDPR was a non-entity for me. And my first exposure to their work was in Yahtzee's review of the first Witcher game, which was so unforgivably convoluted that it had the man coin the phrase PC Gaming Master Race as a slur, explicitly targeted to the idiots that can't seem to enjoy a game unless they spend a minimum of 90 minutes troubleshooting and tweaking for every hour of play time. Then, Morons on 4chan and especially Reddit took the label as some kind of badge of elitism it was never intended to be.
It's a matter of perspective. And presentation, if we're considering his platform, but let's put that aside and treat it all literally and very seriously.

Yahtzee obviously wasn't into playing older crpgs - if you've grown up with those (and/or have distributed/translated them to great success if we consider how CDP started out in the industry), The Witcher 1 is perfectly reasonable in terms of its complexity - keeps things under the hood more than your usual Baldur's Gate (which in itself was a step into streamlining things heavily, and was, clearly, a major inspiration for TW1 like those other Bioware games), but it also retains weird skill trees, attempts systems that make sense for its setting without too much concern over how people might get lost putting a thing into a thing, and does expect you to be immersed in the world it's creating. Complaining about it is a bit like complaining that a Shaw Brothers flick doesn't have very good dialogue, or that in and old Hollywood film form isn't supposed to jump out at you, or that an arthouse movie is expecting you to understand the language of film. You get the picture.

It's an interesting, oft overlooked topic, but it's very much a different gaming/rpg culture between the US and, say, Europe, especially as you move further into the east, to countries where people adopted consoles fairly late, and played PC games more. Those tended to be more intricate, because that's what their audience was like. Back in the 90s you still needed to know something about your PC had you owned one, and especially if you wanted to play something with it. Anyone who tried playing DOS games before DOSBox knows the pain. Hence, it was natural that those games did require more of you vs console plug and play games. I don't see why you'd be angry about that.

Honestly, that Witcher video makes Yahtzee seem like he's bitchy, because a guy in a Gold Box t-shirt beat him up when he was a kid. Another weird aside of the sort was in one his LPs where he claimed that Jagged Alliance 2 was some insanely intricate, borderline arcane game. Kids over here were playing those no problem 20+ years ago, since it's a game about small dudes shooting one another, and all the player has to do was to decide on the gun and the placing. I mean, you need to think a little bit when playing, sure, but come on.
 

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As a developer, I think something is still amiss in this story. With the massive team at their disposal, 1 year is a very reasonable time to at least fix all significant bugs and restructure a few key game components (Ubisoft has done it for Ghost Recon Breakpoint, for example). Yet, at version 1.3 the game is "good enough" and caught in yet another web of delays. There must be issues at the engine level or that are fundamental to the game's structure for this go be taking this long. So F to pay respects to whoever is disentangling this.
 
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JavaScribe

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I didn't even know they were working on updates major enough to be called "next-gen" for Cyberpunk, let alone for Witcher 3.
All I have to say is that if it's not ready by those deadlines...

...maybe stop announcing deadlines to the public before making sure they are actually achievable.

I know some people will be mad about not getting a release date, but hopefully that will be fewer people after witnessing Cyberpunk's release.
 

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