1. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    Here's an idea. Create a 64kb dummy .esv for each file you can launch with the plugins. Put these into SAVER.
    Create copies of the provided file and rename them EXACTLY the same as your files.
    It might also be a good idea to create a .sav file for each of your Game Boy Advance ROMs.

    I do this and it's probably why I've never seen this.
    The SD driver for this flashcart has some real issues that I do not have the capacity to fix.
     

    Attached Files:

    Last edited by Sterophonick, Sep 25, 2020
    treflip likes this.
  2. Rocky5

    Rocky5 GBAtemp Regular
    Member

    Joined:
    Aug 12, 2007
    Messages:
    122
    Country:
    United Kingdom
    Can’t you just write a dummy file if it doesn’t exist when one of the other extensions are launched?
    (Or supply one and copy it when required)

    It’s a static paths and I assume you can grab the file name from the launched perimeters. (Haven’t looked yet)
     
  3. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    If the flashcart already has issues creating files, then I cannot work around this. Sorry dude. :/
     
  4. nuvandibe

    nuvandibe Member
    Newcomer

    Joined:
    Mar 19, 2007
    Messages:
    38
    Country:
    United States
    I don't understand why the previous version works fine and is able to create files, while the most recent version cannot.

    Edit: Even MORE confusing, the 3.32 uploaded on page 16 of this thread works, but one built from source does not.

    Edit 2: 3.3, 3.31, 3.32, 3.33, 3.4 built from the code repo on Github all have the same symptom that we're complaining about recently, while 3.32 as uploaded to GBATemp has no such issue.
     
    Last edited by nuvandibe, Sep 28, 2020
  5. nuvandibe

    nuvandibe Member
    Newcomer

    Joined:
    Mar 19, 2007
    Messages:
    38
    Country:
    United States
    ^ The "Generating Emulator..." issue is not present on this file.

    Edit: I'm beginning to suspect that this may be an issue with an updated devkitpro.
     
    Last edited by nuvandibe, Sep 28, 2020
  6. nuvandibe

    nuvandibe Member
    Newcomer

    Joined:
    Mar 19, 2007
    Messages:
    38
    Country:
    United States
    Confirmed! Reverted devkitARM to devkitARM_r47 and built 3.3 from source, issue is resolved. Built 3.4 from source, issue stays resolved.

    No idea how to fix it so that it runs okay with the devkitARM updates yet, though.
     
    treflip and AlexeySinitsyn like this.
  7. Shadow#1

    Shadow#1 Wii, 3DS Softmod & Dumpster Diving Expert
    Member

    Joined:
    Nov 21, 2005
    Messages:
    8,969
    Country:
    United States
    can u share that with everyone?
     
  8. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    w h a t
     
    nuvandibe likes this.
  9. nuvandibe

    nuvandibe Member
    Newcomer

    Joined:
    Mar 19, 2007
    Messages:
    38
    Country:
    United States
    Using Windows, at least.
    1. Delete the devkitARM directory and replace it with the r47 build from 2017 (google is your friend).
    2. Run the build process again.
    The .bin file generated by the r47 build (attached) does not cause any lockup when loading pogoshell plugins. My guess is that some command somewhere in the last 3 years has been depreciated and the code needs to be updated to work with the updated toolchain.

    I began to suspect this was the case once I discovered that building v3.32 from source does not result in the same file as the v3.32 firmware .bin that was uploaded in this thread. The code was the same, therefore the toolchain updates must have been the problem.

    Since this is essentially a fork of the official firmware, and they state outright on the official github here that they use devkitARM v47, there are only two ways around this:
    1. Continue using devkitARM versions that don't cause this bug, or
    2. Update the code yourself so that it works with the latest devkitARM
    I don't know where the bug lies, in the original EZ Flash Omega kernal code, or your modified code. But the latest devkitARM does throw up a ton of warnings when compiling SimpleLight from the GitHub source.

    Edit: It may be necessary to delete run 'make clean' before switching toolchain versions

    Edit 2: It seems to break on line 2830 in ezkernel.c where it tries to actually reboot into the generated emulator ROM.

    Edit 3: devkitARM v50-4 works but I have been unable to test V51, 52, 53
     

    Attached Files:

    Last edited by nuvandibe, Sep 28, 2020
  10. Shadow#1

    Shadow#1 Wii, 3DS Softmod & Dumpster Diving Expert
    Member

    Joined:
    Nov 21, 2005
    Messages:
    8,969
    Country:
    United States
    Guys this works like he said should update to this build thanks
     
    nuvandibe likes this.
  11. Rocky5

    Rocky5 GBAtemp Regular
    Member

    Joined:
    Aug 12, 2007
    Messages:
    122
    Country:
    United Kingdom
    Want to just chime in here, I updated to the latest devkitARM and compiled the source and it does what others are saying, green bar after it loads a few MBits.

    Its caused by the optimisation setting in the make file, -0s breaks it, -0 doesn't.
     
  12. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    Thankyouthankyouthankyouthankyou so much!!!
    I'm going to try an optimization level of -O3 and see if that helps.
     
    Last edited by Sterophonick, Sep 29, 2020
  13. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States

    Attached Files:

    hippy dave, Shadow#1 and nuvandibe like this.
  14. Rocky5

    Rocky5 GBAtemp Regular
    Member

    Joined:
    Aug 12, 2007
    Messages:
    122
    Country:
    United Kingdom
    needs to be -O, (-O is -O1) 2 and 3 break it, also no optimisation (-O0) also breaks it lol

    Also -O is smaller than -O3
     
    Last edited by Rocky5, Sep 29, 2020
    hippy dave and nuvandibe like this.
  15. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    That's pretty dumb...
    Anyways here it is with -O
     

    Attached Files:

    treflip, hippy dave and nuvandibe like this.
  16. Rocky5

    Rocky5 GBAtemp Regular
    Member

    Joined:
    Aug 12, 2007
    Messages:
    122
    Country:
    United Kingdom
    Working (but I knew it would)
     

    Attached Files:

  17. IkarugaShock

    IkarugaShock Newbie
    Newcomer

    Joined:
    Sep 29, 2020
    Messages:
    7
    Country:
    Spain
    Hello!
    I am new in the forum...
    You mean that it i will install the version you just uploaded there is no error of "GENERATING EMULATOR"? I installed the version 3.4 but I had this error and I tried to return to 3.2 but it didn´t downgrade muy Ezflash Omega...I had to give up and return to original kernel of the cart...
    Anyone can help me please? and one more thing of is the Neogeo Pocket Color emulator? I tried it but it wasw veery slow...am I right?
    Thanks so much in advance
     
    Sterophonick likes this.
  18. nuvandibe

    nuvandibe Member
    Newcomer

    Joined:
    Mar 19, 2007
    Messages:
    38
    Country:
    United States
    Testing.... anddddddd............ IT WORKS! Time to commit a github change, methinks.

    — Posts automatically merged - Please don't double post! —

    Yes, that build seems to have resolved the "Generating Emulator" bug.
     
    Sterophonick and IkarugaShock like this.
  19. IkarugaShock

    IkarugaShock Newbie
    Newcomer

    Joined:
    Sep 29, 2020
    Messages:
    7
    Country:
    Spain
    Thank you!!
     
    nuvandibe and Sterophonick like this.
  20. Sterophonick

    OP Sterophonick GBAtemp Fan
    Member

    Joined:
    Jul 17, 2018
    Messages:
    329
    Country:
    United States
    Update v3.41:
    - Fixed the Generating Emulator freeze (why didnt this happen on my end lololololol)
     

    Attached Files:

    britain4, treflip, hippy dave and 2 others like this.
Draft saved Draft deleted
Loading...

Hide similar threads Similar threads with keywords - Theme, Flash, Omega