ROM Hack New Super Hacker Bros. by ray and NsmB_PrO

NsmB_PrO

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I know, betas are very often quite buggy
wink.gif

We will fix those bugs once the final release is here xD

@lazy727: what do you mean by "it needs more organisation"?
 

NsmB_PrO

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I was playing around with the oasis design again, and changed some things:
Unbenannt-170.png


The light plam-trees acting like the old ones (like in the original nsmb)
The dark ones act like quicksand, because you cant stay long in the Branshes. You start to sink down
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The Log on the right of the image is the climbable Log.
The sand down the puddles is darker now, like mud.

Is it better now, or are still things there what should get fixed?
 

NsmB_PrO

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TestAcc84 said:
basher11 said:
im curious about how you added rain. care to tell me how?
Change the snow sprite...that's all and set the beahviors to 00 00 FF FF FF 00...
yeah, we changed the textures, but not the snow textures. We changed the fire textures
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The problem was, that the format of these textures is ".nsbtx"
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If we import a picture to it with the NSMB editor, all of the transparency gets filled with a random colour. We had to draw the rain inside the HEX editor (yeah, we had to analyze the HEX numbers of all the colours) to avoid this silly bug in the NSMB editor.
When we imported the texture with any other editor, the game crashed
frown.gif
 

NsmB_PrO

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LOL
on our Homepage, there is a button called "Releases"
How could you miss it?
biggrin.gif


I'll finish W2-4 soon. The Oasis Tileset is finally finished and now I am workin nonstop on W2-4!
smile.gif

Beta 2 is not far away anymore
wink.gif
 

NsmB_PrO

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Release Date for our 2.Beta of New Super Hacker Bros.!
It is Thursday, the 16.06.2011 !
Wait for it and then download it on our Homepage
wink.gif
 

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