ROM Hack New Metroid Bros.

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ferret7463 said:
I like it!!! Mario is way more clumsy than Samus.
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We'll you are talking about the difference between an overweight plumber and a graceful female bounty hunter. Even I can't hack those issues out of the game.
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luckwii said:
ferret7463 said:
I like it!!! Mario is way more clumsy than Samus.
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We'll you are talking about the difference between an overweight plumber and a graceful female bounty hunter. Even I can't hack those issues out of the game.
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You do have a good point.
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LOL and you can also say he is addicted to "shrooms"!
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Getting closer to the full release.

I have hacked more power ups into the game.

Also built a few more big levels.

This hack is not only original Metroid as you will see in the final release.

At the very least try out World 1-1 in my latest revision, you will get a small taste of what is ahead.
 
The last build is really good. Level 1-Canon blew me away. Makes me really wish that you'll do a "New Super Metroid Bros."
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One small suggestion: Since you changed most powerups, why not change the 1up mushroom into a Metroid energy tank?

Again great work you are doing here. I will play more and get back to you
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SpaceJump said:
The last build is really good. Level 1-Canon blew me away. Makes me really wish that you'll do a "New Super Metroid Bros."
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One small suggestion: Since you changed most powerups, why not change the 1up mushroom into a Metroid energy tank?

Again great work you are doing here. I will play more and get back to you
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I changed it in a new revision. I send you it. Energy tank won't work, the image shares two different colors. The mushroom is also the 1up so if I edit one, it edits the other.

You should see what I turned the end of level castle into too!
 
Sorry if I haven't said anything to you about the beta stuff, I've been pretty busy these pass couple of months with family and school, but I should be able to get back on to testing it.


So you know I'm Duskye/Sheaperd121
 
lilsypha said:
I have stickied this for a bit to give it more attention, because it is awesome. That is all.
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Thank you, this project will continue until finished. I promise it will be worth the sticky!

Spacejump...Any of the castles at the end of all the levels.
 
luckwii said:
lilsypha said:
I have stickied this for a bit to give it more attention, because it is awesome. That is all.
smile.gif

Thank you, this project will continue until finished. I promise it will be worth the sticky!

Spacejump...Any of the castles at the end of all the levels.
I see. I'll check them out.
3-1 is a very nice surprise. I love Symphony Of The Night. But I can't reach the end of this level. I found 3 "grapple vines", but all lead to nowhere.
 
SpaceJump said:
luckwii said:
lilsypha said:
I have stickied this for a bit to give it more attention, because it is awesome. That is all.
smile.gif

Thank you, this project will continue until finished. I promise it will be worth the sticky!

Spacejump...Any of the castles at the end of all the levels.
I see. I'll check them out.
3-1 is a very nice surprise. I love Symphony Of The Night. But I can't reach the end of this level. I found 3 "grapple vines", but all lead to nowhere.

Still a beta level. Actually this one has been very difficult. As you can imagine, the DS does not emulate PSX.
 
Here is a screenshot of my end of level castle. I took for ever to edit. It is a mix between the Super Metroid and the ZM save capsules.
 
luckwii said:
Here is a screenshot of my end of level castle. I took for ever to edit. It is a mix between the Super Metroid and the ZM save capsules.
Yes, I already saw this. It looks really great and works very well as a mix of Mario and Metroid
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For which level do you need feedback now?
 
SpaceJump said:
luckwii said:
Here is a screenshot of my end of level castle. I took for ever to edit. It is a mix between the Super Metroid and the ZM save capsules.
Yes, I already saw this. It looks really great and works very well as a mix of Mario and Metroid
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For which level do you need feedback now?

The overall feel of the powerups mainly.

World 8 levels we should talk about in PMs as they are not released yet. But I'd like to know what you think of them. And the new warp zones.

Or just any improvements to the gameplay in general. More coins, powerups etc., levels too or hard too long? Whatever you think will make the game play well over all.

I have been working way too much the last week so I haven't build much just this week. But after this week I will back to the full steam ahead building.

Oh and in the above image, Mario is visible in the capsule. I can also make him invisible in the capsule. I thought seeing him may be better. What do you think, visible, or not?
 
I think it looks more natural when Mario is visible, just like Samus.

From what I played I can say that you really should put some coins along the way and some random ?-blocks. Not all ?-blacks must have a power up.

The power ups look great! That 1up made me smile
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SpaceJump said:
I think it looks more natural when Mario is visible, just like Samus.

From what I played I can say that you really should put some coins along the way and some random ?-blocks. Not all ?-blacks must have a power up.

The power ups look great! That 1up made me smile
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I am going to go back through and add more coins and ? blocks with various items. I just made the new ? blocks last week so I have only changed them up in a few places.
 
Still hard at work on the game. I have a couple more levels I want to add, and then it is all test and fix from there.

This game is huge now. It is no longer just a side scroller.
 
I think this might be the best SMB hack ever made once completed, also nice it is stickied! good luck on the project this is amazing!
 

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