From version 9 onwards, Frodo/Wii supports playing games over the Internet. Traffic is completely peer-to-peer, but connections are handled through a third-party server at c64-network.game-host.org. This allows players to find each other, but also NAT-traversal. To play over the network, follow these steps:
* Select Other options/Networking/Set username and choose a name so that your friends can identify you
* Talk with your friend on IRC or on some instant messenger. One of you should host the game while the other connects as a client
* For the one hosting the game, select Other options/Networking/Host a game. After this, you just wait for your friend to connect
* For the client, select Other options/Networking/Connect as client. You will then get a list of game hosts. Select the name of your friend and you two will be connected
Some limitations:
* Scrolling games are too bandwidth-hungry (bandwidth is capped)
* It must be possible to configure the network via DHCP. Sorry about that.
* Only the game host can type at the keyboard.
* The host can select which joystick to control. The other peer will always control the other joystick