yea, i did xDSee what i did with the download?
Will try to compile a working cia now
yea, i did xDSee what i did with the download?
If it doesn't work with OpenCIA then you should use another way.yea, i did xD
Will try to compile a working cia now
AutoCIA doesn't work... will try OpenCIA...If it doesn't work with OpenCIA then you should use another way.
I ment AutoCIA. I forgot the name. As i told you, use RomFS Builder and 3DS Builder in the link i sent you before.Have you tried to play the rebuilded 3ds-rom?
AutoCIA doesn't work... will try OpenCIA...
Do you have a Link to OpenCIA?
EDIT: Tried to build it with ctrtool.exe:
Yea, I can use 3DS Builder.... but I don't own any Flashcard so I can't play a .3ds-Game.I ment AutoCIA. I forgot the name. As i told you, use RomFS Builder and 3DS Builder in the link i sent you before.
[ACEXDESC ERROR] AccessDesc template is unavailable, please configure RSF file
[EXHEADER ERROR] Failed to create ExHeader
[NCCH ERROR] NCCH Build Process Failed
[RESULT] Failed to build outfile
BasicInfo:
Title : "lol"
CompanyCode : "00"
ProductCode : "CTR-P-BLLJ"
ContentType : Application # Application / SystemUpdate / Manual / Child / Trial
Logo : Nintendo # Nintendo / Licensed / Distributed / iQue / iQueForSystem
TitleInfo:
UniqueId : 0x0000131c
Category : Application # Application / SystemApplication / Applet / Firmware / Base / DlpChild / Demo / Contents / SystemContents / SharedContents / AddOnContents / Patch / AutoUpdateContents
Option:
UseOnSD : true # true if App is to be installed to SD
EnableCompress : true # Compresses exefs code
FreeProductCode : true # Removes limitations on ProductCode
EnableCrypt : false # Enables encryption for NCCH and CIA
MediaFootPadding : false # If true CCI files are created with padding
ExeFs: # these are the program segments from the ELF, check your elf for the appropriate segment names
ReadOnly:
- .rodata
- RO
ReadWrite:
- .data
- RO
Text:
- .init
- .text
- STUP_ENTRY
AccessControlInfo:
ExtSaveDataId: 0x0000000000000000
SystemSaveDataId1: 0x00000000
SystemSaveDataId2: 0000000000
OtherUserSaveDataId1: 0x00000
OtherUserSaveDataId2: 0x00000
OtherUserSaveDataId3: 0x00000
FileSystemAccess:
# CategorySystemApplication
# CategoryHardwareCheck
# CategoryFileSystemTool
# Debug
# TwlCardBackup
# TwlNandData
# Boss
- DirectSdmc
# Core
# CtrNandRo
# CtrNandRw
# CtrNandRoWrite
# CategorySystemSettings
# CardBoard
# ExportImportIvs
# DirectSdmcWrite
# SwitchCleanup
# SaveDataMove
# Shop
# Shell
# CategoryHomeMenu
IdealProcessor : 0
AffinityMask : 1
Priority : 16
MaxCpu : 0x9E # Default
DisableDebug : false
EnableForceDebug : false
CanWriteSharedPage : false
CanUsePrivilegedPriority : false
CanUseNonAlphabetAndNumber : false
PermitMainFunctionArgument : false
CanShareDeviceMemory : false
RunnableOnSleep : false
SpecialMemoryArrange : false
UseOtherVariationSaveData : false
CoreVersion : 2
DescVersion : 2
ReleaseKernelMajor : "02"
ReleaseKernelMinor : "44"
MemoryType : Application # Application / System / Base
HandleTableSize: 512
IORegisterMapping:
- 1ff50000-1ff57fff
- 1ff70000-1ff77fff
MemoryMapping:
- 1f000000-1f5fffff:r
SystemCallAccess:
ControlMemory: 1
QueryMemory: 2
ExitProcess: 3
GetProcessAffinityMask: 4
SetProcessAffinityMask: 5
SetProcessIdealProcessor: 6
GetProcessIdealProcessor: 7
CreateThread: 8
ExitThread: 9
SleepThread: 10
GetThreadPriority: 11
SetThreadPriority: 12
GetThreadAffinityMask: 13
SetThreadAffinityMask: 14
GetThreadIdealProcessor: 15
SetThreadIdealProcessor: 16
GetCurrentProcessorNumber: 17
Run: 18
CreateMutex: 19
ReleaseMutex: 20
CreateSemaphore: 21
ReleaseSemaphore: 22
CreateEvent: 23
SignalEvent: 24
ClearEvent: 25
CreateTimer: 26
SetTimer: 27
CancelTimer: 28
ClearTimer: 29
CreateMemoryBlock: 30
MapMemoryBlock: 31
UnmapMemoryBlock: 32
CreateAddressArbiter: 33
ArbitrateAddress: 34
CloseHandle: 35
WaitSynchronization1: 36
WaitSynchronizationN: 37
SignalAndWait: 38
DuplicateHandle: 39
GetSystemTick: 40
GetHandleInfo: 41
GetSystemInfo: 42
GetProcessInfo: 43
GetThreadInfo: 44
ConnectToPort: 45
SendSyncRequest1: 46
SendSyncRequest2: 47
SendSyncRequest3: 48
SendSyncRequest4: 49
SendSyncRequest: 50
OpenProcess: 51
OpenThread: 52
GetProcessId: 53
GetProcessIdOfThread: 54
GetThreadId: 55
GetResourceLimit: 56
GetResourceLimitLimitValues: 57
GetResourceLimitCurrentValues: 58
GetThreadContext: 59
Break: 60
OutputDebugString: 61
AccessibleSaveDataIds:
# 0x00000
# 0x00000
# 0x00000
# 0x00000
# 0x00000
# 0x00000
InterruptNumbers:
ServiceAccessControl:
- $hioFIO
- $hostio0
- $hostio1
- cfg:u
- fs:USER
- gsp::Gpu
- hid:USER
- ndm:u
- pxi:dev
- APT:A
- ac:u
- act:u
- am:app
- boss:U
- cam:u
- cecd:u
- dlp:FKCL
- dlp:SRVR
- dsp::DSP
- frd:u
- http:C
- ir:USER
- ldr:ro
- mic:u
- news:u
- nfc:u
- nim:aoc
- nwm::UDS
- ptm:u
- soc:U
- ssl:C
- y2r:u
SystemControlInfo:
SaveDataSize: 1M
RemasterVersion: 0000
StackSize: 0x00040000
Dependency:
a: 0x0004013000002402L
a: 0x0004013000003802L
a: 0x0004013000001502L
a: 0x0004013000003402L
a: 0x0004013000001602L
a: 0x0004013000002602L
a: 0x0004013000001702L
a: 0x0004013000001802L
a: 0x0004013000002702L
a: 0x0004013000002802L
a: 0x0004013000001a02L
a: 0x0004013000003202L
a: 0x0004013000001b02L
a: 0x0004013000001c02L
a: 0x0004013000001d02L
a: 0x0004013000002902L
a: 0x0004013000001e02L
a: 0x0004013000003302L
a: 0x0004013000001f02L
a: 0x0004013000002002L
a: 0x0004013000002b02L
a: 0x0004013000003502L
a: 0x0004013020004002L
a: 0x0004013000002c02L
a: 0x0004013000002d02L
a: 0x0004013000002102L
a: 0x0004013000003102L
a: 0x0004013000002202L
a: 0x0004013000003702L
a: 0x0004013000002e02L
a: 0x0004013000002302L
a: 0x0004013000002f02L
Wut?BasicInfo:
Title : "lol"
thank you, would be epic if you can get it to work :/Wut?
Ok i'll look into it when i have time. I'll do it as fast as possible.
So what I've to do?Ok the 3DS Simple CIA Converter by Riku works, so you can keep work now.
I don't know then. I'll still try.So what I've to do?
I've rebuilt the Game to 3ds with 3DS Builder (with rebuild/modified romfs, exefs (rebuild) and the decrypted ExHeader (because it does not work with the encrypted one?)
After that I've created XORPADs for the exefs and the exheader for the 3DS Simple Cia Converter.
When I try to convert the rebuild 3DS with the new generated xorpads, I'll get the error that there was a error with decrypting the exheader (wrong Xorpdad?).
EDIT: I CAN build the original 3ds-rom (without any edits) with this program but I can't convert the rebuilded rom because 3DS Builder wants me to use the DecryptedExheader.bin. When I build this rom, the exheader is already decrypted and Simple 3DS Simple CIa Converter is not able to convert the game because it tries to decrypt a already decrypted exheader...
would be cool if you can figure it out.I don't know then. I'll still try.
Did you made some changes on the rom (new romfs.bin or something)?
Oh ok.Did you made some changes on the rom (new romfs.bin or something)?
DId you tried to install and play it?
EDIT: your mega.nz link moves me to my account
Did you tried to install and play it?Oh ok. Here then
I haven't tested it yet. I want you to test it to see if it works. I don't have much space on my SD card :/Did you tried to install and play it?
You converted it with SDK5 which can't work because it use SDK9.
Wait, you were able to convert a rebuilded rom (with decryptedExheader) to cia with this tool?
I always get a error that I use wrong xorpads (because the tool can't handle 3ds-roms with decrypted exheaders).
The originalrom can be converted to cia, ofcourse. It worked for me, too.
But I can't convert rebuilded roms because of the already decryptedExheader.
Installing it right now. i guess it won't work because of SDK5.I haven't tested it yet. I want you to test it to see if it works. I don't have much space on my SD card :/