Homebrew Need help to compile to nds

Purplstuph

Quake Enthusiast
OP
Member
Joined
Nov 9, 2016
Messages
171
Trophies
0
Age
27
XP
573
Country
Canada

Attachments

  • untitled.png
    untitled.png
    8.9 KB · Views: 286

Coto

-
Member
Joined
Jun 4, 2010
Messages
2,979
Trophies
2
XP
2,565
Country
Chile
add these defines in some header file that is included in w_wad.c / p_setup.c

Code:
#define stricmp strcasecmp
#define strnicmp strncasecmp

then it should compile
 
Last edited by Coto,

Purplstuph

Quake Enthusiast
OP
Member
Joined
Nov 9, 2016
Messages
171
Trophies
0
Age
27
XP
573
Country
Canada
add these defines in some header file that is included in w_wad.c / p_setup.c

Code:
#define stricmp strcasecmp
#define strnicmp strncasecmp

then it should compile

do i need to add them in a specific way or do i just add them like this?
also, which of these two: w_wad.c or p_setup.c?
 
Last edited by Purplstuph,

Purplstuph

Quake Enthusiast
OP
Member
Joined
Nov 9, 2016
Messages
171
Trophies
0
Age
27
XP
573
Country
Canada
Hi, thanks for your work, just finish to have a test with my ds lite and my R4 flashcard, I've got a black screen with this message :

W_Init: IWAD not found
hmm, i guess i do need to add the wad.
i thought it was already included.
Tbh idk where to add the wad so imma just dump it in the folder and compile it again.
Do you want the files as well?
 

Purplstuph

Quake Enthusiast
OP
Member
Joined
Nov 9, 2016
Messages
171
Trophies
0
Age
27
XP
573
Country
Canada
idk where to work from there so here's the compiled (and probably fixed) game with the original code and wad file.
-link snipped by mod-
 
Last edited by Issac, , Reason: You can't share the wad file, since it's considered copyrighted content
  • Like
Reactions: puerkobi

Wavy

Splatana Stamper Enjoyer
Member
Joined
Aug 24, 2020
Messages
302
Trophies
0
Location
MAP13: Downtown
XP
1,573
Country
Australia
hmm, i guess i do need to add the wad.
i thought it was already included.
Tbh idk where to add the wad so imma just dump it in the folder and compile it again.
Do you want the files as well?
I know this is an oldish thread, but where did you put the .wad before you compiled it?
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • RedColoredStars @ RedColoredStars:
    Blah. 3 of my NSO + Expansion Pass family group members are leaving. Found one replacement so far but still need to fill two empty slots. I have 9 days or i eat the extra cost myself. But with a full group $11 for a year is a good deal. imo
  • The Real Jdbye @ The Real Jdbye:
    new ghostbusters was decent, not as good as the previous one
  • Xdqwerty @ Xdqwerty:
    @The Real Jdbye,
    theres a new ghostbusters?
  • K3Nv2 @ K3Nv2:
    I liked the cameo the original cast did
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, I heard a member of the original cast died
  • K3Nv2 @ K3Nv2:
    Rest of the plot was just average
  • K3Nv2 @ K3Nv2:
    Egon was the best character
    +1
  • BigOnYa @ BigOnYa:
    My favorite was the Key master in the first one, "Ok, who brought the dog?" - Rick Moranis
  • K3Nv2 @ K3Nv2:
    Was way better than that ghostbusters: frozen in women power one
    +1
  • K3Nv2 @ K3Nv2:
    It was kind of a passing the torch idea which I didn't hate finally
  • BigOnYa @ BigOnYa:
    The old Ghostbuster video game was pretty good also, newer one is just ok.
  • K3Nv2 @ K3Nv2:
    Gotta be more specific nes one was garbage 360 was decent
  • BigOnYa @ BigOnYa:
    Yea 360/ps3 one I meant, I don't remember the Nes one tbh
  • BigOnYa @ BigOnYa:
    Yea I never played that one.
  • Xdqwerty @ Xdqwerty:
    @BigOnYa, me neither
    +1
  • The Real Jdbye @ The Real Jdbye:
    @K3Nv2 gotta be more specific, there were 2 on the NES and one of them was pretty decent
  • K3Nv2 @ K3Nv2:
    Well it's probably the one youtube link I posted
    +1
  • Xdqwerty @ Xdqwerty:
    deleted my newgrounds account
  • Xdqwerty @ Xdqwerty:
    bc of shame
  • K3Nv2 @ K3Nv2:
    You have shame?
  • Xdqwerty @ Xdqwerty:
    @K3Nv2, made a new one
  • Xdqwerty @ Xdqwerty:
    yawn
    Xdqwerty @ Xdqwerty: yawn