Homebrew Need help to compile to nds

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Purplstuph

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first of all hi, i am a noob to compiling stuff.
I'm trying to compile svkaiser's Doom 64 DS port using devkitpro but it's giving me an error.
Can someone help?
 

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add these defines in some header file that is included in w_wad.c / p_setup.c

Code:
#define stricmp strcasecmp
#define strnicmp strncasecmp

then it should compile
 
Last edited by Coto,
add these defines in some header file that is included in w_wad.c / p_setup.c

Code:
#define stricmp strcasecmp
#define strnicmp strncasecmp

then it should compile

do i need to add them in a specific way or do i just add them like this?
also, which of these two: w_wad.c or p_setup.c?
 
Last edited by Purplstuph,
Hi, thanks for your work, just finish to have a test with my ds lite and my R4 flashcard, I've got a black screen with this message :

W_Init: IWAD not found
hmm, i guess i do need to add the wad.
i thought it was already included.
Tbh idk where to add the wad so imma just dump it in the folder and compile it again.
Do you want the files as well?
 
idk where to work from there so here's the compiled (and probably fixed) game with the original code and wad file.
-link snipped by mod-
 
Last edited by Issac, , Reason: You can't share the wad file, since it's considered copyrighted content
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hmm, i guess i do need to add the wad.
i thought it was already included.
Tbh idk where to add the wad so imma just dump it in the folder and compile it again.
Do you want the files as well?
I know this is an oldish thread, but where did you put the .wad before you compiled it?
 

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