Hi all,
For a long time I have wondered why WiiVC PCEngine HuCard games were outputting 480i when WiiVC SNES/MD and even PCEngine CD games were outputting 240p (their original rez).
It turns out the early version of the emulator used for PCEngine HuCard games is a piece of crap that forces video output to 480i + adds a picture smoother filter. It looks horrible.
To my complete amazement, I recently found a PCengine HuCard game with proper 240p output and no filter. I dug into it further and found the difference, it simply uses an updated version of the PCEngine HuCard emulator!
A game that exhibits the issue is WiiVC Bomberman 94.
The JPN version (by PLAY-SKiLL) uses HuCard emu version "1"; outputs 480i with the fugly filter.
The EUR version (by SUNSHiNE) uses HuCard emu version "3"; outputs wonderful 240p.
My goal at this point is to unpack the games that use the old emu and repack them with the new emu (without touching anything else); for proper 240p output.
My target candidates are:
- Bomberman.94.VC.JPN.Wii (while the EURO version is OK, I wish to convert this JPN version to check if the theory above is valid)
- Blazing.Lazers.USA.VC.Wii
- Bomberman.93.USA.PROPER.VC.Wii
- Detana.Twinbee.VC.JPN.Wii
I confirmed these candidates use the old version of the emu: they all output 480i+filter (eww).
This is where I'd love expert help: I found a collection of software (wwPacker) to unpack the WADs, but from there I am stuck. I cannot figure out which unpacked file is the emu itself.
In the unpacked Bomberman 94 EUR version (which contains the good PCE HuCard emu I wish to use for the target candidates) are the following files:
-------------------
00000000.app
00000001.app
00000002.app
00000003.app
00000004.app
00000005.app
00000006.app
00000007.app
000100015041474c.cert
000100015041474c.tik
000100015041474c.tmd
000100015041474c.trailer
--------------------
How can I find out which file is the emulator itself, and provided I can find it, can I just extract the candidates, replace the file, repack and I'm good to go?
I'm really a noob at this and could definitely use the help of an expert at the WAD unpacking/repacking/injecting business ^^;
Thanks a bunch in advance for any help.
For a long time I have wondered why WiiVC PCEngine HuCard games were outputting 480i when WiiVC SNES/MD and even PCEngine CD games were outputting 240p (their original rez).
It turns out the early version of the emulator used for PCEngine HuCard games is a piece of crap that forces video output to 480i + adds a picture smoother filter. It looks horrible.
To my complete amazement, I recently found a PCengine HuCard game with proper 240p output and no filter. I dug into it further and found the difference, it simply uses an updated version of the PCEngine HuCard emulator!
A game that exhibits the issue is WiiVC Bomberman 94.
The JPN version (by PLAY-SKiLL) uses HuCard emu version "1"; outputs 480i with the fugly filter.
The EUR version (by SUNSHiNE) uses HuCard emu version "3"; outputs wonderful 240p.
My goal at this point is to unpack the games that use the old emu and repack them with the new emu (without touching anything else); for proper 240p output.
My target candidates are:
- Bomberman.94.VC.JPN.Wii (while the EURO version is OK, I wish to convert this JPN version to check if the theory above is valid)
- Blazing.Lazers.USA.VC.Wii
- Bomberman.93.USA.PROPER.VC.Wii
- Detana.Twinbee.VC.JPN.Wii
I confirmed these candidates use the old version of the emu: they all output 480i+filter (eww).
This is where I'd love expert help: I found a collection of software (wwPacker) to unpack the WADs, but from there I am stuck. I cannot figure out which unpacked file is the emu itself.
In the unpacked Bomberman 94 EUR version (which contains the good PCE HuCard emu I wish to use for the target candidates) are the following files:
-------------------
00000000.app
00000001.app
00000002.app
00000003.app
00000004.app
00000005.app
00000006.app
00000007.app
000100015041474c.cert
000100015041474c.tik
000100015041474c.tmd
000100015041474c.trailer
--------------------
How can I find out which file is the emulator itself, and provided I can find it, can I just extract the candidates, replace the file, repack and I'm good to go?
I'm really a noob at this and could definitely use the help of an expert at the WAD unpacking/repacking/injecting business ^^;
Thanks a bunch in advance for any help.