^^ndstitle-1180^^

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I can also confirm that this game works perfectly (and saves) with M3-SD (phat) with E24, safe mode and no trim.
yaynds.gif
 
After mixed reports of people getting it and not getting it to work on m3, i decided to burn this game onto my ninjapass instead. Saveing and full speed video FTW!
 
Good to see this got a US release.

@zalman The guide I believe people are talking about it the GBA/DS rom hacking 101 I put out an early version of, I have not quite finished the guide yet (everything except extensive detail on the DS file system and true GBA/DS sound hacking is done) but
http://gbatemp.net/index.php?showtopic=36860
Also:
http://www.sosuke.com/ezflash/viewtopic.php?t=457

I have not looked at it personally yet but you can either replace the soundfile using NDSTS or NDSTool (Try NDSTS first), The might have even just whacked the volume right down (I believe the did this in the US/Eu castlevania release (if you listen carefully you can still hear quite Japanese) in which case it will be a 100 byte patch coming up.
 
My G6 not lite don't save too.
When trying DoFat/normal and/or Trim, all I got was the G6Loader (V4.3) to load the game but just stay at the 100% blue circle screen, and never run the game not even the white screen as other games usualy show when they are not working.


Too bad they cut the japanese audio.
I thought US compagny would be starting to use both jp/us voice in games like they do with Atelier iris on PS2.
I hope there will be more like those.
 
Good to see this got a US release.

@zalman The guide I believe people are talking about it the GBA/DS rom hacking 101 I put out an early version of, I have not quite finished the guide yet (everything except extensive detail on the DS file system and true GBA/DS sound hacking is done) but
http://gbatemp.net/index.php?showtopic=36860
Also:
http://www.sosuke.com/ezflash/viewtopic.php?t=457

I have not looked at it personally yet but you can either replace the soundfile using NDSTS or NDSTool (Try NDSTS first), The might have even just whacked the volume right down (I believe the did this in the US/Eu castlevania release (if you listen carefully you can still hear quite Japanese) in which case it will be a 100 byte patch coming up.
Don't think it's quite that easy unfortunately - the sdat file is the same size in both roms, the difference seems to be the plethora of files missing from the "VX" directory in the US version. And no, simply putting them back in there doesn't give you voices, something else has to be edited as well (I tried
tongue.gif
).


By the way people, would it kill you to talk about getting the game working on your device in the appropriate forums reserved for such discussion? I remember when release threads usually discussed the game itself, rather than the ludicrous amount of posts (yes I would even call it spam) that appear when a game doesn't seem to work for a device (and even when it does). Keep cart specific discussion in the cart specific forums.
 
Good to see this got a US release.

@zalman The guide I believe people are talking about it the GBA/DS rom hacking 101 I put out an early version of, I have not quite finished the guide yet (everything except extensive detail on the DS file system and true GBA/DS sound hacking is done) but
http://gbatemp.net/index.php?showtopic=36860
Also:
http://www.sosuke.com/ezflash/viewtopic.php?t=457

I have not looked at it personally yet but you can either replace the soundfile using NDSTS or NDSTool (Try NDSTS first), The might have even just whacked the volume right down (I believe the did this in the US/Eu castlevania release (if you listen carefully you can still hear quite Japanese) in which case it will be a 100 byte patch coming up.

I can't import files with NDSTS to the Megaman ZX Rom. There comes a message like "File size incorrect!". How did that Work?
And I can't find the source for NDSTool. The link of the source doesn't work.
 
The one thing I didn't try, which was playing another game and then going back to MMZX ended up not saving the data and now my data is gone >.< I was close to the end to... >.
 
Megaman 2 = Ownage.

On topic, the game does have some difficulty but it's not that hard. (played through jap, waiting for M3 fix before going through again) It's sad to hear about it having stuff removed rather than replaced. Can't really complain at all unless I go out and buy the game though.
Kudos for the optional Ox form and that fun little boss fight for it. Unfourtunate that it was only a bit of extra challange though and not really all out on the difficulty. A really good boss fight is one that drains 3-4 subtanks imo.

Now that I have just looked up and noticed that the old firmware works indeed, something I was thinking a tad didn't care enough about, I will have to start playing tonight!
 
Quick question about the game itself ...sometime in the beginning of the human lvl/town c1/c2 u see an arcade and the owner says you can play them , what games are in the arcade are they old megaman games or something? And can you really play these games?
 
The japanese voices aren't easily restorable.. the voice overs don't go on the same sound effect file usually packaged into this game.. this one has a seperate folder for those voice.. so the coding must've been changed to remove the voices.

A way i can think off is too put english text on the japanese version.

Btw, just finished the game.. =p last boss wasn't too hard.. i was screwing around when it came to his last life bar.. and i still have 1 and half sub tank left.. lol =p

Anyone who played the Megaman Zero series will find that ZX is too easy on normal mode compared to the MMZ series.. (especially one! no subtanks =( )

All i can say is.. all the bosses are easy if you know what to do.. once you get killed enough times and you're familiar with all their moves, they'll take less than a minute to kill.. =p All their attacks are avoidable.

For the guy above.. i unlocked 2 games so far.. one game is like arkanoid.. but you use Fx to hit the ball instead.. the other i can't really remember.. =p
 
i can't get this to work on my mini supercard

i tried almost every possibility

saver patch on SD card
rom position patch on SD card
enable restart on
trim rom on
faster play on
patch cartriage on


am i doing something wrong? all i get is a white screen
 

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