Multiple Cartridges?

Discussion in '3DS - Console, Accessories and Hardware' started by DeltaBurnt, Jun 17, 2010.

Jun 17, 2010

Multiple Cartridges? by DeltaBurnt at 9:23 PM (2,674 Views / 0 Likes) 26 replies

  1. DeltaBurnt
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    Member DeltaBurnt I'm bored

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    The 3DS could possibly be the first handheld Nintendo system to have games that have multiple cartridges.

    Like they have some pretty impressive games being shown, and I have to say I doubt they'd all fit into a 2GB cartridge. Yes they could always increase the size limit, but would that really be enough?
     


  2. Slyakin

    Member Slyakin See ya suckers

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    We have SD cards that have 32 Gigs of memory on them. Why not have a 2 Gig cartridge?
     
  3. Uchiha Obito

    Member Uchiha Obito GBAtemp Fan

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    Lol are you saying that we have to change cartridsge when we reach a certain part of the game?

    That would be stupid and careless about the 3DS...

    Oh and games are estimated to go from 256Mb to 512Mb
     
  4. spinal_cord

    Member spinal_cord Knows his stuff

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    Why?

    I thought 2gb was the minimum cart size, not the max. Remember though, the screen size is still smaller than old VGA, were talking early 90's PC games here. Even full length movie in 3D is only going to be maybe 400-500mb.

    I'm extremely confident that Nintendo has done their research on this and know exactly what they are doing.
     
  5. CamulaHikari

    Member CamulaHikari Kami Kurai

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    There are already 512 Mb game(s) on the ds so it'll proabbly be higher.
    )
    And I don't think nintendo will do multiple cartridges for one game, but we'll probablly have to wait for the first games to come out. I'm sure Nintendo knows what they're doing, so don't worry too much~!
     
  6. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    Nintendo systems prior to the DSi could not handle hot-swapping because of the way they operated, but the DSi could while in it's menu. While companies could do hot-swapping like how games on the GC and other disk-operated consoles have done, they will more likely resort to higher capacity cards instead because that removes the need to duplicate anything between smaller cards, allowing more content if they felt like it.

    Upwards of 2GBytes (not Gbits) at launch, but not limited to that later on like how DS cards can hold up to 512MB now. That doesn't mean all games will use a card that big.
     
  7. The Pi

    Member The Pi Lurker

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    2GB is the max at launch
    so games 16GB or even 32GB could come out later < doubt it but you never know
     
  8. spinal_cord

    Member spinal_cord Knows his stuff

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    Homebrew DS coders managed to get how swapping to work on the DS/Lite, see NitroHax and of course Datels ARDS.
    The DSi however does not allow hot swapping anywhere esle other than the main menu.
     
  9. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    Ah, thanks for pointing that out, though not exactly Nintendo official.
     
  10. GentleFist

    GentleFist Newbie

    this thread seems to be based on nothing

    nintendo site says max cart size 2gb AT LAUNCH

    if they wanted to say its the max forever they wouldnt have added at launch

    so thread is fail~

    read one sentence, know that that is very unlikely to happen
     
  11. DiscostewSM

    Member DiscostewSM GBAtemp Psycho!

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    You forgot to mention that the thread also included the possibility of multi-cartridge games and hot-swapping, though it may not happen. The DSi had an early design of having 2 DS card slots in it. Possibly an attempt at games utilizing both cards like one complete game, or to just reduce the swapping needed for that one game that is mostly played.
     
  12. Rayder

    Former Staff Rayder Mostly lurking lately....

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    Oh come on! We have microSDHC cards that can hold up to 32GB on them and take up less space than half a postage stamp. They can put as much memory as they need on a DS sized cart, and do it cheaply enough these days where it really won't affect the cost of the game hardly at all. And SDXC is just around the corner which will go as high as 2TB. There will NOT be multiple carts for a single game.

    The only time we'll see multiple carts for one game is when they pull that scam like they do with the Transformers games; separate Autobot and Decepticon versions, when they could have just been one cart for both sides.
     
  13. DeltaBurnt
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    Member DeltaBurnt I'm bored

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    It's just a small discussion thread. I'm not saying "Hey guys the 3DS is going to have multiple cartridges!". No.

    Atleast this thread is better than some of the crap like "How long will it take to hack".

    Before posting in a thread try finding something to contribute to the conversation instead of trying to blow out of the water because "TATS WAT KEWL KIDS DO, HURR DURR...YOU FAILZ LAWL"

    If people would read we know that gamecube games are 1.3 GB, a lot of the higher end GC games require multiple discs. The 3DS is said to have on par if not better graphics than the GC, so that would add up to a large file size. In all honesty it's not how much the cartridges can hold, but more of is it cheaper to have 2 4GB cartridges or one 8GB cartridge?
     
  14. Jakob95

    Suspended Jakob95 I am the Avatar

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    I wonder why they even do that... Same goes for the Pokemon games...
     
  15. moon_wolf

    Newcomer moon_wolf Member

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    Mario galaxy 2 fits in 1.3 Gb two times 1.3 is 2.6 Gb and there you got a wii 3D game so so i don't think it will have multiple cartridges
     
  16. DeltaBurnt
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    Member DeltaBurnt I'm bored

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    Yah but MG2 is the odd one of the bunch [​IMG], brawl is a huge size.
     
  17. redsmas

    Member redsmas GBAtemp Fan

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    Because its going to have the software install feature this could be a possibility or could be quite likely, although saying that I think there could be a chance of getting games that have expansions.
     
  18. specht

    Member specht GBAtemp Regular

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    Cart capacity is pretty much the only doubt I have for the 3DS. I doubt it'll be a problem for games like OoT and games developed from the ground up for 3DS, but a game like MGS3 which I can only guess fills a DVD on PS2 may have to be slimmed down to fit on a 2GB cartridge for 3DS. I would be devastated if any of the dialogue or cutscenes were removed from the game. Even the random stuff you can get people to say over codec when you're bored. Or that hidden minigame that Metal Gear Solid: Rising oddly reminds me of.

    Multiple cartridges wouldn't work nearly as well as multiple optical based media since (if they have similar hardware to any of their other cart based consoles) the hardware relies on being constantly connected to the cartridge to play the game. Once a cart is removed, the hardware crashes which means it would have to save a file to the 3DS memory and load that file after a restart with the new cartridge. Possible, but not as practical.
     
  19. Saddamsdevil

    Member Saddamsdevil GBAtemp Advanced Fan

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    Unlikely if they learned anything from save-hack exploits, to have it load something by cart-switch would PROBABLY lead to a pretty easy (twilight princess like) exploit (inb4 people comment on my use of the word easy)
     
  20. DeltaBurnt
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    Member DeltaBurnt I'm bored

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    Save access doesn't mean that you'll automatically have an exploit [​IMG]

    Plus there's tons of other things standing in the way of hacking a console besides an exploit.
     

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