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Whoops xD. I was in a slight hurry.CannonFoddr said:I've tried this On XP Pro - doesn't work (I tried Aero.skn).
When I try I get a quick flash of a screen (too quick to see what it says)
Even tried moving it to the root directory of C: drive just in case it something to do with long folder names - still no luck
This program really makes no sense to me. It seems that it is working, and supposedly it should have been able to work on windows xp or windows seven, but all that seems to be happening are contradictions everywhere xD.
Good linktwiztidsinz said:Download link is broken... remove the second 'http//' from the url.
CODEhttp://"http//filetrip.net/f9906-MS2-Skin-Previewer-1-3.html![]()

I'm going to hazard a guess at this - Could it be the version of skinmaker that's been used that MADE the skn that's the problemjurassicplayer said:This program really makes no sense to me. It seems that it is working, and supposedly it should have been able to work on windows xp or windows seven, but all that seems to be happening are contradictions everywhere xD.CannonFoddr said:I've tried this On XP Pro - doesn't work (I tried Aero.skn).
When I try I get a quick flash of a screen (too quick to see what it says)
Even tried moving it to the root directory of C: drive just in case it something to do with long folder names - still no luck

CannonFoddr said:I'm going to hazard a guess at this - Could it be the version of skinmaker that's been used that MADE the skn that's the problemjurassicplayer said:This program really makes no sense to me. It seems that it is working, and supposedly it should have been able to work on windows xp or windows seven, but all that seems to be happening are contradictions everywhere xD.CannonFoddr said:I've tried this On XP Pro - doesn't work (I tried Aero.skn).
When I try I get a quick flash of a screen (too quick to see what it says)
Even tried moving it to the root directory of C: drive just in case it something to do with long folder names - still no luck
You may not be able to 'unpack' a v2.05 skn with the modifed skinmaker that came may've came with v2.09
Perhaps some graphics names were changed between skinmakers which the modified skinmaker doesn't recognise ???
I've looked @ v2.09 skinmaker & that's 515Kb in size yet v2.01, v2.06-2.08 are 209Kb - the 'modified' skinmaker is 540Kb
EDIT: This is weird - I've just realised that the 'source code' is supplied with the skinmaker & had quick look at it (not that I know much about programming) but it LOOKS like it's a Delphi (or PASCAL) based language
The other weird thing is - the file sizes of the source are the same between v2.06-2.09 - so WHY is v2.09 nearly twice the size when it's compiled ???
Any PASCAL experts here who could 'reverse engineer' this - & come up with a unpacker ??

It might help but I've been doing some comparing between different MS versions & looking @ the changelogsQUOTE said:.... it could be either one of two things... The newest build might have debug information included in it...... or it might have 'controls' (encapsulated classes a la VB .ocxs) or graphics embedded into the .exe so there isn't a need for external dependencies.CannonFoddr said:....I'm going to hazard a guess at this - Could it be the version of skinmaker that's been used that MADE the skn that's the problem.....
.....You may not be able to 'unpack' a v2.05 skn with the modifed skinmaker that came may've came with v2.09
Perhaps some graphics names were changed between skinmakers which the modified skinmaker doesn't recognise ???....
.....The other weird thing is - the file sizes of the source are the same between v2.06-2.09 - so WHY is v2.09 nearly twice the size when it's compiled ???


Hmm I've tried an experiment - I used MS v2.06 stable for thisjurassicplayer said:The modified makeskin.exe was made with the source code of one of the more recent ones (before 2.10 stable). I believe it may be any of the ones 2.08+ since the post was made fairly recently.
The good part we can infer is that there aren't really any graphics added to the .exe, unless I've just really never been paying attention.

Looks like, according to the date in the archive, it was made 2009-09-23, but took a week for linoul to find or upload it on 2009-10-02.jurassicplayer said:The modified makeskin.exe was made with the source code of one of the more recent ones (before 2.10 stable). I believe it may be any of the ones 2.08+ since the post was made fairly recently.

Well I tried the same as I mentioned in last post - this time with v2.05 - still no lucktwiztidsinz said:Looks like, according to the date in the archive, it was made 2009-09-23, but took a week for linoul to find or upload it on 2009-10-02.jurassicplayer said:The modified makeskin.exe was made with the source code of one of the more recent ones (before 2.10 stable). I believe it may be any of the ones 2.08+ since the post was made fairly recently.
Going by either date, the most recent stable version it could have been is Moonshell 2.05, released on 2009/07/25, since 2.06 wasn't released until 2009/11/05, which is a full month after linoul posted the download.
(Dates taken from here: http://mdxonlinemirror.dyndns.org/index.html)

Isn't that kinda backwards?CannonFoddr said:Quick question to those who've tried - whether you succeeded or not. What your Operating system setup. Could it be those with 64-bit works & those with 32-bit don't ??

Dam that's My theory out the windows then - 'cos that's 32bit isn't it ??twiztidsinz said:Isn't that kinda backwards?CannonFoddr said:Quick question to those who've tried - whether you succeeded or not. What your Operating system setup. Could it be those with 64-bit works & those with 32-bit don't ??
Anyway, Windows 7 Ultimate x86.

Well, your theory is still possible... and yes x86 = 32bit.CannonFoddr said:Dam that's My theory out the windows then - 'cos that's 32bit isn't it ??twiztidsinz said:Isn't that kinda backwards?CannonFoddr said:Quick question to those who've tried - whether you succeeded or not. What your Operating system setup. Could it be those with 64-bit works & those with 32-bit don't ??
Anyway, Windows 7 Ultimate x86.

NP - you've had more 'professional' experience than I with programming (I'm 'self-taught' about 15 years ago) so you know more than I - although I vaguely remember something about 16/32-bit programs & IIRC there was something about 'integers' (or was that 'long integers' ??) & how 16-bit 'struggled' with some calculations while 32-bit worked OK. That's why I thinking about OS's MAY the reason - Of course my memory getting a little rusty anyway & I could just be talking c***twiztidsinz said:Well, your theory is still possible... and yes x86 = 32bit.....CannonFoddr said:Dam that's My theory out the windows then - 'cos that's 32bit isn't it ??twiztidsinz said:Isn't that kinda backwards?CannonFoddr said:Quick question to those who've tried - whether you succeeded or not. What your Operating system setup. Could it be those with 64-bit works & those with 32-bit don't ??
Anyway, Windows 7 Ultimate x86.
....but I say it's backwards since this isn't coded in 32bit and 64bit 'flavors'*...........
*Sorry... left over terminology from my high school programming teacher... he'd call something made for different setups 'flavors'.

Thanks for liking it and I'm sure everyone is hoping to see your skin xD (it is quite a bit of work).Synt4x3rror said:Awesome program, it really helped me a lot making my first moonshell skin (which is a lot of work btw xD)
anyway, excelent program, could be better if it displayed ALL the text(and color) I'm gonna be seeing on the actual ds, but still a great program
keep up the good work![]()

jurassicplayer said:If anyone could post screenshots of the three default screensavers, I would be grateful (I could align all of the numbers and stuff instead of the random stuff all over the place in the screen savers).

Thanks a ton! Now I just have to get past this week of torture (two 4-5 page and one 10 page essay, two major tests, etc.), and then I can start realigning everything xD.twiztidsinz said:




