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Whoah, everyone just calm down, there's no reason to argue like this ! I'll try to make this quick because I don't like to get involved in stuff like that but you guys are kind of wreaking havoc in my thread so I guess I should step in.
1. I don't think there's a need to name the game's engine. As BassAceGold said, this isn't some sort of all-use engine, it was written specifically for DScraft and it probably couldn't be used in any other game, so naming it seems like a bit of a waste really.
2. People who said that this kind of stuff doesn't take any time away from actual game development are right, it's not like I'm actively participating in the discussions... So yeah, if you have ideas and want to share them, this topic is the right place to do so, just try not to fight from now on !
3. I think I can't say it enough, please don't get over-excited or expect too much ! I am rather proud of what I've achieved, but again, this is going to be quite limited, so don't be all disappointed when it finally gets released...
I really like your textures, I'm glad you're letting me use them. Your work is very impressive.
Anyway, dev status time. I'm almost done with the saving; spent the most part of my night optimizing some stupid routine so that loading torches could be done smoothly (it's not the actual loading that's slow, rather the light calculations that come with it). So I still have a couple of bugs to iron out (like... the game crashing when I try to remove certain torches
), but I'm almost there !
Once that's done I think I'll try to make a better bottom screen interface. Any suggestions on what should be down there ? Basically, what I'm thinking so far :
- item bar (like 9 icons to select a block/item)
- button(s) to switch between placing and removing blocks
- save button
- button to access inventory (will be useful even in classic since there are more blocks then can fit in the item bar)
- probably some "zoomed" version of the selected block somwhere since they're so small
- a compass ? (I think it'd be neat AND useful; I know minecraft lets you craft those, but since this is Classic version for now you won't be able to craft them)
- a clock, or at least some indicator of what time it is (same thing) (also, I have an idea of what it could look like so that it could be nicer then a regular clock, but... not sure how to describe it
)
1. I don't think there's a need to name the game's engine. As BassAceGold said, this isn't some sort of all-use engine, it was written specifically for DScraft and it probably couldn't be used in any other game, so naming it seems like a bit of a waste really.
2. People who said that this kind of stuff doesn't take any time away from actual game development are right, it's not like I'm actively participating in the discussions... So yeah, if you have ideas and want to share them, this topic is the right place to do so, just try not to fight from now on !
3. I think I can't say it enough, please don't get over-excited or expect too much ! I am rather proud of what I've achieved, but again, this is going to be quite limited, so don't be all disappointed when it finally gets released...
Thanks.eld said:It's shaping up quite good smealum!
Anyway, dev status time. I'm almost done with the saving; spent the most part of my night optimizing some stupid routine so that loading torches could be done smoothly (it's not the actual loading that's slow, rather the light calculations that come with it). So I still have a couple of bugs to iron out (like... the game crashing when I try to remove certain torches
Once that's done I think I'll try to make a better bottom screen interface. Any suggestions on what should be down there ? Basically, what I'm thinking so far :
- item bar (like 9 icons to select a block/item)
- button(s) to switch between placing and removing blocks
- save button
- button to access inventory (will be useful even in classic since there are more blocks then can fit in the item bar)
- probably some "zoomed" version of the selected block somwhere since they're so small
- a compass ? (I think it'd be neat AND useful; I know minecraft lets you craft those, but since this is Classic version for now you won't be able to craft them)
- a clock, or at least some indicator of what time it is (same thing) (also, I have an idea of what it could look like so that it could be nicer then a regular clock, but... not sure how to describe it