I probably do something terrible wrong. I have made a 'virgin' NAND with ModMII, put some wiiware/VC games in it and when I start-up this NAND with UNEEK I see my channels, can play all installed games and -most important- when I quit a game I return to the channel screen and can start another wiware/vc game. However when I use Mighty Channels I get the following two situations - all VC games crash with a message like "system file corrupt ....." - wiiware games play just fine, however when I quit a game my screen turn black In both cases I have to switch off my WII by pressing power a few seconds When I delete a file (can't remember which one) from my virtual nand (as the readme says) quiting a WII game returns me to the 'real' WII channels screen and I have to start Mighty Channels all over again for another game. However deleting that file results in UNEEK not starting up anymore. So -as you can guess- I prefer UNEEK right now and I can't really see an advantage in using Mighty Channels (although I find it a remarkable piece of programming....respect).... but please correct me when I do something terribly wrong and explain me the advantages of MC.