Quantic Dream, the makers of Indigo Prophecy (or Fahrenheit if you're foreign and like croissants), followed that effort up with a little game called Heavy Rain. The title revolved around a serial killer with a penchant for kidnapping children, and was ultimately a PS3 exclusive.
However, as it turns out, that wasn't always the case...
It's a good thing they decided against Microsoft, then. Artistic restrictions can totally be a heavy drain.
Anyway, Cage goes on to explain that Sony was much more receptive to what they were trying to accomplish (whether they actually accomplished that or now, well... your mileage may vary). While this story is hardly pressing material, it's still an interesting little insight into how the two publishers deal with developers. Will anything change as we enter the next generation? Well, we'll have to wait and see.
Plus, it's funny to imagine we all could be yelling, "Press A to Jason!" Remember that? That was amusing.
However, as it turns out, that wasn't always the case...
The Escapist...It was almost an Xbox 360 title, Quantic Dream's head of development David Cage, revealing that the developer first pitched the game to Microsoft, who rejected it due to the aforementioned child abduction plot.
"We were pitching Heavy Rain to different publishers, including Sony, and we went to Microsoft," said Cage at this year's BAFTA annual games lecture. "They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, 'This is an issue, we want to change it'. Well, we could have kidnapped cats, it would be a different experience!"
It's a good thing they decided against Microsoft, then. Artistic restrictions can totally be a heavy drain.
Anyway, Cage goes on to explain that Sony was much more receptive to what they were trying to accomplish (whether they actually accomplished that or now, well... your mileage may vary). While this story is hardly pressing material, it's still an interesting little insight into how the two publishers deal with developers. Will anything change as we enter the next generation? Well, we'll have to wait and see.
Plus, it's funny to imagine we all could be yelling, "Press A to Jason!" Remember that? That was amusing.