I made this image display becoz I love Edna & Harvey: Harvey's New Eyes and Harvey is a symbol of control for me...
If it uses the same type of splash.bin as all the others just take the image and run it through https://xem.github.io/3DShomebrew/tools/image-to-bin.HTML not sure if the image for a9l has to be a single image or a dual image like menuhax.can someone create an amr9loaderhax splash.bin for me please?
Could you make a button-less one with "the homebrew launcher" styled like the actual hbl's title? Thanks!I made a 3D Custom Main Screen:
- everything has 3D-Effect (MenuHax, Button-Input, Squares)
- L & R have free space so you can fill it in - like you want
- *Note! 3D-Effect on your own Input for L & R :
- Insert your Input-Titles on the left side normal
- Copy & Paste your Input-Titles from the left side to the right side on the exact same position
- On the right side move your Input-Titles slightly to the left (like 2-3px) - by moving both slightly left, the 3DS will display both nearer to your eye (by moving right: both will display further away)
- Done!
My Example:
- L & R Inputs have 3D-Effect
Enjoy
This actually happens because its loading Stored Memory thats being loaded upon Bootup along with Theme Data. I can confirm this because if you open up any Game that Soft Reboots and Loads a large amount of Rendered Files like Smash Bros and Press Home Button to Close it, It will soft reboot showing whatever was on Smash Bros when you pressed Home Button. (Only works of course if you havent set a Custom Image and for some reason doesnt seem to work on non XL 3ds's).I wonder what causes the random garbled mess on both screens when loading homebrew, like just launching HBL gives us garbled stuff on both screens, and a lot of other homebrew act similarly. Wonder if it's be possible to get rid of that and just have a black screen, or even an image?
Can you please make cakesfw image its really coolView attachment 39798 View attachment 39779
Knocked this up. If anyone can think of a better verse let me know, I was in a hurry.
Do you can send me the file ?Everything was created using Adobe Photoshop CC, I was a graphics technology student for a while
Basically, I used Snes9x to capture screen shots of the game, used Photoshop to create layers (Mario and Yoshi, Ground, Clouds, Mountains, etc.) I had to edit some on the mountains because there were bushes in front of it in the original screenshot but that was easy considering the game images are simple. Once I had everything layered and separated, I copied the layers, then shifted the copied layer to apply the 3d effect for the other eye (Left for pushed back, right for out, no change for no effect) Finally, I put them side by side for the final product. I can send you the photoshop file if you would like. I appreciate the feedback, gives me a reason to do some more work.
Is this what you were looking for? I just removed the N3DS logo entirely. Also, I tweaked it up a bit to give the depths more variety. Any other tweaks or edits just let me know.
Cakes ?View attachment 39798 View attachment 39779
Knocked this up. If anyone can think of a better verse let me know, I was in a hurry.
I think a separate thread should be created, I can't even keep up with this one.Any chance of modding this for boot animations?
LOL!!! that's what's upI think a separate thread should be created, I can't even keep up with this one.
Oooh, me! Me! Me! I've got some!
Made some based on my boot.cfg that has 3 boot triggers (CTR, gridlauncher, and Pasta SysNAND). Not touching anything will launch ReiNand.
View attachment 38559
No Depth on this one, copied style from the original, but with different button styles and a different background.
View attachment 38560
Same story as above, just with a different background.
View attachment 38561
HAS the 3D depth of the original, but the buttons are not in 3D (and look kinda weird when displayed, but who cares).
I can post my boot.cfg, but this should be easy enough to duplicate. I set L as the recovery button in CtrBootManager, with X set to launch gridlauncher and R to boot into miniPasta. Setting R to miniPasta is perfect since R is the trigger to boot into sysNAND anyways. I can re-do these with any other CFWs if you guys like (I've got PSDs but they're so messy, lol).
A9LH has implemented boot animations, so do you think we may see a debug free boot animation payload for Menuhax in the near future?
See the respective posts of the images for more info.
The latest MenuHax (formerly ThemeHax) allows a custom 3D image to display while booting. Let's start with a little how-to straight from yellows8:
The input PNG for this is located at SD "/3ds/menuhax_manager/imagedisplay.png". The PNG dimensions must be either 800x240 or 240x800. The first half of the image (in terms of pixels) is for 3D-left, the rest is for the 3D-right. The 3D-right should be same as 3D-left if no stereoscopy is used by the image.
So come and share those beautiful boot screens!
Do you can send me the file ?
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